Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BIGJIRI
Zhong Kui
Level 144
God Stats
1W - 0L
1,846 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 1
Geb
Geb
RUGRATSHARK
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,593 Elo+
Party 1
Team Averages
Level 124
1,615 SR
1,515 Elo+

VS

Team Averages
Level 109
1,519 SR
1,400 Elo+
Pele
Pele
FizzyHades13198
Pele
Level 47
God Stats
2W - 4L
1,680 SR
Queue Stats
54W - 53L
1,380 Elo+
Solo
Bakasura
Bakasura
HAIRTONBR
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,391 Elo+
Solo
Kukulkan
Kukulkan
MrConfl1ct
Kukulkan
Level 159
God Stats
0W - 3L
1,377 SR
Queue Stats
25W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 3
7,342
734
4,325
3,022
996
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BIGJIRI
Zhong Kui
11
1 / 1 / 2
7,935
794
4,215
4,880
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 2
7,796
780
1,841
3,608
3,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,355
636
586
2,723
900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
HAIRTONBR
Bakasura
11
1 / 1 / 0
7,323
732
2,759
7,239
3,540
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MrConfl1ct
Kukulkan
10
0 / 2 / 1
7,210
721
2,955
3,457
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
3
2.5
W
Zhong Kui
BIGJIRI
Zhong Kui
1
1
2
2
L
0
1
0
0
L
Bakasura
HAIRTONBR
Bakasura
1
1
0
1
L
Kukulkan
MrConfl1ct
Kukulkan
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,381
Damage
6,300
11,510
Taken
13,419
7,556
Mitigated
5,478
4,028
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,325
813
0
838
3,022
996
0
1,034
1,768
0
9,930
W
Zhong Kui
BIGJIRI
Zhong Kui
4,215
726
0
1,967
4,880
3,536
1,114
743
3,899
35,429
5,123
L
586
86
0
130
2,723
900
0
1,255
1,468
0
8,099
L
Bakasura
HAIRTONBR
Bakasura
2,759
1,619
0
1,987
7,239
3,540
0
3,824
3,415
0
15,844
L
Kukulkan
MrConfl1ct
Kukulkan
2,955
163
0
184
3,457
1,038
0
1,229
2,228
29,501
0
W
1,841
231
145
1,078
3,608
3,024
250
1,559
1,909
21,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
20,888
118
Minions Killed
100
0
Camps Cleared
0
515,304
Distance Traveled
483,458
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,342
734
5
1
0
170,352
0
W
Zhong Kui
7,935
794
87
9
0
165,992
1
L
Pele
6,355
636
14
1
0
100,936
2
L
Bakasura
7,323
732
38
4
0
216,061
4
L
Kukulkan
7,210
721
48
5
0
166,461
0
W
Geb
7,796
780
26
3
0
178,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role