Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DanielThacker68
Hades
Level 140
God Stats
6W - 3L
1,658 SR
Queue Stats
204W - 203L
1,363 Elo+
Solo
Athena
Athena
Praetoriane
Athena
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 137L
1,438 Elo+
Solo
Vulcan
Vulcan
Speed_Hunter347
Vulcan
Level 69
God Stats
4W - 5L
1,487 SR
Queue Stats
268W - 278L
1,446 Elo+
Solo
Loki
Loki
mauvascab
Loki
Level 123
God Stats
18W - 4L
1,765 SR
Queue Stats
141W - 158L
1,450 Elo+
Solo
Team Averages
Level 110
1,582 SR
1,439 Elo+

VS

Team Averages
Level 97
1,524 SR
1,456 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Che3159
Serqet
Level 108
God Stats
1W - 5L
1,324 SR
Queue Stats
57W - 52L
1,486 Elo+
Solo
Hades
Hades
Orlandito_507
Hades
Level 145
God Stats
1W - 3L
1,696 SR
Queue Stats
74W - 68L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
bears rowwer
Amaterasu
Level 46
God Stats
15W - 11L
1,600 SR
Queue Stats
87W - 99L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
esparta183
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 1 / 1
7,222
556
7,073
8,926
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 4
8,210
632
9,250
9,801
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
12
0 / 0 / 5
7,077
544
4,601
10,199
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 3
8,033
618
9,176
3,607
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
6 / 1 / 0
8,565
659
8,013
8,159
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 0
6,576
506
4,371
13,014
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Che3159
Serqet
11
0 / 4 / 0
6,356
489
3,053
12,215
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,820
448
3,560
7,544
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
bears rowwer
Amaterasu
9
1 / 5 / 0
6,416
494
5,890
14,518
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
esparta183
Ah Muzen Cab
10
0 / 1 / 1
6,083
468
5,199
9,429
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
1
1.5
L
Ares
 
Ares
2
2
0
1
L
Serqet
Che3159
Serqet
0
4
0
0
W
4
1
4
6
L
0
3
0
0
W
Athena
0
0
5
2.5
W
4
0
3
5.5
L
Amaterasu
bears rowwer
Amaterasu
1
5
0
0.2
L
Ah Muzen Cab
esparta183
Ah Muzen Cab
0
1
1
0.5
W
Loki
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
22,073
40,692
Taken
56,720
22,848
Mitigated
25,515
18,246
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,073
3,195
0
4,817
8,926
3,549
764
344
8,404
0
68,163
L
Ares
 
Ares
4,371
945
0
3,761
13,014
8,413
0
6,287
6,622
27,792
0
L
Serqet
Che3159
Serqet
3,053
591
0
500
12,215
4,872
486
4,803
7,167
0
44,744
W
9,250
931
295
6,344
9,801
4,808
28
2,354
7,140
70,275
1,123
L
3,560
127
265
2,496
7,544
2,866
0
5,546
1,906
34,670
0
W
Athena
4,601
2,008
0
3,699
10,199
9,551
0
3,577
6,622
16,654
0
W
9,176
6,771
0
830
3,607
1,453
225
1,656
1,951
58,946
0
L
Amaterasu
bears rowwer
Amaterasu
5,890
3,002
0
2,848
14,518
5,964
512
3,289
10,377
0
34,304
L
Ah Muzen Cab
esparta183
Ah Muzen Cab
5,199
2,301
0
234
9,429
3,400
0
2,529
6,900
0
39,909
W
Loki
8,013
1,899
0
2,261
8,159
3,487
827
0
7,914
0
59,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
31,251
478
Minions Killed
287
0
Camps Cleared
0
1,322,774
Distance Traveled
1,227,590
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,222
556
123
9
0
224,871
0
L
Ares
6,576
506
44
3
0
235,960
0
L
Serqet
6,356
489
75
6
0
267,680
1
W
Hades
8,210
632
118
9
0
279,495
0
L
Hades
5,820
448
57
4
0
231,572
0
W
Athena
7,077
544
23
2
0
267,744
2
W
Vulcan
8,033
618
125
10
0
276,858
0
L
Amaterasu
6,416
494
52
4
0
249,463
0
L
Ah Muzen Cab
6,083
468
59
5
0
242,915
0
W
Loki
8,565
659
89
7
0
273,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role