Player Matchup

Jing Wei
Jing Wei
MealxTeamx6
Jing Wei
Level 37
God Stats
1W - 0L
1,521 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Serghio_Riivas
Cthulhu
Level 46
God Stats
1W - 2L
1,396 SR
Queue Stats
24W - 29L
1,073 Elo+
Solo
Chiron
Chiron
VMGR Angel
Chiron
Level 63
God Stats
8W - 13L
1,389 SR
Queue Stats
17W - 17L
1,437 Elo+
Solo
Arachne
Arachne
oMorePain
Arachne
Level 65
God Stats
18W - 9L
1,597 SR
Queue Stats
40W - 32L
1,518 Elo+
Solo
Tyr
Tyr
souleater2002
Tyr
Level 40
God Stats
12W - 7L
1,518 SR
Queue Stats
34W - 24L
1,441 Elo+
Solo
Team Averages
Level 50
1,484 SR
1,394 Elo+

VS

Team Averages
Level 112
1,537 SR
1,460 Elo+
Geb
Geb
 
Geb
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ALIvsDaWRLD
Chernobog
Level 68
God Stats
1W - 2L
1,680 SR
Queue Stats
35W - 33L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
B0TT0M_TEXT69420
Maman Brigitte
Level 109
God Stats
4W - 5L
1,412 SR
Queue Stats
105W - 120L
1,498 Elo+
Solo
Kukulkan
Kukulkan
FuryQuake23
Kukulkan
Level 183
God Stats
64W - 35L
1,565 SR
Queue Stats
492W - 483L
1,464 Elo+
Solo
Neith
Neith
Vague1n
Neith
Level 123
God Stats
6W - 9L
1,529 SR
Queue Stats
129W - 123L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MealxTeamx6
Jing Wei
10
1 / 1 / 0
5,705
519
1,408
4,933
1,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

7
0 / 6 / 0
4,980
453
2,525
11,627
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
VMGR Angel
Chiron
7
0 / 4 / 0
4,691
426
1,898
8,949
2,922
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
oMorePain
Arachne
9
0 / 0 / 1
5,360
487
1,914
7,767
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 0 / 0
7,110
646
3,988
8,617
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 4
5,282
480
3,002
4,729
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ALIvsDaWRLD
Chernobog
8
0 / 2 / 0
5,183
471
2,305
3,597
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
B0TT0M_TEXT69420
Maman Brigitte
11
2 / 1 / 1
6,026
548
4,381
8,389
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
FuryQuake23
Kukulkan
11
0 / 1 / 1
6,359
578
2,367
3,120
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vague1n
Neith
11
9 / 0 / 1
7,242
658
11,143
5,082
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
4
2
L
Chernobog
ALIvsDaWRLD
Chernobog
0
2
0
0
L
Maman Brigitte
B0TT0M_TEXT69420
Maman Brigitte
2
1
1
2.5
L
Kukulkan
FuryQuake23
Kukulkan
0
1
1
0.5
W
Jing Wei
MealxTeamx6
Jing Wei
1
1
0
1
W
0
6
0
0
W
Chiron
VMGR Angel
Chiron
0
4
0
0
L
Neith
Vague1n
Neith
9
0
1
9.5
W
Arachne
oMorePain
Arachne
0
0
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
23,198
41,893
Taken
24,917
21,373
Mitigated
11,045
11,391
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,002
261
0
1,313
4,729
3,109
0
499
4,230
14,789
0
L
Chernobog
ALIvsDaWRLD
Chernobog
2,305
1,379
0
572
3,597
1,222
0
162
3,435
0
21,121
L
Maman Brigitte
B0TT0M_TEXT69420
Maman Brigitte
4,381
631
0
5,132
8,389
3,335
0
541
7,848
50,943
0
L
Kukulkan
FuryQuake23
Kukulkan
2,367
0
0
327
3,120
1,377
0
0
3,120
57,218
0
W
Jing Wei
MealxTeamx6
Jing Wei
1,408
841
0
1,930
4,933
1,681
0
2,472
2,461
0
33,719
W
2,525
210
547
1,260
11,627
7,277
0
1,335
10,292
20,356
0
W
Chiron
VMGR Angel
Chiron
1,898
1,020
103
1,946
8,949
2,922
0
2,128
6,821
0
22,403
L
Neith
Vague1n
Neith
11,143
3,512
0
2,317
5,082
2,002
568
1,836
3,246
0
50,033
W
Arachne
oMorePain
Arachne
1,914
1,342
0
1,727
7,767
2,726
0
2,125
5,642
0
33,664
W
3,988
448
0
3,878
8,617
6,767
145
1,690
6,927
1,521
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
30,092
271
Minions Killed
326
0
Camps Cleared
0
1,091,517
Distance Traveled
1,016,156
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,282
480
14
1
0
233,518
0
L
Chernobog
5,183
471
40
4
0
116,023
0
L
Maman Brigitte
6,026
548
89
8
0
249,712
0
L
Kukulkan
6,359
578
104
9
0
208,152
4
W
Jing Wei
5,705
519
62
6
0
209,820
0
W
Cthulhu
4,980
453
43
4
0
223,391
0
W
Chiron
4,691
426
32
3
0
184,702
0
L
Neith
7,242
658
79
7
0
208,751
0
W
Arachne
5,360
487
58
5
0
266,964
0
W
Tyr
7,110
646
76
7
0
206,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role