Player Matchup

Aphrodite
Aphrodite
Gold I
DwiftQueen
Aphrodite
Gold I
Level 104
God Stats
1W - 1L
1,790 SR
Queue Stats
64W - 59L
1,796 MMR
Party 1
Achilles
Achilles
Platinum III
MightyDastro
Achilles
Platinum III
Level 268
God Stats
6W - 9L
1,593 SR
Queue Stats
462W - 466L
1,933 MMR
Solo
Loki
Loki
Platinum I
PandaTrueno
Loki
Platinum I
Level 164
God Stats
13W - 9L
1,650 SR
Queue Stats
130W - 121L
2,057 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
SllabamgusJr
Ah Puch
Platinum II
Level 129
God Stats
2W - 4L
1,429 SR
Queue Stats
290W - 271L
1,878 MMR
Party 2
Ullr
Ullr
Platinum I
farmboy2015
Ullr
Platinum I
Level 149
God Stats
1W - 0L
1,548 SR
Queue Stats
117W - 92L
1,996 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,602 SR
1,932 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,530 SR
1,617 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
UniUniv3rse
Artemis
Platinum V
Level 125
God Stats
7W - 7L
1,587 SR
Queue Stats
164W - 161L
1,743 MMR
Solo
Ix Chel
Ix Chel
Platinum II
breadnobutter
Ix Chel
Platinum II
Level 79
God Stats
44W - 47L
1,562 SR
Queue Stats
353W - 349L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DwiftQueen
Aphrodite
12
1 / 1 / 7
8,270
551
2,999
9,775
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
MightyDastro
Achilles
14
1 / 0 / 0
8,354
557
4,568
9,515
10,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 4
8,631
575
6,312
10,238
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
SllabamgusJr
Ah Puch
15
3 / 0 / 0
9,030
602
4,423
6,510
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
8 / 4 / 1
9,064
604
12,639
14,330
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArachneAthenaNikeThoth

VS

Bans
GaneshaThanatosApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 1 / 0
7,859
524
11,350
11,935
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
 
Chang'e
13
0 / 2 / 3
7,210
481
2,441
8,960
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
10
0 / 2 / 0
6,694
446
4,481
8,192
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
UniUniv3rse
Artemis
13
2 / 7 / 2
7,742
516
4,367
11,604
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
12
1 / 2 / 2
7,576
505
6,736
9,102
5,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
0
3
L
Chang'e
 
Chang'e
0
2
3
0.75
L
Horus
 
Horus
0
2
0
0
W
Aphrodite
DwiftQueen
Aphrodite
1
1
7
4.5
W
Achilles
MightyDastro
Achilles
1
0
0
1
W
1
1
4
3
W
Ah Puch
SllabamgusJr
Ah Puch
3
0
0
3
L
Artemis
UniUniv3rse
Artemis
2
7
2
0.43
L
Ix Chel
1
2
2
1
W
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,941
Damage
29,375
50,368
Taken
49,793
30,434
Mitigated
23,326
19,677
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,350
1,278
0
7,198
11,935
4,891
0
1,543
10,392
0
75,049
L
Chang'e
 
Chang'e
2,441
145
643
2,753
8,960
3,551
0
2,885
6,075
52,380
0
L
Horus
 
Horus
4,481
2,348
0
3,362
8,192
5,121
0
443
7,749
0
35,993
W
Aphrodite
DwiftQueen
Aphrodite
2,999
1,149
2,837
4,949
9,775
7,093
81
3,350
6,425
19,100
0
W
Achilles
MightyDastro
Achilles
4,568
594
0
3,917
9,515
10,852
196
534
8,431
1,330
54,567
W
6,312
2,106
0
2,183
10,238
4,429
754
1,059
9,179
0
80,563
W
Ah Puch
SllabamgusJr
Ah Puch
4,423
161
0
2,944
6,510
2,387
0
942
5,568
83,200
0
L
Artemis
UniUniv3rse
Artemis
4,367
499
0
1,081
11,604
4,500
795
792
10,812
0
44,323
L
Ix Chel
6,736
1,138
316
4,154
9,102
5,263
0
2,378
6,724
38,578
0
W
12,639
6,098
0
2,847
14,330
5,673
667
3,773
10,557
0
63,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
37,081
467
Minions Killed
413
0
Camps Cleared
0
1,582,828
Distance Traveled
1,434,355
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,859
524
113
8
0
361,020
0
L
Chang'e
7,210
481
120
8
0
309,387
2
L
Horus
6,694
446
66
4
0
198,389
0
W
Aphrodite
8,270
551
21
1
0
332,680
2
W
Achilles
8,354
557
86
6
0
280,684
3
W
Loki
8,631
575
118
8
0
345,445
0
W
Ah Puch
9,030
602
154
10
0
328,665
4
L
Artemis
7,742
516
77
5
0
262,619
0
L
Ix Chel
7,576
505
37
2
0
302,940
2
W
Ullr
9,064
604
88
6
0
295,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role