Player Matchup

Geb
Geb
Masters
Ikeepit300
Geb
Masters
Level 152
God Stats
4W - 6L
1,625 SR
Queue Stats
352W - 247L
2,165 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,625 SR
2,165 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,311 SR
1,236 MMR
Thor
Thor
Silver IV
Bed_Ham420
Thor
Silver IV
Level 103
God Stats
10W - 41L
1,311 SR
Queue Stats
92W - 181L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,077
897
6,022
10,822
7,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MartichorasNe ZhaIzanami

VS

Bans
VulcanZeusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,768
1,085
6,557
8,121
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,022
Damage
6,557
10,822
Taken
8,121
7,916
Mitigated
5,021
2,723
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,557
1,978
0
2,549
8,121
5,021
126
6,740
1,381
0
51,577
W
6,022
1,573
0
2,723
10,822
7,916
0
290
10,532
37,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,077
Gold Earned
9,768
81
Minions Killed
112
2
Camps Cleared
7
201,374
Distance Traveled
163,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,768
1,085
112
12
7
163,721
0
W
Geb
8,077
897
81
9
2
201,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role