Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FlesAlvaro
Arachne
Level 109
God Stats
4W - 4L
1,464 SR
Queue Stats
128W - 131L
1,460 Elo+
Solo
Nu Wa
Nu Wa
H__Colonel
Nu Wa
Level 86
God Stats
36W - 34L
1,498 SR
Queue Stats
421W - 442L
1,397 Elo+
Party 1
Bake Kujira
Bake Kujira
Nepuri
Bake Kujira
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 34L
1,506 Elo+
Solo
Freya
Freya
h_colonel
Freya
Level 109
God Stats
4W - 2L
1,334 SR
Queue Stats
814W - 802L
1,468 Elo+
Party 1
Team Averages
Level 92
1,459 SR
1,466 Elo+

VS

Team Averages
Level 69
1,498 SR
1,412 Elo+
Thanatos
Thanatos
Androjde
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,452 Elo+
Solo
Medusa
Medusa
EMO672006
Medusa
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Janus
Janus
ErMiToFu
Janus
Level 44
God Stats
3W - 7L
1,295 SR
Queue Stats
32W - 33L
1,402 Elo+
Solo
Ymir
Ymir
schnulzig-Yard
Ymir
Level 56
God Stats
4W - 5L
1,505 SR
Queue Stats
98W - 121L
1,406 Elo+
Solo
Hercules
Hercules
temp-3668726
Hercules
Level 89
God Stats
1W - 1L
1,690 SR
Queue Stats
178W - 189L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 5 / 6
9,796
516
9,904
24,424
26,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FlesAlvaro
Arachne
18
10 / 2 / 5
11,058
582
13,692
17,251
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
1 / 2 / 7
8,731
460
7,405
5,799
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Nepuri
Bake Kujira
15
5 / 2 / 6
9,894
521
7,227
10,430
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
h_colonel
Freya
15
6 / 3 / 7
9,378
494
13,302
12,100
5,343
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Androjde
Thanatos
14
1 / 6 / 3
8,563
451
9,179
18,563
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
EMO672006
Medusa
11
3 / 3 / 1
7,826
412
8,338
10,152
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
ErMiToFu
Janus
17
6 / 5 / 1
10,851
571
11,688
10,908
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 7 / 3
7,513
395
3,508
21,627
16,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
temp-3668726
Hercules
17
4 / 2 / 1
11,434
602
15,682
17,385
16,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
23
Kills
14
14
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
5
6
0.8
L
Thanatos
Androjde
Thanatos
1
6
3
0.42
L
Medusa
EMO672006
Medusa
3
3
1
1.17
L
Janus
ErMiToFu
Janus
6
5
1
1.3
W
Arachne
FlesAlvaro
Arachne
10
2
5
6.25
W
Nu Wa
1
2
7
2.25
W
Bake Kujira
Nepuri
Bake Kujira
5
2
6
4
W
Freya
h_colonel
Freya
6
3
7
3.17
L
0
7
3
0.21
L
Hercules
temp-3668726
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,530
Damage
48,395
70,004
Taken
78,635
51,899
Mitigated
49,247
20,157
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,904
1,944
0
5,612
24,424
26,286
246
2,907
21,437
0
70,645
L
Thanatos
Androjde
Thanatos
9,179
2,643
0
9,556
18,563
7,895
283
4,520
14,043
0
68,656
L
Medusa
EMO672006
Medusa
8,338
3,759
0
1,943
10,152
3,917
357
5,918
4,234
0
44,975
L
Janus
ErMiToFu
Janus
11,688
190
0
681
10,908
4,119
0
3,426
7,482
108,630
0
W
Arachne
FlesAlvaro
Arachne
13,692
9,804
0
7,718
17,251
9,490
498
2,809
14,342
0
106,621
W
Nu Wa
7,405
3,278
0
1,074
5,799
1,659
733
3,841
1,756
53,798
0
W
Bake Kujira
Nepuri
Bake Kujira
7,227
3,468
0
2,011
10,430
9,121
631
2,377
7,945
46,556
0
W
Freya
h_colonel
Freya
13,302
4,530
0
3,742
12,100
5,343
112
2,694
9,328
62,236
0
L
3,508
257
0
4,222
21,627
16,597
0
11,318
10,309
36,552
0
L
Hercules
temp-3668726
Hercules
15,682
8,305
0
6,313
17,385
16,719
880
2,752
14,633
0
97,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
46,187
477
Minions Killed
560
0
Camps Cleared
0
1,729,713
Distance Traveled
1,585,213
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,796
516
122
6
0
347,587
0
L
Thanatos
8,563
451
83
4
0
398,153
1
L
Medusa
7,826
412
61
3
0
231,573
0
L
Janus
10,851
571
212
11
0
344,094
0
W
Arachne
11,058
582
125
7
0
394,272
0
W
Nu Wa
8,731
460
91
5
0
319,792
0
W
Bake Kujira
9,894
521
68
4
0
338,190
0
W
Freya
9,378
494
71
4
0
329,872
0
L
Ymir
7,513
395
48
3
0
292,009
6
L
Hercules
11,434
602
156
8
0
319,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role