Player Matchup

Sobek
Sobek
Asvp AIex
Sobek
Level 148
God Stats
4W - 4L
1,540 SR
Queue Stats
299W - 278L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
ColdKingisac
Amaterasu
Level 145
God Stats
2W - 3L
1,542 SR
Queue Stats
314W - 400L
1,437 Elo+
Solo
Athena
Athena
GebMamado20
Athena
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 220L
1,466 Elo+
Solo
Ah Puch
Ah Puch
PatriotPower
Ah Puch
Level 140
God Stats
4W - 3L
1,592 SR
Queue Stats
611W - 656L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
SnapWhisper7158
Gilgamesh
Level 137
God Stats
4W - 8L
1,403 SR
Queue Stats
454W - 438L
1,542 Elo+
Party 2
Team Averages
Level 141
1,515 SR
1,480 Elo+

VS

Team Averages
Level 122
1,448 SR
1,543 Elo+
Poseidon
Poseidon
DeRpiePaNdiT
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1
Ares
Ares
HvitKatt
Ares
Level 144
God Stats
1W - 0L
1,616 SR
Queue Stats
23W - 16L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
MetalBeastXXX
Tsukuyomi
Level 123
God Stats
1W - 3L
1,123 SR
Queue Stats
28W - 32L
1,471 Elo+
Solo
Ymir
Ymir
ShomanSenpai
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,723 Elo+
Party 1
Rama
Rama
yeahboyxo
Rama
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 53L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asvp AIex
Sobek
17
7 / 6 / 7
10,382
742
8,516
22,183
31,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amaterasu
ColdKingisac
Amaterasu
17
3 / 5 / 10
9,471
677
8,709
27,283
26,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
15
1 / 5 / 10
8,890
635
7,343
15,522
11,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
PatriotPower
Ah Puch
15
1 / 7 / 8
8,659
619
15,053
14,253
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SnapWhisper7158
Gilgamesh
16
5 / 5 / 9
10,301
736
14,408
20,534
30,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeRpiePaNdiT
Poseidon
15
3 / 7 / 9
9,927
709
14,605
10,734
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
5 / 2 / 21
12,078
863
15,486
18,065
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
MetalBeastXXX
Tsukuyomi
20
11 / 2 / 16
11,980
856
27,322
16,160
10,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 19
10,833
774
9,021
17,778
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
19
6 / 2 / 11
11,312
808
19,904
11,165
7,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
17
Kills
28
28
Deaths
18
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
Asvp AIex
Sobek
7
6
7
1.75
L
Amaterasu
ColdKingisac
Amaterasu
3
5
10
1.6
W
Poseidon
DeRpiePaNdiT
Poseidon
3
7
9
1.07
L
Athena
1
5
10
1.2
W
Ares
5
2
21
7.75
W
Tsukuyomi
MetalBeastXXX
Tsukuyomi
11
2
16
9.5
L
Ah Puch
PatriotPower
Ah Puch
1
7
8
0.71
W
3
5
19
2.5
L
Gilgamesh
SnapWhisper7158
Gilgamesh
5
5
9
1.9
W
Rama
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,029
Damage
86,338
99,775
Taken
73,902
105,745
Mitigated
73,894
23,739
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Asvp AIex
Sobek
8,516
846
1,602
4,936
22,183
31,700
0
8,449
13,734
15,328
0
L
Amaterasu
ColdKingisac
Amaterasu
8,709
2,773
0
8,546
27,283
26,066
108
8,562
18,721
0
18,109
W
Poseidon
DeRpiePaNdiT
Poseidon
14,605
1,954
1,035
218
10,734
6,240
504
5,344
5,057
23,921
0
L
Athena
7,343
1,164
378
391
15,522
11,519
0
6,848
8,674
16,502
550
W
Ares
15,486
1,502
1,192
4,163
18,065
24,813
596
5,381
11,515
19,980
0
W
Tsukuyomi
MetalBeastXXX
Tsukuyomi
27,322
4,048
3,940
6,826
16,160
10,955
825
7,741
7,950
0
50,646
L
Ah Puch
PatriotPower
Ah Puch
15,053
235
288
2,285
14,253
6,073
0
4,798
9,455
33,294
0
W
9,021
2,525
1,678
1,759
17,778
24,400
149
7,417
9,897
15,263
0
L
Gilgamesh
SnapWhisper7158
Gilgamesh
14,408
2,293
2,543
2,770
20,534
30,387
150
10,455
10,079
276
23,644
W
Rama
19,904
9,474
860
3,120
11,165
7,486
2,266
4,755
6,182
0
39,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
56,130
130
Minions Killed
160
0
Camps Cleared
0
1,205,199
Distance Traveled
1,256,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,382
742
13
1
0
234,613
0
L
Amaterasu
9,471
677
28
2
0
242,821
0
W
Poseidon
9,927
709
38
3
0
225,484
0
L
Athena
8,890
635
22
2
0
263,024
0
W
Ares
12,078
863
15
1
0
283,672
0
W
Tsukuyomi
11,980
856
29
2
0
304,042
0
L
Ah Puch
8,659
619
38
3
0
226,066
0
W
Ymir
10,833
774
12
1
0
213,234
0
L
Gilgamesh
10,301
736
29
2
0
238,675
0
W
Rama
11,312
808
66
5
0
229,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role