Player Matchup

Discordia
Discordia
BoneMeowster
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,560 Elo+
Party 1
Set
Set
DominicanBoss00
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 230L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Endwar4263
Ah Muzen Cab
Level 147
God Stats
9W - 5L
1,620 SR
Queue Stats
740W - 716L
1,509 Elo+
Party 2
Bakasura
Bakasura
Heatseeker137
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,537 Elo+
Party 1
Merlin
Merlin
Vachiercalisse
Merlin
Level 158
God Stats
2W - 1L
1,531 SR
Queue Stats
125W - 140L
1,450 Elo+
Solo
Team Averages
Level 141
1,530 SR
1,524 Elo+

VS

Team Averages
Level 151
1,485 SR
1,511 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dsythymia2
Cthulhu
Level 186
God Stats
3W - 6L
1,425 SR
Queue Stats
293W - 295L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoneMeowster
Discordia
12
1 / 3 / 8
6,858
857
7,635
6,987
2,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 3 / 4
7,023
878
5,481
8,050
8,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Endwar4263
Ah Muzen Cab
14
3 / 2 / 3
7,508
939
7,832
7,425
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Heatseeker137
Bakasura
13
3 / 2 / 8
7,284
911
4,532
8,272
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 6
7,530
941
12,356
5,057
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 2 / 4
7,108
889
9,206
10,697
7,714
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
 
Chronos
12
2 / 3 / 6
7,085
886
4,710
9,742
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
 
Vulcan
11
2 / 1 / 4
7,012
877
6,481
3,482
1,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
 
Ishtar
11
4 / 4 / 4
6,759
845
7,815
8,514
3,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dsythymia2
Cthulhu
13
2 / 3 / 5
7,372
922
4,332
9,207
7,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
13
Kills
12
12
Deaths
13
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
4
2
L
Chronos
 
Chronos
2
3
6
1.67
L
Vulcan
 
Vulcan
2
1
4
4
L
Ishtar
 
Ishtar
4
4
4
1.5
W
Discordia
BoneMeowster
Discordia
1
3
8
1.67
W
3
3
4
1.67
W
Ah Muzen Cab
Endwar4263
Ah Muzen Cab
3
2
3
2.25
W
Bakasura
Heatseeker137
Bakasura
3
2
8
3.5
W
3
2
6
3
L
Cthulhu
dsythymia2
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
32,544
35,791
Taken
41,642
25,318
Mitigated
23,213
8,188
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,206
147
1,064
1,229
10,697
7,714
0
4,595
5,674
0
14,846
L
Chronos
 
Chronos
4,710
1,125
906
3,133
9,742
3,691
0
4,858
4,626
13,664
0
L
Vulcan
 
Vulcan
6,481
3,851
586
741
3,482
1,360
0
1,232
2,210
12,752
0
L
Ishtar
 
Ishtar
7,815
6,296
145
1,370
8,514
3,259
0
4,900
3,067
0
12,589
W
Discordia
BoneMeowster
Discordia
7,635
52
554
403
6,987
2,711
190
3,266
3,651
11,553
0
W
5,481
2,060
253
1,302
8,050
8,666
39
3,539
4,428
0
10,868
W
Ah Muzen Cab
Endwar4263
Ah Muzen Cab
7,832
920
755
764
7,425
3,195
638
4,147
3,142
0
24,427
W
Bakasura
Heatseeker137
Bakasura
4,532
2,337
1,093
1,694
8,272
8,598
0
3,009
5,177
0
3,442
W
12,356
362
427
943
5,057
2,148
436
1,187
3,870
23,427
0
L
Cthulhu
dsythymia2
Cthulhu
4,332
140
549
1,672
9,207
7,189
0
4,100
4,191
11,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
35,336
85
Minions Killed
111
0
Camps Cleared
0
862,335
Distance Traveled
738,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,108
889
16
2
0
185,983
0
L
Chronos
7,085
886
20
3
0
169,288
0
L
Vulcan
7,012
877
26
3
0
106,795
0
L
Ishtar
6,759
845
25
3
0
121,866
0
W
Discordia
6,858
857
9
1
0
190,833
0
W
Set
7,023
878
7
1
0
153,736
0
W
Ah Muzen Cab
7,508
939
37
5
0
166,923
0
W
Bakasura
7,284
911
4
1
0
191,501
0
W
Merlin
7,530
941
28
4
0
159,342
0
L
Cthulhu
7,372
922
24
3
0
154,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role