Player Matchup

Hachiman
Hachiman
Agılıty
Hachiman
Level 87
God Stats
3W - 0L
1,815 SR
Queue Stats
126W - 79L
1,703 Elo+
Party 1
Janus
Janus
Danny4u
Janus
Level 66
God Stats
2W - 1L
1,718 SR
Queue Stats
178W - 133L
1,595 Elo+
Party 1
Agni
Agni
Hoosegow
Agni
Level 164
God Stats
1W - 0L
1,691 SR
Queue Stats
43W - 29L
1,588 Elo+
Party 1
Mulan
Mulan
Midzу
Mulan
Level 227
God Stats
2W - 2L
1,528 SR
Queue Stats
267W - 235L
1,574 Elo+
Party 1
Loki
Loki
Tríckie
Loki
Level 200
God Stats
1W - 2L
1,619 SR
Queue Stats
150W - 100L
1,649 Elo+
Party 1
Team Averages
Level 149
1,674 SR
1,622 Elo+

VS

Team Averages
Level 126
1,557 SR
1,551 Elo+
Jing Wei
Jing Wei
BobbyBo23
Jing Wei
Level 128
God Stats
32W - 36L
1,512 SR
Queue Stats
653W - 556L
1,577 Elo+
Party 2
Rama
Rama
CynicalBacon
Rama
Level 105
God Stats
8W - 9L
1,534 SR
Queue Stats
544W - 483L
1,562 Elo+
Party 2
Chiron
Chiron
Deadllex5
Chiron
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,503 Elo+
Party 3
Nox
Nox
Dracaujyn
Nox
Level 97
God Stats
10W - 16L
1,484 SR
Queue Stats
642W - 559L
1,567 Elo+
Party 2
Maui
Maui
NG War Black
Maui
Level 144
God Stats
2W - 1L
1,755 SR
Queue Stats
296W - 275L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agılıty
Hachiman
19
10 / 1 / 15
11,546
1,050
19,445
9,415
5,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Danny4u
Janus
16
6 / 2 / 19
10,090
917
12,986
9,397
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
1 / 3 / 17
8,913
810
5,966
7,743
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Midzу
Mulan
16
4 / 3 / 17
10,143
922
8,582
16,913
22,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
18
10 / 1 / 15
10,555
960
12,642
7,971
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BobbyBo23
Jing Wei
16
2 / 5 / 3
8,157
742
5,586
11,234
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 3
7,315
665
6,162
13,531
5,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Deadllex5
Chiron
14
4 / 8 / 3
8,270
752
6,764
15,210
7,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 7
7,333
667
5,087
8,927
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 4
8,740
795
5,849
15,098
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
31
Kills
9
10
Deaths
32
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Agılıty
Hachiman
10
1
15
17.5
L
Jing Wei
BobbyBo23
Jing Wei
2
5
3
0.7
L
0
8
3
0.19
W
Janus
Danny4u
Janus
6
2
19
7.75
L
Chiron
Deadllex5
Chiron
4
8
3
0.69
L
0
5
7
0.7
W
Agni
1
3
17
3.17
W
Mulan
Midzу
Mulan
4
3
17
4.17
L
3
6
4
0.83
W
Loki
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
29,448
51,439
Taken
64,000
40,859
Mitigated
42,005
16,741
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Agılıty
Hachiman
19,445
12,085
0
3,570
9,415
5,231
5,558
1,477
7,938
0
45,121
L
Jing Wei
BobbyBo23
Jing Wei
5,586
4,769
1,955
1,385
11,234
5,471
64
2,865
8,195
0
21,239
L
6,162
3,808
286
578
13,531
5,855
0
4,807
8,458
0
13,672
W
Janus
Danny4u
Janus
12,986
379
515
1,485
9,397
5,150
39
2,518
6,879
21,519
0
L
Chiron
Deadllex5
Chiron
6,764
1,317
405
770
15,210
7,523
28
4,283
10,671
0
14,855
L
5,087
87
541
571
8,927
4,463
0
3,074
5,733
16,842
0
W
Agni
5,966
182
60
1,027
7,743
3,490
1,440
1,897
5,846
11,606
0
W
Mulan
Midzу
Mulan
8,582
343
2,960
4,305
16,913
22,481
212
2,811
14,102
875
11,178
L
5,849
961
689
1,360
15,098
18,693
0
3,577
11,360
7,342
0
W
Loki
12,642
2,451
1,326
1,493
7,971
4,507
697
2,233
5,738
0
28,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
39,815
136
Minions Killed
101
0
Camps Cleared
0
1,005,056
Distance Traveled
784,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,546
1,050
70
6
0
173,731
0
L
Jing Wei
8,157
742
34
3
0
169,151
0
L
Rama
7,315
665
27
2
0
143,658
0
W
Janus
10,090
917
29
3
0
216,593
0
L
Chiron
8,270
752
10
1
0
160,322
0
L
Nox
7,333
667
27
2
0
153,833
0
W
Agni
8,913
810
15
1
0
169,661
0
W
Mulan
10,143
922
7
1
0
198,404
0
L
Maui
8,740
795
3
0
0
157,394
0
W
Loki
10,555
960
15
1
0
246,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role