Player Matchup

Artio
Artio
Sett_Righ
Artio
Level 45
God Stats
4W - 3L
1,465 SR
Queue Stats
37W - 42L
1,413 Elo+
Solo
King Arthur
King Arthur
SinisterEscanor
King Arthur
Level 127
God Stats
5W - 1L
1,600 SR
Queue Stats
52W - 46L
1,508 Elo+
Solo
Rama
Rama
SpikeRock98
Rama
Level 57
God Stats
7W - 3L
1,513 SR
Queue Stats
20W - 19L
1,437 Elo+
Solo
Ymir
Ymir
biscobibble
Ymir
Level 157
God Stats
14W - 17L
1,549 SR
Queue Stats
319W - 314L
1,511 Elo+
Solo
Zeus
Zeus
santiesau
Zeus
Level 46
God Stats
4W - 4L
1,579 SR
Queue Stats
18W - 31L
1,400 Elo+
Solo
Team Averages
Level 86
1,541 SR
1,454 Elo+

VS

Team Averages
Level 74
1,510 SR
1,516 Elo+
Tyr
Tyr
EazyBJ
Tyr
Level 64
God Stats
3W - 6L
1,538 SR
Queue Stats
71W - 58L
1,520 Elo+
Solo
Maui
Maui
Madness_Herc
Maui
Level 61
God Stats
0W - 2L
1,421 SR
Queue Stats
31W - 31L
1,479 Elo+
Solo
Anubis
Anubis
The names O
Anubis
Level 32
God Stats
2W - 6L
1,307 SR
Queue Stats
10W - 11L
1,371 Elo+
Solo
Loki
Loki
uncle312
Loki
Level 84
God Stats
15W - 14L
1,558 SR
Queue Stats
154W - 148L
1,532 Elo+
Solo
Rama
Rama
xSoHighUp
Rama
Level 127
God Stats
2W - 1L
1,725 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Sett_Righ
Artio
12
2 / 1 / 8
8,888
523
5,171
17,480
19,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SinisterEscanor
King Arthur
14
1 / 1 / 2
8,873
522
13,431
13,054
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 3
8,834
520
6,431
7,394
3,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 8
10,547
620
8,706
11,090
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
16
9 / 2 / 5
10,636
626
12,656
8,350
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EazyBJ
Tyr
15
1 / 1 / 0
9,326
549
6,888
16,835
17,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
7,384
434
1,879
10,183
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
12
0 / 10 / 1
7,460
439
4,103
13,799
6,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
2 / 4 / 1
8,452
497
7,954
16,717
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
14
2 / 1 / 0
8,417
495
4,988
11,140
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
5
5
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
EazyBJ
Tyr
1
1
0
1
L
0
3
1
0.17
W
Artio
Sett_Righ
Artio
2
1
8
6
W
King Arthur
SinisterEscanor
King Arthur
1
1
2
2
W
1
1
3
2.5
L
Anubis
0
10
1
0.05
W
6
0
8
10
W
Zeus
9
2
5
5.75
L
Loki
2
4
1
0.63
L
Rama
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
25,812
57,368
Taken
68,674
43,713
Mitigated
42,594
15,738
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
EazyBJ
Tyr
6,888
876
0
5,657
16,835
17,018
83
3,190
13,645
0
75,362
L
1,879
99
0
2,100
10,183
7,624
0
4,476
5,707
17,492
0
W
Artio
Sett_Righ
Artio
5,171
462
857
6,759
17,480
19,766
90
2,436
15,044
30,832
0
W
King Arthur
SinisterEscanor
King Arthur
13,431
1,156
0
2,240
13,054
11,242
0
260
12,794
0
64,041
W
6,431
5,456
0
4,093
7,394
3,116
679
342
7,052
0
77,381
L
Anubis
4,103
389
0
1,959
13,799
6,990
0
9,024
4,775
45,290
0
W
8,706
1,434
0
1,050
11,090
6,614
46
1,442
9,648
102,774
2,055
W
Zeus
12,656
802
0
739
8,350
2,975
377
1,822
6,528
66,870
0
L
Loki
7,954
1,740
0
6,294
16,717
6,441
0
7,231
9,486
0
76,537
L
Rama
4,988
4,066
0
4,443
11,140
4,521
0
2,266
8,874
0
68,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
41,039
509
Minions Killed
468
0
Camps Cleared
0
1,691,765
Distance Traveled
1,588,257
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,326
549
137
8
0
354,004
5
L
Maui
7,384
434
25
1
0
295,082
2
W
Artio
8,888
523
31
2
0
328,359
10
W
King Arthur
8,873
522
115
7
0
329,603
4
W
Rama
8,834
520
117
7
0
336,284
3
L
Anubis
7,460
439
77
5
0
260,784
0
W
Ymir
10,547
620
131
8
0
357,350
6
W
Zeus
10,636
626
115
7
0
340,169
0
L
Loki
8,452
497
105
6
0
379,785
4
L
Rama
8,417
495
124
7
0
298,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role