Player Matchup

Mulan
Mulan
CREW Forsaken
Mulan
Level 123
God Stats
3W - 3L
1,403 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
IUPalette
Nu Wa
Level 62
God Stats
6W - 6L
1,608 SR
Queue Stats
81W - 83L
1,377 Elo+
Solo
Fenrir
Fenrir
PopeChadius
Fenrir
Level 122
God Stats
15W - 17L
1,574 SR
Queue Stats
238W - 240L
1,504 Elo+
Solo
Scylla
Scylla
Zesttard
Scylla
Level 145
God Stats
0W - 1L
1,564 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
tinypcker
Zhong Kui
Level 126
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 8L
1,763 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,531 Elo+

VS

Team Averages
Level 72
1,524 SR
1,399 Elo+
King Arthur
King Arthur
Luna_Muerta77
King Arthur
Level 121
God Stats
43W - 44L
1,499 SR
Queue Stats
338W - 342L
1,413 Elo+
Solo
Chernobog
Chernobog
N3FTH1S
Chernobog
Level 48
God Stats
2W - 2L
1,214 SR
Queue Stats
16W - 27L
1,245 Elo+
Party 2
Merlin
Merlin
Terminator1028
Merlin
Level 37
God Stats
5W - 2L
1,599 SR
Queue Stats
34W - 42L
1,466 Elo+
Party 3
Awilix
Awilix
XxZephrosxX
Awilix
Level 45
God Stats
5W - 5L
1,493 SR
Queue Stats
41W - 58L
1,390 Elo+
Party 2
Bacchus
Bacchus
xGrumpsx
Bacchus
Level 109
God Stats
7W - 0L
1,816 SR
Queue Stats
63W - 62L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,844
489
6,727
12,926
10,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
IUPalette
Nu Wa
11
1 / 4 / 3
6,834
488
7,371
9,095
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
4 / 2 / 0
7,685
549
5,492
11,182
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zesttard
Scylla
11
1 / 1 / 3
6,614
472
6,098
6,545
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
tinypcker
Zhong Kui
7
0 / 1 / 1
5,409
386
2,296
3,544
2,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luna_Muerta77
King Arthur
13
2 / 2 / 0
8,021
573
7,613
13,345
11,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
N3FTH1S
Chernobog
11
2 / 1 / 0
7,052
504
4,136
8,955
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 2
7,561
540
4,348
7,354
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
11
1 / 2 / 2
6,584
470
1,780
10,760
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
xGrumpsx
Bacchus
12
3 / 1 / 2
8,064
576
6,925
9,763
11,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
10
10
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Nu Wa
IUPalette
Nu Wa
1
4
3
0.63
W
King Arthur
Luna_Muerta77
King Arthur
2
2
0
1
W
Chernobog
N3FTH1S
Chernobog
2
1
0
2
L
Fenrir
4
2
0
2
W
2
2
2
1.5
W
Awilix
1
2
2
1
L
Scylla
Zesttard
Scylla
1
1
3
2.5
L
Zhong Kui
tinypcker
Zhong Kui
0
1
1
0.5
W
Bacchus
xGrumpsx
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
24,802
43,292
Taken
50,177
24,197
Mitigated
33,618
7,259
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,727
1,069
0
1,100
12,926
10,722
0
192
12,734
0
42,660
L
Nu Wa
IUPalette
Nu Wa
7,371
1,736
0
947
9,095
3,433
0
4,934
4,143
45,602
0
W
King Arthur
Luna_Muerta77
King Arthur
7,613
734
0
1,975
13,345
11,909
0
312
13,033
0
60,630
W
Chernobog
N3FTH1S
Chernobog
4,136
2,232
0
3,783
8,955
3,369
975
6,429
2,526
0
47,873
L
Fenrir
5,492
885
0
3,218
11,182
5,156
0
3,417
7,756
0
60,909
W
4,348
467
0
1,096
7,354
2,846
0
2,417
4,937
57,784
0
W
Awilix
1,780
383
0
4,704
10,760
4,144
0
1,679
9,081
0
40,110
L
Scylla
Zesttard
Scylla
6,098
874
0
1,770
6,545
2,189
0
1,336
5,209
34,717
0
L
Zhong Kui
tinypcker
Zhong Kui
2,296
67
0
224
3,544
2,697
65
1,357
2,177
17,189
0
W
Bacchus
xGrumpsx
Bacchus
6,925
1,208
0
2,558
9,763
11,350
0
4,928
4,835
25,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
37,282
322
Minions Killed
364
0
Camps Cleared
0
1,160,962
Distance Traveled
1,307,046
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,844
489
69
5
0
240,254
0
L
Nu Wa
6,834
488
63
5
0
236,406
0
W
King Arthur
8,021
573
87
6
0
254,816
4
W
Chernobog
7,052
504
81
6
0
232,773
1
L
Fenrir
7,685
549
102
7
0
277,745
4
W
Merlin
7,561
540
101
7
0
249,288
0
W
Awilix
6,584
470
60
4
0
311,703
0
L
Scylla
6,614
472
59
4
0
244,527
3
L
Zhong Kui
5,409
386
29
2
0
162,030
0
W
Bacchus
8,064
576
35
3
0
258,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role