Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Arkonauta
Sol
Level 129
God Stats
5W - 3L
1,729 SR
Queue Stats
45W - 39L
1,505 Elo+
Solo
Terra
Terra
ERYK32
Terra
Level 85
God Stats
4W - 2L
1,705 SR
Queue Stats
168W - 174L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
VentusPL
Ratatoskr
Level 108
God Stats
12W - 19L
1,445 SR
Queue Stats
168W - 160L
1,420 Elo+
Party 2
Team Averages
Level 91
1,576 SR
1,465 Elo+

VS

Team Averages
Level 98
1,375 SR
1,408 Elo+
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adamanthia
Neith
Level 63
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 10L
1,239 Elo+
Solo
Ah Puch
Ah Puch
Killerhimpro
Ah Puch
Level 83
God Stats
2W - 1L
1,409 SR
Queue Stats
418W - 398L
1,458 Elo+
Party 1
Merlin
Merlin
Kr4ych
Merlin
Level 82
God Stats
68W - 50L
1,517 SR
Queue Stats
357W - 337L
1,417 Elo+
Party 1
Pele
Pele
pol4rb34r_BW
Pele
Level 108
God Stats
1W - 2L
1,191 SR
Queue Stats
126W - 135L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 2
6,615
551
3,375
9,296
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
10
0 / 1 / 1
5,801
483
2,827
5,954
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 2
7,656
638
10,504
9,373
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ERYK32
Terra
10
1 / 0 / 3
6,127
511
2,876
7,132
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
VentusPL
Ratatoskr
11
1 / 4 / 1
6,833
569
6,276
14,271
5,182
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 2
5,695
475
3,079
9,232
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
1 / 1 / 0
5,451
454
5,032
4,191
1,070
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Killerhimpro
Ah Puch
12
2 / 1 / 2
7,260
605
8,527
8,358
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Kr4ych
Merlin
11
1 / 3 / 3
6,362
530
5,302
6,266
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 0
6,409
534
4,644
11,440
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
1
2
4
L
Izanami
 
Izanami
0
1
1
0.5
W
Maui
 
Maui
0
0
2
1
W
Neith
1
1
0
1
L
6
1
2
7
L
Terra
ERYK32
Terra
1
0
3
2.5
W
Ah Puch
Killerhimpro
Ah Puch
2
1
2
3
W
Merlin
Kr4ych
Merlin
1
3
3
0.83
L
Ratatoskr
VentusPL
Ratatoskr
1
4
1
0.38
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
26,584
46,026
Taken
39,487
17,925
Mitigated
16,245
20,180
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,375
1,166
14
6,069
9,296
3,336
0
398
8,898
0
50,344
L
Izanami
 
Izanami
2,827
2,264
0
804
5,954
2,119
91
1,831
4,123
0
49,250
W
Maui
 
Maui
3,079
693
0
2,559
9,232
6,725
0
3,738
5,494
23,420
0
W
Neith
5,032
1,306
192
1,187
4,191
1,070
0
816
3,375
0
38,601
L
10,504
5,271
0
5,160
9,373
3,362
682
3,620
5,753
60,337
0
L
Terra
ERYK32
Terra
2,876
369
1,998
2,319
7,132
3,926
60
2,194
4,938
9,676
0
W
Ah Puch
Killerhimpro
Ah Puch
8,527
299
0
3,711
8,358
2,706
0
0
8,358
51,666
0
W
Merlin
Kr4ych
Merlin
5,302
59
0
940
6,266
2,199
0
4,657
1,609
37,225
0
L
Ratatoskr
VentusPL
Ratatoskr
6,276
1,517
0
3,816
14,271
5,182
0
8,865
5,406
0
49,639
W
4,644
1,148
0
1,144
11,440
3,545
0
4,169
7,271
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
31,177
339
Minions Killed
321
0
Camps Cleared
0
1,170,592
Distance Traveled
1,122,228
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,615
551
79
7
0
233,773
4
L
Izanami
5,801
483
81
7
0
222,664
0
W
Maui
5,695
475
39
3
0
236,563
4
W
Neith
5,451
454
69
6
0
218,764
0
L
Sol
7,656
638
91
8
0
213,277
0
L
Terra
6,127
511
11
1
0
260,964
0
W
Ah Puch
7,260
605
90
8
0
221,940
0
W
Merlin
6,362
530
65
5
0
231,033
2
L
Ratatoskr
6,833
569
77
6
0
239,914
0
W
Pele
6,409
534
58
5
0
213,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role