Player Matchup

Apollo
Apollo
Johnny_yorkkml14
Apollo
Level 101
God Stats
6W - 5L
1,474 SR
Queue Stats
124W - 121L
1,487 Elo+
Party 2
Achilles
Achilles
Lawrence222lt143
Achilles
Level 27
God Stats
10W - 9L
1,303 SR
Queue Stats
42W - 46L
1,384 Elo+
Party 2
Bacchus
Bacchus
OleMayoO
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Party 2
Ra
Ra
PhillipMcKracken
Ra
Level 46
God Stats
4W - 10L
1,281 SR
Queue Stats
147W - 134L
1,424 Elo+
Party 2
Pele
Pele
danieldude999
Pele
Level 90
God Stats
14W - 13L
1,494 SR
Queue Stats
191W - 188L
1,446 Elo+
Party 2
Team Averages
Level 54
1,410 SR
1,398 Elo+

VS

Team Averages
Level 84
1,452 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AnOFrenetic
Rama
Level 104
God Stats
2W - 4L
1,431 SR
Queue Stats
299W - 325L
1,423 Elo+
Party 1
Khepri
Khepri
OnlyLoudKush
Khepri
Level 69
God Stats
85W - 86L
1,526 SR
Queue Stats
135W - 170L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
SquirrellyRat
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 1
Chang'e
Chang'e
Wraiilth
Chang'e
Level 88
God Stats
0W - 5L
1,303 SR
Queue Stats
453W - 411L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,925
462
2,465
8,274
2,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 2
8,407
560
8,308
13,920
15,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OleMayoO
Bacchus
11
0 / 1 / 1
7,012
467
1,151
6,132
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 4
9,586
639
7,795
7,017
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 5 / 4
8,891
593
10,886
14,599
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 3
8,926
595
12,824
18,008
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,881
525
4,523
6,530
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 0 / 1
7,449
497
1,233
5,046
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
SquirrellyRat
Amaterasu
14
2 / 5 / 1
8,391
559
8,991
19,144
15,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Wraiilth
Chang'e
9
1 / 5 / 1
6,358
424
2,695
8,320
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
11
11
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
3
1.25
L
2
1
0
2
W
1
1
0
1
W
3
3
2
1.33
W
Bacchus
OleMayoO
Bacchus
0
1
1
0.5
L
Khepri
0
0
1
0.5
W
5
1
4
7
L
Amaterasu
SquirrellyRat
Amaterasu
2
5
1
0.5
L
Chang'e
Wraiilth
Chang'e
1
5
1
0.3
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
30,266
49,942
Taken
57,048
30,678
Mitigated
31,026
13,733
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,824
3,274
0
8,828
18,008
6,981
477
2,556
15,372
0
72,153
L
4,523
3,865
0
2,449
6,530
2,272
1,816
1,388
5,142
0
69,569
W
2,465
1,194
0
2,454
8,274
2,397
714
643
7,631
0
43,594
W
8,308
3,002
0
1,488
13,920
15,808
300
0
13,920
0
49,852
W
Bacchus
OleMayoO
Bacchus
1,151
0
0
1,171
6,132
5,250
169
306
5,826
21,062
0
L
Khepri
1,233
59
1,050
1,438
5,046
3,442
209
696
4,350
21,213
0
W
7,795
1,712
706
3,354
7,017
2,706
8
2,199
4,818
75,685
0
L
Amaterasu
SquirrellyRat
Amaterasu
8,991
4,278
0
5,740
19,144
15,906
955
891
17,284
0
50,793
L
Chang'e
Wraiilth
Chang'e
2,695
188
240
1,962
8,320
2,425
0
3,415
4,905
27,535
0
W
10,886
3,461
0
4,560
14,599
4,517
0
780
13,819
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
39,005
388
Minions Killed
338
0
Camps Cleared
0
1,472,317
Distance Traveled
1,417,899
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,926
595
81
5
0
353,893
0
L
Rama
7,881
525
122
8
0
285,425
0
W
Apollo
6,925
462
71
5
0
301,647
2
W
Achilles
8,407
560
74
5
0
287,957
0
W
Bacchus
7,012
467
31
2
0
306,385
0
L
Khepri
7,449
497
26
2
0
294,302
4
W
Ra
9,586
639
139
9
0
250,465
2
L
Amaterasu
8,391
559
73
5
0
310,147
0
L
Chang'e
6,358
424
36
2
0
174,132
0
W
Pele
8,891
593
73
5
0
325,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role