Player Matchup

Set
Set
CraftiestCone8
Set
Level 148
God Stats
3W - 4L
1,253 SR
Queue Stats
491W - 445L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
EGOTISTICLIST32
Sylvanus
Level 109
God Stats
5W - 8L
1,534 SR
Queue Stats
369W - 360L
1,541 Elo+
Party 1
Thoth
Thoth
NewcEm94
Thoth
Level 173
God Stats
1W - 6L
1,440 SR
Queue Stats
599W - 542L
1,562 Elo+
Solo
Apollo
Apollo
TheAlphaWeasel
Apollo
Level 77
God Stats
3W - 3L
1,501 SR
Queue Stats
209W - 191L
1,507 Elo+
Solo
Chaac
Chaac
XlIRogueOmenIlX
Chaac
Level 158
God Stats
8W - 5L
1,668 SR
Queue Stats
53W - 42L
1,581 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,551 Elo+

VS

Team Averages
Level 134
1,575 SR
1,554 Elo+
Anhur
Anhur
DrPigBenis
Anhur
Level 172
God Stats
12W - 6L
1,642 SR
Queue Stats
465W - 420L
1,540 Elo+
Solo
Awilix
Awilix
Freddyfruitopia
Awilix
Level 125
God Stats
4W - 6L
1,658 SR
Queue Stats
54W - 36L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Icycandiee_pr
Aphrodite
Level 156
God Stats
156W - 136L
1,598 SR
Queue Stats
427W - 392L
1,541 Elo+
Solo
Osiris
Osiris
JonTheInevitable
Osiris
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,579 Elo+
Solo
Nu Wa
Nu Wa
gabox_949
Nu Wa
Level 129
God Stats
1W - 0L
1,477 SR
Queue Stats
180W - 200L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,400
492
6,765
12,839
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
9
0 / 5 / 2
5,272
406
4,862
12,084
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
NewcEm94
Thoth
12
1 / 2 / 0
7,008
539
3,193
5,665
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,127
471
2,303
9,073
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 2
7,168
551
9,160
15,028
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 0 / 1
8,025
617
6,076
6,311
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
8 / 2 / 5
8,270
636
10,944
11,828
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Icycandiee_pr
Aphrodite
11
2 / 1 / 6
7,135
549
3,230
6,014
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 1
7,489
576
9,558
16,072
16,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
gabox_949
Nu Wa
14
1 / 0 / 9
7,930
610
7,626
7,402
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Anhur
2
0
1
2.5
L
Sylvanus
0
5
2
0.2
W
8
2
5
5.25
W
Aphrodite
Icycandiee_pr
Aphrodite
2
1
6
5
W
1
1
1
1.5
L
Thoth
NewcEm94
Thoth
1
2
0
0.5
L
1
1
0
1
L
0
2
2
0.5
W
Nu Wa
gabox_949
Nu Wa
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
37,434
54,689
Taken
47,627
30,438
Mitigated
28,354
16,876
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,765
2,411
0
1,664
12,839
5,284
0
1,774
11,065
0
48,200
W
Anhur
6,076
3,756
0
2,896
6,311
2,113
639
1,045
4,996
0
66,306
L
Sylvanus
4,862
1,603
722
3,067
12,084
8,230
0
4,703
7,381
25,265
0
W
10,944
4,971
0
1,022
11,828
4,494
0
1,702
9,924
0
62,698
W
Aphrodite
Icycandiee_pr
Aphrodite
3,230
493
3,043
4,095
6,014
2,951
0
1,316
4,481
21,112
0
W
9,558
3,928
0
6,603
16,072
16,490
517
15
15,234
0
58,106
L
Thoth
NewcEm94
Thoth
3,193
42
0
786
5,665
1,572
0
2,118
3,547
55,220
0
L
2,303
1,172
0
3,451
9,073
2,480
0
1,949
7,124
0
36,180
L
9,160
2,461
19
7,167
15,028
12,872
50
312
14,716
0
55,907
W
Nu Wa
gabox_949
Nu Wa
7,626
2,369
0
1,998
7,402
2,306
0
3,244
4,114
64,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
38,849
375
Minions Killed
426
0
Camps Cleared
0
1,253,347
Distance Traveled
1,311,963
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,400
492
78
6
0
289,119
1
W
Anhur
8,025
617
133
10
0
244,472
3
L
Sylvanus
5,272
406
20
2
0
228,357
0
W
Awilix
8,270
636
79
6
0
315,468
1
W
Aphrodite
7,135
549
26
2
0
264,470
0
W
Osiris
7,489
576
75
6
0
233,238
0
L
Thoth
7,008
539
121
9
0
238,344
0
L
Apollo
6,127
471
77
6
0
248,086
0
L
Chaac
7,168
551
79
6
0
249,441
2
W
Nu Wa
7,930
610
113
9
0
254,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role