Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LeBicheBenzema
Nemesis
Level 68
God Stats
5W - 3L
1,668 SR
Queue Stats
156W - 92L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
Miss SuCube
Nu Wa
Level 118
God Stats
30W - 33L
1,488 SR
Queue Stats
819W - 868L
1,473 Elo+
Solo
Anubis
Anubis
robertscutaru166
Anubis
Level 104
God Stats
11W - 3L
1,500 SR
Queue Stats
117W - 77L
1,581 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,532 Elo+

VS

Team Averages
Level 90
1,533 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Federrr
Discordia
Level 60
God Stats
35W - 25L
1,594 SR
Queue Stats
114W - 121L
1,512 Elo+
Party 3
Achilles
Achilles
Forestfire81
Achilles
Level 46
God Stats
6W - 20L
1,247 SR
Queue Stats
104W - 116L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
Seirys
Kuzenbo
Level 106
God Stats
2W - 4L
1,515 SR
Queue Stats
25W - 31L
1,464 Elo+
Party 2
Loki
Loki
judaiste
Loki
Level 116
God Stats
0W - 1L
1,811 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 0 / 4
5,870
1,174
2,044
2,214
847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
11
0 / 1 / 3
5,732
1,146
3,556
4,089
3,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 0 / 3
6,037
1,207
4,419
4,565
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
5,794
1,159
1,843
3,482
1,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 0 / 0
6,497
1,299
1,959
3,601
1,677
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

380

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 1
6,195
1,239
2,006
2,532
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Federrr
Discordia
11
0 / 1 / 2
5,908
1,182
7,658
3,582
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
Forestfire81
Achilles
11
1 / 0 / 1
5,901
1,180
2,398
3,324
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Seirys
Kuzenbo
10
0 / 1 / 0
5,490
1,098
413
2,161
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
11
0 / 2 / 2
5,749
1,150
3,590
4,605
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
4
Kills
2
2
Deaths
4
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
4
2
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Discordia
Federrr
Discordia
0
1
2
1
L
Achilles
Forestfire81
Achilles
1
0
1
1.5
W
1
0
3
2.5
W
0
1
2
1
L
Kuzenbo
Seirys
Kuzenbo
0
1
0
0
L
Loki
0
2
2
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
16,065
17,951
Taken
16,204
9,749
Mitigated
8,287
2,397
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,044
699
0
719
2,214
847
0
1,265
911
0
13,565
W
Kuzenbo
 
Kuzenbo
3,556
2,429
0
0
4,089
3,935
0
1,645
2,375
8,816
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,006
333
0
250
2,532
974
0
1,168
1,364
0
16,302
L
Discordia
Federrr
Discordia
7,658
76
0
250
3,582
1,197
0
1,120
2,462
25,951
0
L
Achilles
Forestfire81
Achilles
2,398
466
0
480
3,324
2,950
0
1,940
1,384
0
6,457
W
4,419
1,580
0
768
4,565
1,963
0
1,292
3,231
0
14,447
W
1,843
868
0
0
3,482
1,327
0
1,952
1,447
9,217
0
L
Kuzenbo
Seirys
Kuzenbo
413
206
0
732
2,161
1,789
0
1,173
988
2,119
0
L
Loki
3,590
709
0
200
4,605
1,377
0
1,957
2,648
0
14,599
W
1,959
186
0
910
3,601
1,677
0
1,917
1,684
13,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
29,243
126
Minions Killed
119
5
Camps Cleared
6
534,659
Distance Traveled
486,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,870
1,174
24
5
1
123,498
0
W
Kuzenbo
5,732
1,146
17
3
0
117,003
0
L
Ah Muzen Cab
6,195
1,239
39
8
3
118,826
0
L
Discordia
5,908
1,182
38
8
1
115,517
0
L
Achilles
5,901
1,180
7
1
0
119,029
0
W
Nemesis
6,037
1,207
28
6
3
109,731
0
W
Nu Wa
5,794
1,159
17
3
1
91,528
0
L
Kuzenbo
5,490
1,098
4
1
1
27,524
0
L
Loki
5,749
1,150
31
6
1
105,465
0
W
Anubis
6,497
1,299
40
8
0
92,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role