Player Matchup

Charon
Charon
Azwen
Charon
Level 61
God Stats
1W - 1L
1,744 SR
Queue Stats
16W - 18L
1,432 Elo+
Party 3
Thor
Thor
Data24
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
MatureAcorn
Ao Kuang
Level 123
God Stats
1W - 3L
1,464 SR
Queue Stats
25W - 15L
1,629 Elo+
Solo
Ishtar
Ishtar
NaomiLynx
Ishtar
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 3
Izanami
Izanami
PlzHelp919
Izanami
Level 49
God Stats
1W - 1L
1,546 SR
Queue Stats
8W - 12L
1,389 Elo+
Party 3
Team Averages
Level 55
1,551 SR
1,457 Elo+

VS

Team Averages
Level 115
1,568 SR
1,453 Elo+
Athena
Athena
LexaraTalionis
Athena
Level 18
God Stats
22W - 17L
1,650 SR
Queue Stats
58W - 63L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RenDragheart
Cu Chulainn
Level 109
God Stats
2W - 1L
1,447 SR
Queue Stats
175W - 189L
1,442 Elo+
Party 2
Arachne
Arachne
TwuMikasa
Arachne
Level 124
God Stats
5W - 0L
1,851 SR
Queue Stats
240W - 228L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
markov33
Aphrodite
Level 223
God Stats
2W - 2L
1,361 SR
Queue Stats
218W - 251L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
niltsuH
Heimdallr
Level 102
God Stats
7W - 7L
1,532 SR
Queue Stats
892W - 1,034L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Azwen
Charon
14
0 / 4 / 4
9,438
1,049
12,133
17,093
23,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Data24
Thor
14
0 / 8 / 1
8,401
933
11,927
16,477
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MatureAcorn
Ao Kuang
14
1 / 2 / 3
9,071
1,008
11,022
9,118
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
NaomiLynx
Ishtar
14
1 / 6 / 1
8,853
984
10,024
12,257
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PlzHelp919
Izanami
14
3 / 1 / 1
9,336
1,037
7,649
6,041
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

159

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,652
1,072
8,084
17,157
18,176
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
RenDragheart
Cu Chulainn
16
2 / 1 / 14
9,760
1,084
7,605
11,157
12,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
TwuMikasa
Arachne
16
12 / 1 / 5
11,458
1,273
17,100
13,624
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
markov33
Aphrodite
16
2 / 0 / 13
10,011
1,112
10,843
5,590
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
niltsuH
Heimdallr
16
3 / 2 / 13
9,692
1,077
13,834
10,058
5,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
5
Kills
21
21
Deaths
5
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charon
Azwen
Charon
0
4
4
0.5
L
Thor
Data24
Thor
0
8
1
0.06
W
2
1
14
9
L
Ao Kuang
MatureAcorn
Ao Kuang
1
2
3
1.25
L
Ishtar
NaomiLynx
Ishtar
1
6
1
0.25
L
Izanami
PlzHelp919
Izanami
3
1
1
3.5
W
Cu Chulainn
RenDragheart
Cu Chulainn
2
1
14
9
W
Arachne
TwuMikasa
Arachne
12
1
5
14.5
W
Aphrodite
markov33
Aphrodite
2
0
13
8.5
W
Heimdallr
niltsuH
Heimdallr
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
57,466
60,986
Taken
57,586
51,458
Mitigated
49,155
4,468
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Azwen
Charon
12,133
2,376
0
454
17,093
23,987
0
5,241
11,520
25,484
864
L
Thor
Data24
Thor
11,927
2,342
0
0
16,477
8,425
0
6,479
9,768
0
24,886
W
8,084
1,987
0
1,110
17,157
18,176
0
5,636
11,391
17,365
475
L
Ao Kuang
MatureAcorn
Ao Kuang
11,022
2,274
0
2,153
9,118
9,698
0
1,531
7,542
22,715
0
L
Ishtar
NaomiLynx
Ishtar
10,024
5,655
0
919
12,257
6,659
0
3,043
9,163
0
25,396
L
Izanami
PlzHelp919
Izanami
7,649
5,151
0
942
6,041
2,689
0
1,656
4,296
0
18,604
W
Cu Chulainn
RenDragheart
Cu Chulainn
7,605
1,399
0
1,288
11,157
12,618
0
4,786
6,124
245
17,832
W
Arachne
TwuMikasa
Arachne
17,100
11,459
0
5,360
13,624
9,531
0
5,299
8,023
0
23,244
W
Aphrodite
markov33
Aphrodite
10,843
398
5,316
4,016
5,590
3,333
0
2,159
3,335
35,315
0
W
Heimdallr
niltsuH
Heimdallr
13,834
8,521
0
1,810
10,058
5,497
0
3,600
6,422
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
50,573
174
Minions Killed
172
6
Camps Cleared
6
773,898
Distance Traveled
901,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,438
1,049
25
3
0
178,945
0
L
Thor
8,401
933
39
4
1
181,633
0
W
Athena
9,652
1,072
30
3
0
187,364
0
L
Ao Kuang
9,071
1,008
28
3
3
154,483
0
L
Ishtar
8,853
984
46
5
1
152,585
0
L
Izanami
9,336
1,037
36
4
1
106,252
0
W
Cu Chulainn
9,760
1,084
27
3
0
178,301
0
W
Arachne
11,458
1,273
19
2
4
209,829
0
W
Aphrodite
10,011
1,112
67
7
2
174,108
0
W
Heimdallr
9,692
1,077
29
3
0
152,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role