Player Matchup

Loki
Loki
Gold III
Asesilpoer04
Loki
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,563 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Diaser
Guan Yu
Gold IV
Level 142
God Stats
2W - 4L
1,502 SR
Queue Stats
130W - 130L
1,535 MMR
Party 1
Zeus
Zeus
Platinum V
LilHK
Zeus
Platinum V
Level 122
God Stats
2W - 4L
1,589 SR
Queue Stats
143W - 147L
1,586 MMR
Party 1
Anhur
Anhur
Gold V
bhnl2014
Anhur
Gold V
Level 144
God Stats
0W - 1L
1,522 SR
Queue Stats
37W - 35L
1,546 MMR
Solo
Athena
Athena
Masters
rajkenway
Athena
Masters
Level 138
God Stats
1W - 4L
1,337 SR
Queue Stats
53W - 54L
2,690 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,490 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,520 SR
1,724 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
LukiñasFlow
Odin
Masters
Level 123
God Stats
6W - 8L
1,503 SR
Queue Stats
307W - 295L
2,262 MMR
Solo
Lancelot
Lancelot
Platinum III
aciddd
Lancelot
Platinum III
Level 180
God Stats
11W - 8L
1,598 SR
Queue Stats
126W - 113L
1,854 MMR
Solo
Sylvanus
Sylvanus
Silver II
oSoulD
Sylvanus
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,646
511
3,920
11,480
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Diaser
Guan Yu
12
0 / 2 / 0
6,529
502
917
11,159
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
LilHK
Zeus
13
1 / 4 / 1
7,752
596
7,205
8,911
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
bhnl2014
Anhur
11
0 / 2 / 2
6,588
507
7,182
9,038
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
rajkenway
Athena
10
1 / 1 / 1
6,039
465
3,858
11,617
10,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangAchillesSun WukongKumbhakarna

VS

Bans
SusanoArachneMaman BrigitteAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
6 / 1 / 2
8,481
652
6,387
6,199
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
12
0 / 0 / 2
7,093
546
5,892
8,489
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 1
9,100
700
8,454
4,933
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
aciddd
Lancelot
12
2 / 3 / 4
7,216
555
11,315
11,149
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
oSoulD
Sylvanus
10
0 / 0 / 4
7,017
540
2,187
7,621
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
2
7
W
Jing Wei
 
Jing Wei
0
0
2
1
L
2
5
1
0.5
L
Guan Yu
Diaser
Guan Yu
0
2
0
0
L
Zeus
LilHK
Zeus
1
4
1
0.38
W
6
0
1
6.5
W
Lancelot
aciddd
Lancelot
2
3
4
1.33
L
Anhur
bhnl2014
Anhur
0
2
2
0.5
W
Sylvanus
oSoulD
Sylvanus
0
0
4
2
L
Athena
rajkenway
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
34,235
52,205
Taken
38,391
31,079
Mitigated
17,461
15,477
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,387
396
0
877
6,199
2,300
332
3,994
2,205
63,382
301
W
Jing Wei
 
Jing Wei
5,892
4,506
0
3,370
8,489
2,437
712
1,361
7,128
0
55,126
L
3,920
1,389
0
3,579
11,480
3,497
0
1,585
9,778
0
47,056
L
Guan Yu
Diaser
Guan Yu
917
78
0
3,510
11,159
11,034
0
0
10,421
0
48,849
L
Zeus
LilHK
Zeus
7,205
1,009
0
2,756
8,911
2,745
0
3,240
5,671
68,833
0
W
8,454
2,056
0
1,938
4,933
4,143
0
322
4,362
0
65,386
W
Lancelot
aciddd
Lancelot
11,315
3,385
0
4,313
11,149
4,180
0
2,667
8,482
0
56,167
L
Anhur
bhnl2014
Anhur
7,182
3,923
0
2,279
9,038
3,366
46
1,204
7,782
0
52,787
W
Sylvanus
oSoulD
Sylvanus
2,187
867
3,168
3,048
7,621
4,401
156
3,412
4,209
22,350
0
L
Athena
rajkenway
Athena
3,858
2,005
0
3,353
11,617
10,437
0
2,460
9,105
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
38,907
410
Minions Killed
413
0
Camps Cleared
0
1,317,046
Distance Traveled
1,352,738
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,481
652
116
9
0
271,559
3
W
Jing Wei
7,093
546
97
7
0
251,189
1
L
Loki
6,646
511
66
5
0
308,132
0
L
Guan Yu
6,529
502
81
6
0
250,285
1
L
Zeus
7,752
596
148
11
0
255,533
3
W
Odin
9,100
700
97
7
0
246,543
2
W
Lancelot
7,216
555
65
5
0
326,506
4
L
Anhur
6,588
507
95
7
0
224,125
1
W
Sylvanus
7,017
540
38
3
0
256,941
4
L
Athena
6,039
465
20
2
0
278,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role