Player Matchup

Scylla
Scylla
BlancoCholo420
Scylla
Level 129
God Stats
6W - 5L
1,545 SR
Queue Stats
304W - 315L
1,462 Elo+
Solo
Ravana
Ravana
FaiverLayr
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Solo
Guan Yu
Guan Yu
HeNoobLouis
Guan Yu
Level 139
God Stats
0W - 1L
1,701 SR
Queue Stats
81W - 68L
1,612 Elo+
Solo
Discordia
Discordia
IceHawkes
Discordia
Level 116
God Stats
9W - 4L
1,785 SR
Queue Stats
324W - 297L
1,568 Elo+
Solo
Chernobog
Chernobog
jermelbarney
Chernobog
Level 112
God Stats
0W - 2L
1,446 SR
Queue Stats
114W - 106L
1,453 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,543 Elo+

VS

Team Averages
Level 129
1,521 SR
1,458 Elo+
Persephone
Persephone
BLACKMAJIC617
Persephone
Level 121
God Stats
3W - 3L
1,375 SR
Queue Stats
212W - 244L
1,411 Elo+
Solo
Ah Puch
Ah Puch
DoHk0
Ah Puch
Level 114
God Stats
8W - 3L
1,681 SR
Queue Stats
422W - 454L
1,413 Elo+
Solo
Horus
Horus
ImTheNumber6
Horus
Level 169
God Stats
10W - 7L
1,556 SR
Queue Stats
873W - 850L
1,532 Elo+
Solo
Jing Wei
Jing Wei
KifoNemkana
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,388 Elo+
Solo
Izanami
Izanami
SwampPlatinum
Izanami
Level 173
God Stats
1W - 1L
1,494 SR
Queue Stats
30W - 31L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
7,006
637
2,100
8,423
1,941
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
FaiverLayr
Ravana
17
6 / 5 / 9
9,792
890
12,347
18,208
16,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
HeNoobLouis
Guan Yu
17
9 / 3 / 8
10,105
919
11,288
20,689
23,322
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
IceHawkes
Discordia
15
2 / 5 / 12
8,576
780
18,395
10,137
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
jermelbarney
Chernobog
15
2 / 5 / 7
8,398
763
6,926
14,239
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLACKMAJIC617
Persephone
16
1 / 2 / 11
9,853
896
5,274
6,613
2,337
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
DoHk0
Ah Puch
15
2 / 5 / 14
9,325
848
18,111
12,271
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 3 / 17
10,744
977
12,242
19,321
20,488
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
KifoNemkana
Jing Wei
15
3 / 5 / 9
9,243
840
8,228
15,771
5,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
17
12 / 5 / 5
10,649
968
19,662
12,856
5,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
19
Kills
25
25
Deaths
20
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Persephone
BLACKMAJIC617
Persephone
1
2
11
3.25
L
0
7
6
0.43
W
Ah Puch
DoHk0
Ah Puch
2
5
14
1.8
L
Ravana
FaiverLayr
Ravana
6
5
9
2.1
L
Guan Yu
HeNoobLouis
Guan Yu
9
3
8
4.33
L
Discordia
IceHawkes
Discordia
2
5
12
1.6
W
7
3
17
5.17
W
Jing Wei
KifoNemkana
Jing Wei
3
5
9
1.5
W
Izanami
12
5
5
2.9
L
Chernobog
jermelbarney
Chernobog
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
63,517
71,696
Taken
66,832
52,149
Mitigated
39,412
25,400
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BLACKMAJIC617
Persephone
5,274
836
226
1,376
6,613
2,337
754
988
5,610
19,672
0
L
2,100
49
0
0
8,423
1,941
0
2,262
6,161
5,432
0
W
Ah Puch
DoHk0
Ah Puch
18,111
296
346
2,200
12,271
4,868
1,056
4,245
8,026
32,457
0
L
Ravana
FaiverLayr
Ravana
12,347
2,036
442
2,135
18,208
16,603
0
5,509
12,699
288
24,553
L
Guan Yu
HeNoobLouis
Guan Yu
11,288
789
9,098
9,414
20,689
23,322
0
6,301
14,388
0
16,508
L
Discordia
IceHawkes
Discordia
18,395
50
1,373
648
10,137
4,200
0
4,146
5,991
29,129
0
W
12,242
4,679
10,503
10,955
19,321
20,488
264
5,987
13,334
0
16,223
W
Jing Wei
KifoNemkana
Jing Wei
8,228
5,740
608
3,326
15,771
5,884
1,124
5,186
10,585
0
18,983
W
Izanami
19,662
13,923
0
943
12,856
5,835
5,225
4,238
8,618
0
40,505
L
Chernobog
jermelbarney
Chernobog
6,926
3,232
15
2,275
14,239
6,083
0
5,167
9,072
0
19,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
49,814
104
Minions Killed
126
0
Camps Cleared
0
895,571
Distance Traveled
992,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,853
896
29
3
0
197,396
0
L
Scylla
7,006
637
9
1
0
94,884
0
W
Ah Puch
9,325
848
25
2
0
219,933
0
L
Ravana
9,792
890
14
1
0
167,712
0
L
Guan Yu
10,105
919
6
1
0
230,852
0
L
Discordia
8,576
780
39
4
0
208,283
0
W
Horus
10,744
977
6
1
0
226,957
0
W
Jing Wei
9,243
840
22
2
0
180,272
0
W
Izanami
10,649
968
44
4
0
167,684
0
L
Chernobog
8,398
763
36
3
0
193,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role