Player Matchup

Hades
Hades
MACALVES4
Hades
Level 165
God Stats
64W - 62L
1,569 SR
Queue Stats
80W - 78L
1,458 Elo+
Solo
Skadi
Skadi
Mourette33
Skadi
Level 102
God Stats
8W - 5L
1,631 SR
Queue Stats
142W - 140L
1,468 Elo+
Solo
Surtr
Surtr
Orange9902
Surtr
Level 121
God Stats
10W - 9L
1,353 SR
Queue Stats
473W - 457L
1,475 Elo+
Solo
Hun Batz
Hun Batz
PlutonioGod
Hun Batz
Level 153
God Stats
1W - 0L
1,271 SR
Queue Stats
77W - 65L
1,497 Elo+
Solo
Bacchus
Bacchus
rallenlp
Bacchus
Level 65
God Stats
7W - 3L
1,786 SR
Queue Stats
78W - 80L
1,447 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,469 Elo+

VS

Team Averages
Level 77
1,369 SR
1,417 Elo+
Shiva
Shiva
Benson Bonee
Shiva
Level 118
God Stats
5W - 6L
1,585 SR
Queue Stats
561W - 606L
1,401 Elo+
Solo
Odin
Odin
CallMe-_-MvP
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,316 Elo+
Solo
Janus
Janus
Kerlon549633
Janus
Level 45
God Stats
0W - 1L
1,169 SR
Queue Stats
6W - 6L
1,530 Elo+
Solo
Bastet
Bastet
Pepman17
Bastet
Level 137
God Stats
3W - 6L
1,272 SR
Queue Stats
13W - 25L
1,412 Elo+
Solo
Izanami
Izanami
SenjuxHawk
Izanami
Level 49
God Stats
1W - 3L
1,320 SR
Queue Stats
106W - 121L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MACALVES4
Hades
10
3 / 3 / 0
5,905
591
4,391
8,694
4,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
0 / 0 / 3
5,388
539
5,397
5,619
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
12
4 / 0 / 0
6,951
695
6,842
8,146
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
PlutonioGod
Hun Batz
12
5 / 0 / 0
6,652
665
4,584
8,280
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
rallenlp
Bacchus
8
1 / 0 / 5
5,819
582
3,113
5,849
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,634
563
3,388
7,556
5,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,701
470
3,018
7,946
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,212
521
1,297
5,455
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Pepman17
Bastet
9
0 / 3 / 1
5,050
505
1,833
8,398
2,584
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
SenjuxHawk
Izanami
9
0 / 3 / 0
5,271
527
3,044
7,231
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
3
0
0
L
0
4
1
0.13
W
Hades
MACALVES4
Hades
3
3
0
1
W
Skadi
0
0
3
1.5
W
Surtr
4
0
0
4
L
Bastet
Pepman17
Bastet
0
3
1
0.17
W
Hun Batz
PlutonioGod
Hun Batz
5
0
0
5
L
Izanami
SenjuxHawk
Izanami
0
3
0
0
W
Bacchus
rallenlp
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
12,580
36,588
Taken
36,586
17,777
Mitigated
18,012
13,514
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,388
451
0
1,834
7,556
5,026
0
2,328
5,228
0
12,506
L
3,018
1,455
0
0
7,946
6,117
0
384
7,562
0
22,232
L
1,297
89
0
572
5,455
1,812
0
2,995
2,460
31,267
0
W
Hades
MACALVES4
Hades
4,391
97
93
2,959
8,694
4,351
0
1,012
7,571
39,529
0
W
Skadi
5,397
1,757
0
1,071
5,619
1,697
98
0
5,619
0
34,807
W
Surtr
6,842
2,761
0
4,408
8,146
5,013
56
0
8,146
1,284
50,294
L
Bastet
Pepman17
Bastet
1,833
446
0
1,967
8,398
2,584
0
614
7,784
0
31,952
W
Hun Batz
PlutonioGod
Hun Batz
4,584
1,704
0
2,361
8,280
3,039
0
53
8,227
0
56,471
L
Izanami
SenjuxHawk
Izanami
3,044
1,939
0
1,680
7,231
2,473
0
1,662
5,569
0
39,994
W
Bacchus
rallenlp
Bacchus
3,113
237
1,053
1,569
5,849
3,677
0
105
5,728
12,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
25,868
324
Minions Killed
262
0
Camps Cleared
0
998,654
Distance Traveled
1,019,441
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,634
563
18
2
0
234,535
2
L
Odin
4,701
470
39
4
0
184,339
3
L
Janus
5,212
521
73
7
0
190,771
0
W
Hades
5,905
591
67
7
0
163,146
0
W
Skadi
5,388
539
58
6
0
198,293
0
W
Surtr
6,951
695
85
9
0
180,737
0
L
Bastet
5,050
505
54
5
0
235,069
4
W
Hun Batz
6,652
665
95
10
0
225,921
2
L
Izanami
5,271
527
78
8
0
174,727
0
W
Bacchus
5,819
582
19
2
0
230,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role