Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlienCrèpes
Izanami
Level 46
God Stats
1W - 0L
1,659 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Lokimola11
Gilgamesh
Level 56
God Stats
5W - 7L
1,301 SR
Queue Stats
78W - 65L
1,512 Elo+
Solo
Sobek
Sobek
RuxiWaffles
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 2
Team Averages
Level 87
1,492 SR
1,514 Elo+

VS

Team Averages
Level 100
1,453 SR
1,433 Elo+
Terra
Terra
Bäuterkrutter
Terra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,222 Elo+
Party 3
King Arthur
King Arthur
CreamyMcCream
King Arthur
Level 77
God Stats
8W - 11L
1,487 SR
Queue Stats
404W - 281L
1,548 Elo+
Party 1
Skadi
Skadi
Kinnea
Skadi
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
4W - 15L
1,298 Elo+
Party 3
Bacchus
Bacchus
SnippierCross8
Bacchus
Level 149
God Stats
16W - 23L
1,486 SR
Queue Stats
438W - 424L
1,560 Elo+
Solo
Ra
Ra
homesay
Ra
Level 208
God Stats
11W - 16L
1,469 SR
Queue Stats
441W - 315L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,450
645
4,962
3,994
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
11
3 / 1 / 3
6,308
631
4,588
6,729
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
AlienCrèpes
Izanami
9
0 / 0 / 1
5,094
509
1,639
3,405
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Lokimola11
Gilgamesh
10
1 / 0 / 0
5,787
579
5,244
9,751
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
5,299
530
2,875
7,264
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,421
442
1,092
8,180
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
CreamyMcCream
King Arthur
11
0 / 1 / 1
6,091
609
7,416
10,226
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Kinnea
Skadi
8
0 / 1 / 0
4,672
467
2,444
4,299
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 0
4,947
495
1,689
3,932
2,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 0
6,031
603
2,083
5,951
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Thanatos
 
Thanatos
3
1
3
4.5
W
Izanami
AlienCrèpes
Izanami
0
0
1
0.5
L
0
2
0
0
L
King Arthur
CreamyMcCream
King Arthur
0
1
1
0.5
L
Skadi
Kinnea
Skadi
0
1
0
0
W
Gilgamesh
Lokimola11
Gilgamesh
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
14,724
31,143
Taken
32,588
19,187
Mitigated
14,412
15,970
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,962
226
0
1,366
3,994
1,269
0
1,482
2,344
60,643
0
W
Thanatos
 
Thanatos
4,588
1,157
0
5,683
6,729
2,523
0
873
5,814
0
50,783
W
Izanami
AlienCrèpes
Izanami
1,639
1,180
0
899
3,405
1,227
0
1,149
2,256
0
37,464
L
1,092
713
34
1,784
8,180
3,409
0
1,800
6,284
23,330
0
L
King Arthur
CreamyMcCream
King Arthur
7,416
1,506
0
2,715
10,226
5,174
0
106
9,515
0
48,512
L
Skadi
Kinnea
Skadi
2,444
966
0
1,230
4,299
1,196
0
990
3,309
0
29,354
W
Gilgamesh
Lokimola11
Gilgamesh
5,244
1,832
0
3,700
9,751
8,735
0
0
9,751
0
36,240
W
2,875
434
0
4,322
7,264
5,433
0
1,148
6,114
17,629
0
L
1,689
329
149
1,898
3,932
2,740
0
1,188
2,737
14,679
0
L
2,083
212
432
1,720
5,951
1,893
0
3,335
2,321
47,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
26,162
343
Minions Killed
296
0
Camps Cleared
0
1,023,668
Distance Traveled
977,295
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,450
645
97
10
0
204,797
1
W
Thanatos
6,308
631
83
8
0
246,900
2
W
Izanami
5,094
509
77
8
0
178,379
0
L
Terra
4,421
442
35
4
0
190,593
0
L
King Arthur
6,091
609
75
8
0
186,489
2
L
Skadi
4,672
467
56
6
0
178,359
0
W
Gilgamesh
5,787
579
66
7
0
201,724
0
W
Sobek
5,299
530
20
2
0
191,868
0
L
Bacchus
4,947
495
26
3
0
207,273
0
L
Ra
6,031
603
104
10
0
214,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role