Player Matchup

Medusa
Medusa
MortySanchez137
Medusa
Level 62
God Stats
103W - 107L
1,493 SR
Queue Stats
202W - 239L
1,359 Elo+
Party 2
Chaac
Chaac
shwdingo
Chaac
Level 51
God Stats
6W - 7L
1,385 SR
Queue Stats
122W - 125L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
wolf_renaissance
Zhong Kui
Level 69
God Stats
5W - 1L
1,923 SR
Queue Stats
15W - 12L
1,497 Elo+
Party 2
Team Averages
Level 61
1,600 SR
1,409 Elo+

VS

Team Averages
Level 111
1,420 SR
1,183 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Heavenos
Izanami
Level 49
God Stats
2W - 5L
1,261 SR
Queue Stats
2W - 9L
1,025 Elo+
Party 1
Agni
Agni
IBogdAn3L
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
8,196
820
10,431
9,831
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
shwdingo
Chaac
12
7 / 2 / 5
8,741
874
4,892
7,889
7,816
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
10
3 / 5 / 8
7,998
800
6,858
10,061
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 6
7,969
797
6,697
7,668
6,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
Heavenos
Izanami
10
5 / 7 / 4
8,428
843
7,982
10,749
4,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
10
2 / 7 / 5
7,631
763
10,103
8,555
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
9
9
Deaths
14
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
6
5
L
Izanami
Heavenos
Izanami
5
7
4
1
L
Agni
2
7
5
0.64
W
3
2
8
3.5
W
Chaac
shwdingo
Chaac
7
2
5
4.75
W
Zhong Kui
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
24,782
27,781
Taken
26,972
17,424
Mitigated
14,323
3,475
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,697
1,576
0
3,158
7,668
6,881
189
1,907
5,761
0
20,951
L
Izanami
Heavenos
Izanami
7,982
5,990
0
421
10,749
4,091
258
2,779
7,970
0
29,208
L
Agni
10,103
765
0
705
8,555
3,351
176
3,033
5,522
26,866
0
W
10,431
5,202
0
1,098
9,831
3,489
0
4,370
5,461
0
31,362
W
Chaac
shwdingo
Chaac
4,892
682
0
1,140
7,889
7,816
30
3,110
4,779
627
23,882
W
Zhong Kui
6,858
271
180
1,057
10,061
6,119
0
3,137
6,924
17,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
24,028
91
Minions Killed
95
0
Camps Cleared
0
524,573
Distance Traveled
515,989
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,969
797
28
3
0
198,664
5
L
Izanami
8,428
843
38
4
0
148,199
0
L
Agni
7,631
763
29
3
0
169,126
3
W
Medusa
8,196
820
36
4
0
167,097
0
W
Chaac
8,741
874
24
2
0
189,330
2
W
Zhong Kui
7,998
800
31
3
0
168,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role