Player Matchup

Zhong Kui
Zhong Kui
AspidDay
Zhong Kui
Level 158
God Stats
3W - 1L
1,784 SR
Queue Stats
54W - 47L
1,489 Elo+
Solo
Ne Zha
Ne Zha
CosmicMerkin
Ne Zha
Level 126
God Stats
194W - 168L
1,585 SR
Queue Stats
283W - 293L
1,519 Elo+
Solo
Vulcan
Vulcan
Glockie
Vulcan
Level 159
God Stats
12W - 5L
1,601 SR
Queue Stats
697W - 640L
1,568 Elo+
Party 1
Nike
Nike
OMNlTRlX
Nike
Level 158
God Stats
4W - 2L
1,651 SR
Queue Stats
270W - 253L
1,552 Elo+
Party 1
Rama
Rama
Subz3r0638
Rama
Level 158
God Stats
7W - 6L
1,624 SR
Queue Stats
184W - 156L
1,553 Elo+
Solo
Team Averages
Level 152
1,649 SR
1,536 Elo+

VS

Team Averages
Level 129
1,669 SR
1,580 Elo+
Scylla
Scylla
Murray52008
Scylla
Level 124
God Stats
3W - 1L
1,644 SR
Queue Stats
180W - 165L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Poke
Cernunnos
Level 142
God Stats
3W - 1L
1,812 SR
Queue Stats
58W - 48L
1,575 Elo+
Solo
Atlas
Atlas
Pumasesin0
Atlas
Level 106
God Stats
0W - 1L
1,716 SR
Queue Stats
220W - 202L
1,556 Elo+
Party 2
Shiva
Shiva
Rudedaio
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
SwagglePea
Ao Kuang
Level 116
God Stats
1W - 1L
1,676 SR
Queue Stats
60W - 52L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AspidDay
Zhong Kui
17
2 / 0 / 6
9,905
825
11,095
9,320
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
1 / 2 / 3
8,999
750
6,075
8,186
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Glockie
Vulcan
18
5 / 0 / 2
10,430
869
10,836
6,765
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
16
2 / 1 / 7
10,012
834
12,050
13,791
12,981
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 6
9,610
801
8,245
9,608
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 0 / 1
9,379
782
3,316
6,322
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Poke
Cernunnos
16
0 / 0 / 1
9,171
764
10,783
12,006
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
14
0 / 4 / 0
8,570
714
5,772
19,052
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Rudedaio
Shiva
13
0 / 2 / 1
8,000
667
4,308
6,990
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
SwagglePea
Ao Kuang
15
2 / 6 / 0
8,819
735
9,427
15,382
10,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
3
3
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AspidDay
Zhong Kui
2
0
6
5
W
Ne Zha
1
2
3
1.25
W
Vulcan
Glockie
Vulcan
5
0
2
6
L
Scylla
1
0
1
1.5
W
Nike
2
1
7
5.5
L
Cernunnos
Poke
Cernunnos
0
0
1
0.5
L
Atlas
0
4
0
0
L
Shiva
Rudedaio
Shiva
0
2
1
0.25
W
2
0
6
5
L
Ao Kuang
SwagglePea
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,301
Damage
33,606
47,670
Taken
59,752
32,016
Mitigated
41,676
12,329
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AspidDay
Zhong Kui
11,095
3,144
0
3,765
9,320
8,208
2,783
3,651
5,620
30,593
3,035
W
Ne Zha
6,075
456
0
1,412
8,186
3,512
96
2,623
5,390
0
29,940
W
Vulcan
Glockie
Vulcan
10,836
3,565
85
1,299
6,765
3,223
1,474
2,533
4,148
47,043
0
L
Scylla
3,316
471
0
1,980
6,322
2,306
0
1,409
4,913
41,485
0
W
Nike
12,050
671
0
2,608
13,791
12,981
415
4,788
8,921
0
24,182
L
Cernunnos
Poke
Cernunnos
10,783
4,400
0
3,800
12,006
5,333
0
4,628
7,378
0
49,211
L
Atlas
5,772
2,494
0
1,074
19,052
16,940
0
7,633
11,419
21,033
0
L
Shiva
Rudedaio
Shiva
4,308
183
35
1,068
6,990
6,912
0
2,343
4,647
0
10,317
W
8,245
6,744
0
3,160
9,608
4,092
2,425
4,920
4,640
0
31,776
L
Ao Kuang
SwagglePea
Ao Kuang
9,427
2,093
0
2,744
15,382
10,185
0
5,296
10,086
19,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
43,939
277
Minions Killed
259
0
Camps Cleared
0
1,287,529
Distance Traveled
1,079,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,905
825
70
6
0
249,332
0
W
Ne Zha
8,999
750
31
3
0
262,210
3
W
Vulcan
10,430
869
102
9
0
278,865
0
L
Scylla
9,379
782
101
8
0
251,339
0
W
Nike
10,012
834
32
3
0
252,893
0
L
Cernunnos
9,171
764
102
9
0
237,501
0
L
Atlas
8,570
714
24
2
0
225,866
0
L
Shiva
8,000
667
11
1
0
120,469
0
W
Rama
9,610
801
42
4
0
244,229
0
L
Ao Kuang
8,819
735
21
2
0
244,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role