Player Matchup

Shiva
Shiva
Bittah_Magician_
Shiva
Level 93
God Stats
32W - 24L
1,600 SR
Queue Stats
110W - 134L
1,488 Elo+
Solo
Merlin
Merlin
II Bari II
Merlin
Level 109
God Stats
1W - 3L
1,457 SR
Queue Stats
186W - 197L
1,417 Elo+
Party 1
Pele
Pele
R3dANG31
Pele
Level 69
God Stats
2W - 3L
1,566 SR
Queue Stats
112W - 110L
1,417 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,441 Elo+

VS

Team Averages
Level 91
1,481 SR
1,376 Elo+
Ra
Ra
AyyooRich
Ra
Level 66
God Stats
16W - 17L
1,400 SR
Queue Stats
263W - 271L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
XyLe-Cane_
Danzaburou
Level 101
God Stats
20W - 17L
1,544 SR
Queue Stats
244W - 242L
1,429 Elo+
Party 2
Mulan
Mulan
bo0bie_pin
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,986
642
6,484
16,427
12,338
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
II Bari II
Merlin
13
1 / 4 / 1
10,003
715
13,047
9,036
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
12
2 / 6 / 0
9,800
700
7,493
14,581
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,562
826
12,215
8,836
3,281
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
XyLe-Cane_
Danzaburou
14
5 / 1 / 6
11,274
805
12,250
8,640
5,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
14
5 / 0 / 9
11,082
792
10,451
19,087
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
0
4
1
0.13
L
Merlin
II Bari II
Merlin
1
4
1
0.38
L
Pele
2
6
0
0.33
W
Danzaburou
XyLe-Cane_
Danzaburou
5
1
6
8
W
Mulan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
34,916
40,044
Taken
36,563
21,416
Mitigated
24,864
4,845
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
543
2,441
1,815
8,836
3,281
676
4,242
4,594
51,896
0
L
6,484
696
290
1,424
16,427
12,338
0
6,156
9,629
0
23,028
L
Merlin
II Bari II
Merlin
13,047
229
0
450
9,036
3,729
0
2,879
5,955
57,903
0
L
Pele
7,493
1,152
0
2,681
14,581
5,349
0
3,201
10,936
0
30,392
W
Danzaburou
XyLe-Cane_
Danzaburou
12,250
5,257
0
1,624
8,640
5,303
1,285
4,268
4,372
0
39,331
W
Mulan
10,451
2,773
0
7,031
19,087
16,280
310
4,955
14,132
0
39,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
33,918
147
Minions Killed
170
0
Camps Cleared
0
756,179
Distance Traveled
797,053
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,562
826
85
6
0
266,242
2
L
Shiva
8,986
642
28
2
0
270,484
3
L
Merlin
10,003
715
79
6
0
227,015
0
L
Pele
9,800
700
40
3
0
258,680
0
W
Danzaburou
11,274
805
45
3
0
250,478
0
W
Mulan
11,082
792
40
3
0
280,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role