Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CYDbBA
Guan Yu
Level 103
God Stats
0W - 2L
1,267 SR
Queue Stats
82W - 69L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
Helgar
Kuzenbo
Level 107
God Stats
2W - 4L
1,444 SR
Queue Stats
69W - 63L
1,504 Elo+
Party 2
Odin
Odin
Seiram
Odin
Level 88
God Stats
1W - 2L
1,423 SR
Queue Stats
82W - 69L
1,523 Elo+
Party 2
He Bo
He Bo
hulator15
He Bo
Level 124
God Stats
4W - 2L
1,804 SR
Queue Stats
125W - 125L
1,496 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,509 Elo+

VS

Team Averages
Level 121
1,684 SR
1,514 Elo+
Guan Yu
Guan Yu
EcologicEnd
Guan Yu
Level 104
God Stats
3W - 0L
1,809 SR
Queue Stats
41W - 22L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
Horza133
Hun Batz
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
110W - 106L
1,509 Elo+
Solo
Nox
Nox
KiErEn PaYnE 93
Nox
Level 149
God Stats
4W - 2L
1,490 SR
Queue Stats
198W - 214L
1,384 Elo+
Solo
Anubis
Anubis
PMPB
Anubis
Level 102
God Stats
1W - 0L
1,545 SR
Queue Stats
17W - 9L
1,614 Elo+
Party 1
He Bo
He Bo
Saint_4erep
He Bo
Level 124
God Stats
3W - 1L
1,811 SR
Queue Stats
88W - 105L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 3 / 4
7,819
782
9,135
8,406
3,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
CYDbBA
Guan Yu
13
4 / 4 / 3
7,972
797
5,497
16,063
9,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Helgar
Kuzenbo
12
0 / 5 / 8
7,059
706
6,454
13,046
18,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
Seiram
Odin
13
0 / 5 / 7
7,412
741
7,246
12,826
13,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
hulator15
He Bo
12
2 / 6 / 4
7,306
731
9,863
10,519
3,327
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EcologicEnd
Guan Yu
15
4 / 2 / 15
8,827
883
10,465
14,415
17,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Horza133
Hun Batz
14
7 / 4 / 12
9,227
923
13,722
12,361
7,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 13
8,401
840
7,462
7,393
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
PMPB
Anubis
17
7 / 1 / 13
10,102
1,010
16,628
9,007
5,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 13
8,531
853
5,262
6,787
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
8
Kills
23
23
Deaths
11
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
4
1.33
L
Guan Yu
CYDbBA
Guan Yu
4
4
3
1.38
W
Guan Yu
EcologicEnd
Guan Yu
4
2
15
5.75
L
Kuzenbo
Helgar
Kuzenbo
0
5
8
0.8
W
Hun Batz
Horza133
Hun Batz
7
4
12
3.25
W
2
2
13
4.25
W
Anubis
PMPB
Anubis
7
1
13
13.5
W
3
2
13
4.75
L
Odin
Seiram
Odin
0
5
7
0.7
L
He Bo
hulator15
He Bo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
53,539
60,860
Taken
49,963
47,906
Mitigated
36,796
15,154
Healing
27,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,135
3,878
418
1,116
8,406
3,240
0
3,926
4,255
0
26,514
L
Guan Yu
CYDbBA
Guan Yu
5,497
962
3,462
5,952
16,063
9,796
0
6,922
9,008
0
7,244
W
Guan Yu
EcologicEnd
Guan Yu
10,465
2,275
6,768
8,417
14,415
17,466
414
4,296
10,119
2,005
11,719
L
Kuzenbo
Helgar
Kuzenbo
6,454
2,009
391
938
13,046
18,138
196
7,404
5,527
9,077
0
W
Hun Batz
Horza133
Hun Batz
13,722
2,688
372
1,908
12,361
7,641
1,740
3,205
9,156
0
20,482
W
7,462
557
1,013
1,628
7,393
3,517
1,144
2,999
4,394
14,883
0
W
Anubis
PMPB
Anubis
16,628
439
1,038
4,077
9,007
5,596
1,846
2,649
6,358
41,306
0
W
5,262
327
458
1,370
6,787
2,576
1,452
3,168
3,619
14,716
0
L
Odin
Seiram
Odin
7,246
1,811
455
1,633
12,826
13,405
0
8,004
4,682
0
15,568
L
He Bo
hulator15
He Bo
9,863
236
534
255
10,519
3,327
735
4,823
5,566
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
45,088
86
Minions Killed
127
0
Camps Cleared
0
903,735
Distance Traveled
1,026,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,819
782
34
3
0
179,860
0
L
Guan Yu
7,972
797
6
1
0
189,962
0
W
Guan Yu
8,827
883
6
1
0
238,532
0
L
Kuzenbo
7,059
706
7
1
0
175,266
0
W
Hun Batz
9,227
923
16
2
0
203,476
0
W
Nox
8,401
840
27
3
0
179,781
0
W
Anubis
10,102
1,010
55
6
0
200,229
0
W
He Bo
8,531
853
23
2
0
204,252
0
L
Odin
7,412
741
19
2
0
180,820
0
L
He Bo
7,306
731
20
2
0
177,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role