Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AnthonyRoyce5
Neith
Level 57
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Atlas
Atlas
BackDoorHunter
Atlas
Level 106
God Stats
0W - 2L
1,622 SR
Queue Stats
53W - 85L
1,335 Elo+
Solo
Janus
Janus
KineticBean163
Janus
Level 77
God Stats
9W - 10L
1,507 SR
Queue Stats
128W - 117L
1,471 Elo+
Party 1
Chronos
Chronos
virtuality2
Chronos
Level 65
God Stats
14W - 14L
1,583 SR
Queue Stats
177W - 180L
1,430 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,407 Elo+

VS

Team Averages
Level 79
1,646 SR
1,487 Elo+
Ravana
Ravana
S-K-1llZ
Ravana
Level 66
God Stats
14W - 7L
1,807 SR
Queue Stats
216W - 209L
1,489 Elo+
Solo
Cabrakan
Cabrakan
TheHottestHotRyu
Cabrakan
Level 89
God Stats
3W - 0L
1,826 SR
Queue Stats
364W - 340L
1,492 Elo+
Solo
Nike
Nike
ZerketGT
Nike
Level 56
God Stats
3W - 3L
1,517 SR
Queue Stats
122W - 119L
1,501 Elo+
Solo
Medusa
Medusa
cyber000x
Medusa
Level 125
God Stats
7W - 8L
1,482 SR
Queue Stats
186W - 190L
1,505 Elo+
Solo
Nu Wa
Nu Wa
miles2morale
Nu Wa
Level 60
God Stats
12W - 6L
1,596 SR
Queue Stats
120W - 150L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 2 / 0
4,643
464
1,304
7,826
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 1
4,291
429
1,688
6,384
1,952
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 4 / 0
5,080
508
4,032
9,492
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,759
476
3,066
5,999
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
virtuality2
Chronos
7
0 / 4 / 0
4,544
454
6,384
8,123
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
S-K-1llZ
Ravana
12
5 / 0 / 3
7,016
702
5,891
3,205
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 4
5,184
518
3,921
9,419
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
2 / 0 / 0
6,513
651
5,696
6,532
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
cyber000x
Medusa
9
3 / 0 / 2
5,600
560
3,153
5,229
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 2
6,931
693
8,356
6,006
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
17
17
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
0
2
1
0.25
L
1
4
0
0.25
L
0
5
1
0.1
W
Ravana
S-K-1llZ
Ravana
5
0
3
6.5
W
1
1
4
3
W
Nike
2
0
0
2
W
Medusa
cyber000x
Medusa
3
0
2
4
W
6
0
2
7
L
Chronos
virtuality2
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
27,017
37,824
Taken
30,391
16,725
Mitigated
15,965
7,980
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,304
241
102
2,698
7,826
4,048
0
677
6,605
0
25,573
L
1,688
425
0
1,727
6,384
1,952
0
3,388
2,574
0
18,568
L
4,032
1,797
0
1,728
9,492
6,535
0
2,643
6,733
18,631
0
L
3,066
147
0
755
5,999
1,672
0
2,371
3,456
34,483
0
W
Ravana
S-K-1llZ
Ravana
5,891
1,748
0
1,916
3,205
1,334
0
514
2,651
0
52,244
W
3,921
750
0
1,712
9,419
6,911
0
6,723
2,650
12,506
0
W
Nike
5,696
328
0
2,276
6,532
3,407
0
0
6,532
0
46,299
W
Medusa
cyber000x
Medusa
3,153
1,457
0
1,222
5,229
2,258
527
2,808
2,421
0
33,504
W
8,356
1,626
0
2,034
6,006
2,055
0
3,139
2,655
48,223
0
L
Chronos
virtuality2
Chronos
6,384
1,879
0
970
8,123
2,518
0
2,628
5,471
27,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
31,244
192
Minions Killed
333
0
Camps Cleared
0
891,928
Distance Traveled
986,580
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,643
464
39
4
0
210,279
0
L
Neith
4,291
429
27
3
0
166,856
0
L
Atlas
5,080
508
20
2
0
163,625
0
L
Janus
4,759
476
65
7
0
185,335
0
W
Ravana
7,016
702
90
9
0
216,179
1
W
Cabrakan
5,184
518
25
3
0
189,833
0
W
Nike
6,513
651
87
9
0
200,019
0
W
Medusa
5,600
560
55
6
0
194,249
2
W
Nu Wa
6,931
693
76
8
0
186,300
0
L
Chronos
4,544
454
41
4
0
165,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role