Player Matchup

Geb
Geb
CreedBratton1297
Geb
Level 89
God Stats
1W - 2L
1,560 SR
Queue Stats
16W - 18L
1,467 Elo+
Party 2
Susano
Susano
DevilDog1996
Susano
Level 69
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 6L
1,482 Elo+
Party 2
Hercules
Hercules
Hitman09
Hercules
Level 121
God Stats
2W - 6L
1,558 SR
Queue Stats
56W - 46L
1,565 Elo+
Party 2
Persephone
Persephone
Laquanda5306
Persephone
Level 126
God Stats
0W - 3L
1,627 SR
Queue Stats
28W - 27L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
TheGooseNeck
Danzaburou
Level 93
God Stats
6W - 4L
1,627 SR
Queue Stats
49W - 32L
1,604 Elo+
Party 2
Team Averages
Level 100
1,613 SR
1,514 Elo+

VS

Team Averages
Level 133
1,526 SR
1,486 Elo+
Hachiman
Hachiman
Avg D Energy
Hachiman
Level 67
God Stats
35W - 29L
1,523 SR
Queue Stats
98W - 113L
1,420 Elo+
Solo
Loki
Loki
Chunkalicous
Loki
Level 149
God Stats
2W - 1L
1,524 SR
Queue Stats
450W - 443L
1,472 Elo+
Solo
Ra
Ra
God_Cookie_0
Ra
Level 157
God Stats
5W - 4L
1,510 SR
Queue Stats
289W - 265L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
Nbuck
Ao Kuang
Level 141
God Stats
23W - 26L
1,563 SR
Queue Stats
263W - 243L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
nerfer_wolf_
Bake Kujira
Level 152
God Stats
17W - 17L
1,508 SR
Queue Stats
429W - 417L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,491
441
6,521
15,549
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
14
3 / 8 / 2
8,376
493
7,570
17,403
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Hitman09
Hercules
15
0 / 4 / 0
8,686
511
7,843
17,154
17,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Laquanda5306
Persephone
15
2 / 4 / 1
10,041
591
9,606
9,305
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheGooseNeck
Danzaburou
14
2 / 6 / 2
8,722
513
12,721
14,459
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avg D Energy
Hachiman
14
3 / 4 / 3
8,700
512
9,613
12,422
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 5
9,603
565
9,613
16,104
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 6
10,143
597
8,048
10,248
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Nbuck
Ao Kuang
19
6 / 0 / 1
11,748
691
15,431
17,147
15,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
nerfer_wolf_
Bake Kujira
14
3 / 0 / 7
9,675
569
8,876
15,885
17,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
24
25
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Avg D Energy
Hachiman
3
4
3
1.13
W
6
2
5
4.25
L
0
3
2
0.33
L
Susano
3
8
2
0.5
W
6
1
6
9
L
Hercules
Hitman09
Hercules
0
4
0
0
L
Persephone
Laquanda5306
Persephone
2
4
1
0.63
W
Ao Kuang
Nbuck
Ao Kuang
6
0
1
6.5
L
Danzaburou
TheGooseNeck
Danzaburou
2
6
2
0.5
W
Bake Kujira
nerfer_wolf_
Bake Kujira
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
51,581
73,870
Taken
71,806
48,015
Mitigated
48,292
16,155
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Avg D Energy
Hachiman
9,613
6,431
0
3,265
12,422
4,961
850
2,277
10,145
0
53,731
W
9,613
2,440
0
3,500
16,104
6,316
0
3,192
12,912
0
68,239
L
6,521
694
0
2,748
15,549
14,879
0
6,100
9,311
17,320
0
L
Susano
7,570
1,541
0
4,391
17,403
6,599
0
6,807
10,408
0
57,987
W
8,048
156
1,284
5,692
10,248
4,823
504
4,547
5,701
75,753
1,104
L
Hercules
Hitman09
Hercules
7,843
2,186
0
3,539
17,154
17,809
0
10,908
6,246
0
71,003
L
Persephone
Laquanda5306
Persephone
9,606
1,202
0
1,999
9,305
2,955
122
3,854
5,161
78,932
0
W
Ao Kuang
Nbuck
Ao Kuang
15,431
3,026
0
8,499
17,147
15,064
882
1,556
15,591
101,829
0
L
Danzaburou
TheGooseNeck
Danzaburou
12,721
5,836
0
3,478
14,459
5,773
408
3,018
11,441
0
72,572
W
Bake Kujira
nerfer_wolf_
Bake Kujira
8,876
4,750
0
3,956
15,885
17,128
226
4,555
11,330
53,175
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
49,869
448
Minions Killed
577
0
Camps Cleared
0
1,668,103
Distance Traveled
1,778,317
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,700
512
95
6
0
308,555
0
W
Loki
9,603
565
98
6
0
401,155
0
L
Geb
7,491
441
17
1
0
367,115
4
L
Susano
8,376
493
71
4
0
369,791
0
W
Ra
10,143
597
138
8
0
362,895
5
L
Hercules
8,686
511
120
7
0
312,372
2
L
Persephone
10,041
591
136
8
0
312,442
0
W
Ao Kuang
11,748
691
172
10
0
346,446
0
L
Danzaburou
8,722
513
104
6
0
306,383
2
W
Bake Kujira
9,675
569
74
4
0
359,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role