Player Matchup

Athena
Athena
DevilukDante
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,262 Elo+
Solo
Loki
Loki
PoloIV
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Achilles
Achilles
Velko05
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
electrefY
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,438 Elo+
Party 1
Sol
Sol
fateoffrynn
Sol
Level 42
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 6L
1,438 Elo+
Party 1
Team Averages
Level 19
1,449 SR
1,403 Elo+

VS

Team Averages
Level 107
1,550 SR
1,465 Elo+
Ymir
Ymir
Cesar092002
Ymir
Level 107
God Stats
12W - 8L
1,556 SR
Queue Stats
565W - 540L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
ElTuetue204
Sun Wukong
Level 127
God Stats
8W - 0L
1,795 SR
Queue Stats
488W - 462L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
Estebanuras
Ne Zha
Level 67
God Stats
5W - 5L
1,544 SR
Queue Stats
200W - 219L
1,441 Elo+
Solo
Kukulkan
Kukulkan
IchigoZero_4
Kukulkan
Level 106
God Stats
12W - 13L
1,489 SR
Queue Stats
402W - 387L
1,462 Elo+
Solo
Skadi
Skadi
gabox_949
Skadi
Level 129
God Stats
1W - 1L
1,369 SR
Queue Stats
180W - 200L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 3 / 0
4,421
442
1,461
8,915
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
PoloIV
Loki
6
0 / 3 / 0
4,621
462
593
6,859
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Velko05
Achilles
9
1 / 2 / 0
4,899
490
4,414
8,211
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
electrefY
Danzaburou
8
0 / 3 / 0
4,588
459
1,704
4,852
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
4,994
499
1,167
5,329
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,996
600
1,824
4,449
3,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ElTuetue204
Sun Wukong
11
1 / 1 / 0
6,649
665
3,436
7,637
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
3 / 0 / 1
6,540
654
1,145
6,896
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
IchigoZero_4
Kukulkan
11
1 / 0 / 3
6,796
680
4,151
2,075
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
gabox_949
Skadi
11
6 / 0 / 2
7,002
700
6,441
4,172
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Athena
0
3
0
0
W
Sun Wukong
ElTuetue204
Sun Wukong
1
1
0
1
W
Ne Zha
3
0
1
3.5
W
Kukulkan
IchigoZero_4
Kukulkan
1
0
3
2.5
L
Loki
PoloIV
Loki
0
3
0
0
L
Achilles
Velko05
Achilles
1
2
0
0.5
L
Danzaburou
electrefY
Danzaburou
0
3
0
0
L
0
2
0
0
W
Skadi
gabox_949
Skadi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,339
Damage
16,997
34,166
Taken
25,229
18,632
Mitigated
12,013
6,833
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,824
631
0
1,936
4,449
3,218
24
1,106
3,305
15,969
0
L
Athena
1,461
659
63
795
8,915
5,772
0
758
8,157
14,724
0
W
Sun Wukong
ElTuetue204
Sun Wukong
3,436
511
0
2,203
7,637
4,117
0
284
6,972
0
46,412
W
Ne Zha
1,145
460
0
1,729
6,896
2,412
189
213
6,513
0
45,332
W
Kukulkan
IchigoZero_4
Kukulkan
4,151
170
0
301
2,075
789
225
487
1,588
49,496
0
L
Loki
PoloIV
Loki
593
42
0
2,413
6,859
1,875
0
568
6,291
0
23,102
L
Achilles
Velko05
Achilles
4,414
1,351
0
1,224
8,211
7,850
48
1,826
6,385
0
25,342
L
Danzaburou
electrefY
Danzaburou
1,704
648
0
861
4,852
1,507
0
524
4,328
0
21,680
L
1,167
178
0
1,477
5,329
1,628
0
2,299
3,030
28,906
0
W
Skadi
gabox_949
Skadi
6,441
3,063
0
1,463
4,172
1,477
406
538
3,634
0
54,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,523
Gold Earned
32,983
175
Minions Killed
375
0
Camps Cleared
0
877,171
Distance Traveled
1,027,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,996
600
20
2
0
206,250
1
L
Athena
4,421
442
18
2
0
196,161
0
W
Sun Wukong
6,649
665
85
9
0
212,314
0
W
Ne Zha
6,540
654
76
8
0
228,200
0
W
Kukulkan
6,796
680
100
10
0
201,884
0
L
Loki
4,621
462
45
5
0
164,068
0
L
Achilles
4,899
490
27
3
0
150,423
0
L
Danzaburou
4,588
459
31
3
0
155,986
0
L
Sol
4,994
499
54
5
0
210,533
0
W
Skadi
7,002
700
94
9
0
179,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role