Player Matchup

Mulan
Mulan
DookieDetective
Mulan
Level 105
God Stats
6W - 4L
1,808 SR
Queue Stats
199W - 186L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Grimmmreaper820
Aphrodite
Level 106
God Stats
2W - 0L
1,785 SR
Queue Stats
209W - 208L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Tavira0412
Kukulkan
Level 147
God Stats
2W - 4L
1,423 SR
Queue Stats
277W - 284L
1,558 Elo+
Solo
Achilles
Achilles
XximgodlyxX
Achilles
Level 106
God Stats
11W - 6L
1,554 SR
Queue Stats
584W - 517L
1,530 Elo+
Solo
Neith
Neith
xXGuga19Xx
Neith
Level 108
God Stats
14W - 15L
1,507 SR
Queue Stats
695W - 691L
1,507 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,521 Elo+

VS

Team Averages
Level 122
1,494 SR
1,507 Elo+
Izanami
Izanami
CRAZYkash44
Izanami
Level 98
God Stats
9W - 12L
1,500 SR
Queue Stats
95W - 75L
1,530 Elo+
Solo
Poseidon
Poseidon
Dasanmej
Poseidon
Level 84
God Stats
4W - 2L
1,658 SR
Queue Stats
117W - 94L
1,454 Elo+
Solo
Surtr
Surtr
IguanoPower123
Surtr
Level 155
God Stats
4W - 2L
1,461 SR
Queue Stats
169W - 146L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
JaSoN_DaE_TeAm
Baron Samedi
Level 128
God Stats
0W - 2L
1,294 SR
Queue Stats
202W - 208L
1,504 Elo+
Solo
Ravana
Ravana
LilBlueReign
Ravana
Level 147
God Stats
7W - 7L
1,556 SR
Queue Stats
370W - 357L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
10,247
603
10,392
11,459
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Grimmmreaper820
Aphrodite
14
0 / 0 / 8
8,739
514
3,918
10,842
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
Tavira0412
Kukulkan
18
5 / 0 / 5
11,123
654
13,420
6,797
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
XximgodlyxX
Achilles
16
1 / 1 / 1
9,789
576
5,647
18,430
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
3 / 1 / 5
8,334
490
9,281
11,035
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRAZYkash44
Izanami
13
0 / 2 / 1
7,683
452
7,002
10,940
3,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Dasanmej
Poseidon
15
0 / 4 / 0
8,796
517
4,178
9,286
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 0
7,479
440
5,000
13,130
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
JaSoN_DaE_TeAm
Baron Samedi
11
1 / 4 / 0
6,888
405
7,545
15,298
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
15
1 / 2 / 0
9,276
546
11,571
11,162
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
2
2
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
CRAZYkash44
Izanami
0
2
1
0.25
L
Poseidon
Dasanmej
Poseidon
0
4
0
0
W
7
0
4
9
W
Aphrodite
Grimmmreaper820
Aphrodite
0
0
8
4
L
0
4
0
0
L
Baron Samedi
JaSoN_DaE_TeAm
Baron Samedi
1
4
0
0.25
L
Ravana
1
2
0
0.5
W
Kukulkan
Tavira0412
Kukulkan
5
0
5
7.5
W
Achilles
XximgodlyxX
Achilles
1
1
1
1.5
W
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
35,296
58,563
Taken
59,816
41,082
Mitigated
37,153
25,454
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CRAZYkash44
Izanami
7,002
4,315
0
3,562
10,940
3,693
657
2,721
8,219
0
77,165
L
Poseidon
Dasanmej
Poseidon
4,178
369
0
1,995
9,286
2,856
1,092
4,867
4,419
77,862
0
W
10,392
2,253
0
4,073
11,459
6,107
480
1,467
9,739
0
91,314
W
Aphrodite
Grimmmreaper820
Aphrodite
3,918
699
4,435
6,604
10,842
9,370
0
4,691
6,151
26,486
0
L
5,000
1,842
0
3,550
13,130
5,659
0
4,089
9,041
5,617
59,733
L
Baron Samedi
JaSoN_DaE_TeAm
Baron Samedi
7,545
1,255
1,568
5,014
15,298
12,936
34
4,716
10,528
29,523
0
L
Ravana
11,571
2,211
0
4,258
11,162
12,009
0
945
9,667
0
71,513
W
Kukulkan
Tavira0412
Kukulkan
13,420
717
0
712
6,797
3,650
0
2,149
4,648
113,874
0
W
Achilles
XximgodlyxX
Achilles
5,647
1,958
0
7,163
18,430
16,469
0
178
16,729
0
75,389
W
Neith
9,281
583
0
2,467
11,035
5,486
440
4,168
6,867
0
74,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,232
Gold Earned
40,122
592
Minions Killed
544
0
Camps Cleared
0
1,700,859
Distance Traveled
1,560,449
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,683
452
129
8
0
300,790
2
L
Poseidon
8,796
517
144
8
0
349,492
2
W
Mulan
10,247
603
116
7
0
389,430
1
W
Aphrodite
8,739
514
23
1
0
326,239
4
L
Surtr
7,479
440
100
6
0
344,017
0
L
Baron Samedi
6,888
405
44
3
0
267,228
7
L
Ravana
9,276
546
127
7
0
298,922
1
W
Kukulkan
11,123
654
204
12
0
343,587
0
W
Achilles
9,789
576
128
8
0
305,918
2
W
Neith
8,334
490
121
7
0
335,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role