Player Matchup

Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SSgtGhost
Cabrakan
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
132W - 142L
1,433 Elo+
Solo
Thor
Thor
skydog22292
Thor
Level 158
God Stats
1W - 2L
1,344 SR
Queue Stats
186W - 166L
1,536 Elo+
Solo
Lancelot
Lancelot
tunexbyten88
Lancelot
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,467 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,487 Elo+

VS

Team Averages
Level 116
1,382 SR
1,539 Elo+
Medusa
Medusa
Oxilex69
Medusa
Level 102
God Stats
7W - 2L
1,498 SR
Queue Stats
138W - 110L
1,513 Elo+
Solo
Sol
Sol
SSdorian
Sol
Level 64
God Stats
2W - 3L
1,219 SR
Queue Stats
114W - 124L
1,406 Elo+
Solo
Scylla
Scylla
UniverseKing
Scylla
Level 129
God Stats
2W - 4L
1,226 SR
Queue Stats
163W - 193L
1,483 Elo+
Solo
Eset
Eset
ZebraRyder6419
Eset
Level 155
God Stats
2W - 3L
1,467 SR
Queue Stats
292W - 274L
1,515 Elo+
Solo
Odin
Odin
yohan06bsn
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 3 / 4
5,390
898
5,403
7,220
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
 
Fenrir
1
0 / 0 / 0
1,460
243
0
0
0
Cabrakan
SSgtGhost
Cabrakan
10
1 / 4 / 1
5,739
957
1,092
7,870
10,038
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
4 / 3 / 1
6,029
1,005
6,817
6,582
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
tunexbyten88
Lancelot
10
0 / 3 / 2
5,291
882
3,258
6,682
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Oxilex69
Medusa
12
3 / 1 / 9
6,966
1,161
7,513
5,303
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
1 / 3 / 7
6,268
1,045
4,157
5,259
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
13
6 / 1 / 4
7,967
1,328
3,844
2,971
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 9
6,926
1,154
6,710
4,136
1,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 8
6,043
1,007
3,103
6,313
5,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
13
13
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
4
0.67
L
Fenrir
 
Fenrir
0
0
0
0
W
Medusa
Oxilex69
Medusa
3
1
9
7.5
W
1
3
7
1.5
L
Cabrakan
SSgtGhost
Cabrakan
1
4
1
0.38
W
Scylla
6
1
4
8
W
3
1
9
7.5
L
4
3
1
1.5
L
Lancelot
tunexbyten88
Lancelot
0
3
2
0.33
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
25,327
28,354
Taken
23,982
21,280
Mitigated
10,489
6,811
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,403
1,102
438
2,034
7,220
4,022
0
4,702
2,518
10,854
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Oxilex69
Medusa
7,513
2,589
384
1,056
5,303
1,669
948
856
4,313
0
12,257
W
4,157
1,350
149
781
5,259
1,550
1,254
1,486
3,608
9,855
0
L
Cabrakan
SSgtGhost
Cabrakan
1,092
90
616
396
7,870
10,038
0
4,015
3,855
4,546
0
W
Scylla
3,844
401
307
213
2,971
964
411
548
2,379
11,700
0
W
6,710
519
1,364
906
4,136
1,268
1,224
1,459
2,633
12,900
0
L
6,817
686
515
1,483
6,582
3,851
0
3,038
3,544
0
10,306
L
Lancelot
tunexbyten88
Lancelot
3,258
392
82
1,247
6,682
3,369
0
2,956
3,726
0
8,715
W
3,103
668
278
1,040
6,313
5,038
404
2,146
4,056
0
4,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
34,170
36
Minions Killed
62
0
Camps Cleared
0
462,402
Distance Traveled
637,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,390
898
8
1
0
125,591
0
L
Fenrir
1,460
243
0
0
0
0
0
W
Medusa
6,966
1,161
10
2
0
123,706
0
W
Sol
6,268
1,045
5
1
0
122,192
0
L
Cabrakan
5,739
957
14
2
0
89,368
0
W
Scylla
7,967
1,328
25
4
0
120,704
0
W
Eset
6,926
1,154
16
3
0
117,587
0
L
Thor
6,029
1,005
3
1
0
115,081
0
L
Lancelot
5,291
882
11
2
0
132,362
0
W
Odin
6,043
1,007
6
1
0
153,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role