Player Matchup

Thanatos
Thanatos
Enycto
Thanatos
Level 121
God Stats
11W - 15L
1,509 SR
Queue Stats
187W - 170L
1,547 Elo+
Solo
Sol
Sol
Fruit_Individual
Sol
Level 84
God Stats
3W - 0L
1,738 SR
Queue Stats
209W - 183L
1,498 Elo+
Solo
Chaac
Chaac
Gaete_lh
Chaac
Level 62
God Stats
1W - 0L
1,401 SR
Queue Stats
66W - 55L
1,505 Elo+
Solo
Sobek
Sobek
Goblín
Sobek
Level 110
God Stats
4W - 6L
1,382 SR
Queue Stats
451W - 441L
1,463 Elo+
Party 1
Scylla
Scylla
niighttraven
Scylla
Level 106
God Stats
3W - 2L
1,517 SR
Queue Stats
302W - 247L
1,525 Elo+
Party 1
Team Averages
Level 97
1,510 SR
1,508 Elo+

VS

Team Averages
Level 74
1,478 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RuxiWaffles
Poseidon
Level 42
God Stats
0W - 2L
1,390 SR
Queue Stats
5W - 5L
1,545 Elo+
Solo
Horus
Horus
tanz0r
Horus
Level 72
God Stats
6W - 6L
1,500 SR
Queue Stats
129W - 123L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enycto
Thanatos
10
6 / 1 / 1
6,421
642
4,891
7,902
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 2 / 2
7,350
735
8,836
7,470
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Gaete_lh
Chaac
12
2 / 1 / 2
6,865
687
7,021
10,293
10,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Goblín
Sobek
8
3 / 0 / 4
6,090
609
2,715
8,751
6,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
0 / 0 / 2
6,627
663
1,934
2,693
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 3 / 0
5,742
574
7,016
10,796
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
8
1 / 6 / 1
5,050
505
7,376
9,738
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
 
Fenrir
7
0 / 6 / 1
4,810
481
3,623
10,883
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
RuxiWaffles
Poseidon
10
0 / 1 / 1
4,990
499
2,007
3,822
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
tanz0r
Horus
8
1 / 2 / 1
4,916
492
2,642
7,765
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
4
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
0
0.67
L
Sol
 
Sol
1
6
1
0.25
L
Fenrir
 
Fenrir
0
6
1
0.08
W
Thanatos
Enycto
Thanatos
6
1
1
6.5
W
7
2
2
4
W
Chaac
Gaete_lh
Chaac
2
1
2
3
W
Sobek
Goblín
Sobek
3
0
4
5
L
Poseidon
RuxiWaffles
Poseidon
0
1
1
0.5
W
Scylla
0
0
2
1
L
Horus
tanz0r
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
22,664
37,109
Taken
43,004
22,439
Mitigated
19,059
18,047
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,016
2,188
0
4,293
10,796
6,558
0
0
10,796
0
36,022
L
Sol
 
Sol
7,376
5,017
0
3,264
9,738
3,204
0
5,723
4,015
32,573
0
L
Fenrir
 
Fenrir
3,623
1,092
0
1,814
10,883
3,413
0
2,099
8,784
0
34,020
W
Thanatos
Enycto
Thanatos
4,891
2,510
0
5,396
7,902
2,828
0
1,070
6,796
0
43,298
W
8,836
4,276
0
4,439
7,470
2,527
310
2,480
4,990
49,289
6,785
W
Chaac
Gaete_lh
Chaac
7,021
1,815
0
3,670
10,293
10,106
0
0
9,607
0
49,178
W
Sobek
Goblín
Sobek
2,715
331
0
3,016
8,751
6,193
231
5,448
3,303
9,416
0
L
Poseidon
RuxiWaffles
Poseidon
2,007
96
0
1,078
3,822
986
0
862
2,960
29,440
0
W
Scylla
1,934
312
0
1,526
2,693
785
762
385
2,308
51,407
0
L
Horus
tanz0r
Horus
2,642
1,397
336
1,795
7,765
4,898
0
4,675
3,090
0
15,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
25,508
335
Minions Killed
249
0
Camps Cleared
0
1,018,065
Distance Traveled
991,495
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,742
574
68
7
0
191,746
1
L
Sol
5,050
505
56
6
0
179,130
0
L
Fenrir
4,810
481
47
5
0
208,915
0
W
Thanatos
6,421
642
67
7
0
228,273
0
W
Sol
7,350
735
93
9
0
194,339
4
W
Chaac
6,865
687
71
7
0
184,931
0
W
Sobek
6,090
609
8
1
0
219,311
2
L
Poseidon
4,990
499
65
7
0
189,115
0
W
Scylla
6,627
663
96
10
0
191,211
0
L
Horus
4,916
492
13
1
0
222,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role