Player Matchup

Nu Wa
Nu Wa
Adamanthia
Nu Wa
Level 63
God Stats
3W - 6L
1,549 SR
Queue Stats
5W - 10L
1,273 Elo+
Solo
Da Ji
Da Ji
Karlito1995
Da Ji
Level 121
God Stats
1W - 0L
1,723 SR
Queue Stats
58W - 71L
1,460 Elo+
Solo
Izanami
Izanami
ReydelTajo
Izanami
Level 88
God Stats
235W - 225L
1,416 SR
Queue Stats
440W - 467L
1,403 Elo+
Solo
Janus
Janus
fabioferreira23
Janus
Level 118
God Stats
25W - 35L
1,417 SR
Queue Stats
286W - 283L
1,481 Elo+
Solo
Artemis
Artemis
roko1394
Artemis
Level 158
God Stats
16W - 7L
1,688 SR
Queue Stats
379W - 342L
1,503 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,424 Elo+

VS

Team Averages
Level 97
1,532 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Trx_Phil05
Pele
Level 85
God Stats
19W - 10L
1,693 SR
Queue Stats
281W - 266L
1,471 Elo+
Solo
Mulan
Mulan
dante59179
Mulan
Level 107
God Stats
2W - 2L
1,660 SR
Queue Stats
80W - 84L
1,422 Elo+
Solo
Anubis
Anubis
immune_bassist7
Anubis
Level 156
God Stats
38W - 34L
1,503 SR
Queue Stats
831W - 797L
1,390 Elo+
Solo
Cernunnos
Cernunnos
kezzerio
Cernunnos
Level 66
God Stats
0W - 2L
1,303 SR
Queue Stats
135W - 163L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
1 / 0 / 3
4,355
544
4,182
1,834
532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 3 / 3
5,486
686
5,980
6,508
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ReydelTajo
Izanami
9
0 / 1 / 0
5,172
647
2,773
6,007
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 3 / 2
5,435
679
3,185
3,929
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
roko1394
Artemis
8
3 / 1 / 2
5,069
634
5,686
5,363
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 2 / 1
4,675
584
2,122
8,639
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 1
5,887
736
3,809
8,575
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
9
1 / 1 / 1
5,155
644
4,083
6,281
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 2 / 1
4,324
541
2,055
3,074
1,171
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
kezzerio
Cernunnos
7
1 / 3 / 0
4,577
572
3,309
7,057
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
8
8
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Nu Wa
1
0
3
2.5
W
5
3
3
2.17
W
Izanami
ReydelTajo
Izanami
0
1
0
0
L
4
3
1
1.5
L
Mulan
1
1
1
1.5
W
2
3
2
1
L
2
2
1
1.25
L
Cernunnos
kezzerio
Cernunnos
1
3
0
0.33
W
Artemis
roko1394
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
15,378
23,641
Taken
33,626
7,173
Mitigated
12,870
5,258
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,122
66
960
1,726
8,639
3,940
0
2,316
6,323
18,648
0
W
Nu Wa
4,182
1,019
111
151
1,834
532
0
861
973
20,374
0
W
5,980
1,503
0
290
6,508
2,128
0
582
5,926
0
20,742
W
Izanami
ReydelTajo
Izanami
2,773
2,351
0
1,995
6,007
2,012
0
0
6,007
0
33,810
L
3,809
1,145
0
1,373
8,575
2,798
0
1,876
6,577
0
38,833
L
Mulan
4,083
750
0
2,808
6,281
2,684
0
92
6,189
0
30,938
W
3,185
45
0
520
3,929
818
0
1,719
2,210
28,534
0
L
2,055
0
0
1,160
3,074
1,171
0
1,000
1,948
14,652
0
L
Cernunnos
kezzerio
Cernunnos
3,309
1,674
0
1,912
7,057
2,277
0
1,795
5,222
0
29,759
W
Artemis
roko1394
Artemis
5,686
2,857
0
2,191
5,363
1,683
0
1,015
4,348
0
26,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
24,618
214
Minions Killed
228
0
Camps Cleared
0
768,349
Distance Traveled
727,729
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,675
584
26
3
0
167,983
0
W
Nu Wa
4,355
544
34
4
0
161,743
0
W
Da Ji
5,486
686
31
4
0
166,897
0
W
Izanami
5,172
647
61
8
0
142,587
1
L
Pele
5,887
736
68
9
0
189,089
0
L
Mulan
5,155
644
53
7
0
156,451
0
W
Janus
5,435
679
52
7
0
150,772
0
L
Anubis
4,324
541
25
3
0
75,096
0
L
Cernunnos
4,577
572
56
7
0
139,110
0
W
Artemis
5,069
634
36
5
0
146,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role