Player Matchup

Sun Wukong
Sun Wukong
Iconic-_-Mango
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 121L
1,374 Elo+
Party 1
Shiva
Shiva
Kanji3906
Shiva
Level 88
God Stats
1W - 1L
1,478 SR
Queue Stats
166W - 186L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Slhays
Jing Wei
Level 46
God Stats
5W - 3L
1,320 SR
Queue Stats
57W - 83L
1,384 Elo+
Party 1
Vulcan
Vulcan
afr0_yt__
Vulcan
Level 40
God Stats
3W - 2L
1,590 SR
Queue Stats
39W - 54L
1,386 Elo+
Party 1
Thanatos
Thanatos
soji1974
Thanatos
Level 125
God Stats
15W - 20L
1,413 SR
Queue Stats
827W - 799L
1,473 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,411 Elo+

VS

Team Averages
Level 93
1,479 SR
1,427 Elo+
Nu Wa
Nu Wa
IIIIIIllIII
Nu Wa
Level 47
God Stats
2W - 2L
1,454 SR
Queue Stats
69W - 71L
1,406 Elo+
Party 2
Neith
Neith
NxGinn
Neith
Level 139
God Stats
0W - 3L
1,407 SR
Queue Stats
171W - 162L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
Tripleready
Kuzenbo
Level 85
God Stats
11W - 15L
1,475 SR
Queue Stats
375W - 406L
1,470 Elo+
Solo
Nemesis
Nemesis
soifonkey
Nemesis
Level 86
God Stats
26W - 34L
1,459 SR
Queue Stats
346W - 361L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXGuga19Xx
Cu Chulainn
Level 108
God Stats
25W - 20L
1,602 SR
Queue Stats
695W - 691L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iconic-_-Mango
Sun Wukong
13
0 / 2 / 0
8,113
507
7,008
15,155
12,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Kanji3906
Shiva
13
1 / 0 / 8
8,430
527
8,494
18,273
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Slhays
Jing Wei
13
0 / 2 / 3
7,640
478
5,117
11,220
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
afr0_yt__
Vulcan
13
4 / 3 / 4
8,606
538
8,839
9,836
4,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
soji1974
Thanatos
17
14 / 0 / 2
11,050
691
15,303
18,862
8,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,744
484
10,068
9,525
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NxGinn
Neith
14
1 / 1 / 1
8,245
515
13,286
9,340
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Tripleready
Kuzenbo
11
1 / 4 / 1
7,561
473
4,707
14,643
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
soifonkey
Nemesis
13
0 / 8 / 2
7,828
489
5,277
18,567
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
xXGuga19Xx
Cu Chulainn
15
3 / 1 / 0
9,565
598
9,956
13,833
11,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Sun Wukong
Iconic-_-Mango
Sun Wukong
0
2
0
0
W
Shiva
Kanji3906
Shiva
1
0
8
5
L
Neith
NxGinn
Neith
1
1
1
1.5
W
Jing Wei
Slhays
Jing Wei
0
2
3
0.75
L
Kuzenbo
Tripleready
Kuzenbo
1
4
1
0.38
W
Vulcan
afr0_yt__
Vulcan
4
3
4
2
L
Nemesis
soifonkey
Nemesis
0
8
2
0.13
W
Thanatos
soji1974
Thanatos
14
0
2
15
L
Cu Chulainn
xXGuga19Xx
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
43,294
73,346
Taken
65,908
46,030
Mitigated
38,554
31,340
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,068
3,030
0
390
9,525
2,877
0
3,089
6,436
44,066
0
W
Sun Wukong
Iconic-_-Mango
Sun Wukong
7,008
1,340
0
2,734
15,155
12,919
0
1,997
13,158
0
60,214
W
Shiva
Kanji3906
Shiva
8,494
1,462
0
4,874
18,273
15,776
127
4,241
14,032
0
38,154
L
Neith
NxGinn
Neith
13,286
3,591
0
3,013
9,340
4,021
541
1,607
7,733
0
79,549
W
Jing Wei
Slhays
Jing Wei
5,117
3,720
0
4,747
11,220
4,478
867
2,310
8,910
0
61,729
L
Kuzenbo
Tripleready
Kuzenbo
4,707
1,970
0
4,087
14,643
13,233
111
892
13,751
15,523
0
W
Vulcan
afr0_yt__
Vulcan
8,839
3,830
10
2,555
9,836
4,120
1,005
4,567
5,269
61,007
0
L
Nemesis
soifonkey
Nemesis
5,277
2,857
0
2,409
18,567
6,863
0
1,338
17,229
0
75,179
W
Thanatos
soji1974
Thanatos
15,303
4,045
0
16,420
18,862
8,737
0
2,981
15,881
0
105,095
L
Cu Chulainn
xXGuga19Xx
Cu Chulainn
9,956
1,618
0
2,171
13,833
11,560
216
1,913
11,920
654
78,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
40,943
467
Minions Killed
446
0
Camps Cleared
0
1,633,833
Distance Traveled
1,527,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,744
484
61
4
0
311,003
0
W
Sun Wukong
8,113
507
103
6
0
327,620
0
W
Shiva
8,430
527
45
3
0
330,500
0
L
Neith
8,245
515
134
8
0
293,402
2
W
Jing Wei
7,640
478
109
7
0
291,395
0
L
Kuzenbo
7,561
473
14
1
0
306,739
3
W
Vulcan
8,606
538
84
5
0
308,005
3
L
Nemesis
7,828
489
103
6
0
318,810
0
W
Thanatos
11,050
691
126
8
0
376,313
0
L
Cu Chulainn
9,565
598
134
8
0
297,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role