Player Matchup

Danzaburou
Danzaburou
BRICKLEAN
Danzaburou
Level 67
God Stats
13W - 19L
1,403 SR
Queue Stats
153W - 171L
1,336 Elo+
Solo
Nike
Nike
Blacky_Heart
Nike
Level 104
God Stats
13W - 7L
1,499 SR
Queue Stats
45W - 51L
1,483 Elo+
Solo
Persephone
Persephone
Indrakarum
Persephone
Level 107
God Stats
12W - 13L
1,591 SR
Queue Stats
98W - 76L
1,571 Elo+
Solo
Arachne
Arachne
SpiiiKyy
Arachne
Level 143
God Stats
0W - 3L
1,187 SR
Queue Stats
67W - 66L
1,454 Elo+
Solo
Cerberus
Cerberus
tnreiro
Cerberus
Level 85
God Stats
11W - 9L
1,501 SR
Queue Stats
148W - 154L
1,422 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,453 Elo+

VS

Team Averages
Level 101
1,483 SR
1,446 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Sr_Heredia
Sobek
Level 149
God Stats
6W - 4L
1,522 SR
Queue Stats
167W - 181L
1,458 Elo+
Solo
Vulcan
Vulcan
TheOnlyTekDaMik
Vulcan
Level 109
God Stats
4W - 6L
1,527 SR
Queue Stats
38W - 48L
1,443 Elo+
Party 1
Maui
Maui
kibogdb123
Maui
Level 72
God Stats
8W - 11L
1,279 SR
Queue Stats
219W - 202L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
xCabelloBF
Zhong Kui
Level 48
God Stats
13W - 4L
1,584 SR
Queue Stats
96W - 97L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRICKLEAN
Danzaburou
10
0 / 0 / 1
5,734
521
1,237
2,971
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 0
6,386
581
4,439
10,148
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Indrakarum
Persephone
11
1 / 0 / 0
6,449
586
5,277
3,500
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SpiiiKyy
Arachne
10
0 / 0 / 1
5,579
507
3,009
10,352
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
tnreiro
Cerberus
2
0 / 2 / 0
3,948
359
380
2,909
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 0
7,006
637
3,443
3,539
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
10
0 / 0 / 0
5,797
527
1,342
8,645
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 0
6,716
611
3,368
2,797
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 2
6,032
548
1,721
6,135
4,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
xCabelloBF
Zhong Kui
12
0 / 2 / 0
6,837
622
6,269
7,552
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
0
2
L
Danzaburou
BRICKLEAN
Danzaburou
0
0
1
0.5
L
2
0
0
2
L
Persephone
Indrakarum
Persephone
1
0
0
1
L
Arachne
SpiiiKyy
Arachne
0
0
1
0.5
W
Sobek
0
0
0
0
W
0
0
0
0
W
0
1
2
1
L
Cerberus
tnreiro
Cerberus
0
2
0
0
W
Zhong Kui
xCabelloBF
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
16,143
29,880
Taken
28,668
12,114
Mitigated
17,343
10,889
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,443
1,799
0
1,621
3,539
1,315
858
454
3,085
0
52,901
L
Danzaburou
BRICKLEAN
Danzaburou
1,237
119
0
1,594
2,971
991
0
68
2,903
0
37,139
L
4,439
290
0
1,846
10,148
5,133
0
6,945
3,203
0
40,944
L
Persephone
Indrakarum
Persephone
5,277
281
156
1,049
3,500
1,023
0
1,265
2,209
50,900
0
L
Arachne
SpiiiKyy
Arachne
3,009
2,384
0
5,718
10,352
3,716
0
3,600
6,568
0
34,503
W
Sobek
1,342
49
0
6,727
8,645
4,974
0
1,635
7,010
35,495
0
W
3,368
2,105
0
1,185
2,797
1,015
575
1,459
1,338
57,889
0
W
1,721
387
1,274
1,080
6,135
4,722
287
2,109
4,026
13,490
0
L
Cerberus
tnreiro
Cerberus
380
0
0
526
2,909
1,251
0
612
2,297
3,264
0
W
Zhong Kui
xCabelloBF
Zhong Kui
6,269
621
0
4,207
7,552
5,317
0
0
7,552
54,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
32,388
296
Minions Killed
372
0
Camps Cleared
0
1,024,676
Distance Traveled
1,073,002
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,006
637
93
8
0
207,994
0
L
Danzaburou
5,734
521
77
7
0
238,259
0
L
Nike
6,386
581
61
6
0
251,950
0
L
Persephone
6,449
586
88
8
0
238,202
1
L
Arachne
5,579
507
65
6
0
252,372
0
W
Sobek
5,797
527
61
6
0
225,980
0
W
Vulcan
6,716
611
110
10
0
227,074
2
W
Maui
6,032
548
23
2
0
218,918
0
L
Cerberus
3,948
359
5
0
0
43,893
0
W
Zhong Kui
6,837
622
85
8
0
193,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role