Player Matchup

Scylla
Scylla
Gold V
CaptainxInsano
Scylla
Gold V
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
18W - 25L
1,457 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
KindaOldBuck
Cu Chulainn
Gold V
Level 147
God Stats
2W - 3L
1,236 SR
Queue Stats
29W - 42L
1,315 MMR
Party 2
Xbalanque
Xbalanque
Gold III
zZ Raul Zz
Xbalanque
Gold III
Level 123
God Stats
11W - 7L
1,712 SR
Queue Stats
346W - 335L
1,433 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,485 SR
1,402 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,404 SR
1,415 MMR
Nox
Nox
Bronze III
 
Nox
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
Awohz
Charybdis
Silver I
Level 99
God Stats
6W - 7L
1,515 SR
Queue Stats
92W - 111L
1,352 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MUNANYO666
Cthulhu
Bronze III
Level 31
God Stats
0W - 3L
1,198 SR
Queue Stats
5W - 15L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
12,019
801
9,367
5,660
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KindaOldBuck
Cu Chulainn
14
2 / 2 / 6
11,153
744
9,050
17,796
19,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
zZ Raul Zz
Xbalanque
15
3 / 1 / 7
11,886
792
20,776
11,241
5,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaBaron SamediMorgan Le FayAchillesKukulkan

VS

Bans
BastetThorKuzenboHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 3 / 0
10,175
678
6,433
12,927
5,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Awohz
Charybdis
13
0 / 5 / 2
9,985
666
9,338
14,230
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MUNANYO666
Cthulhu
12
0 / 3 / 3
9,414
628
6,119
16,339
16,527
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
0
1
L
Charybdis
Awohz
Charybdis
0
5
2
0.2
W
6
0
3
7.5
W
Cu Chulainn
KindaOldBuck
Cu Chulainn
2
2
6
2.5
L
Cthulhu
MUNANYO666
Cthulhu
0
3
3
0.5
W
Xbalanque
zZ Raul Zz
Xbalanque
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
21,890
34,697
Taken
43,496
26,842
Mitigated
26,333
11,040
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,433
826
0
296
12,927
5,266
0
3,288
9,156
28,902
0
L
Charybdis
Awohz
Charybdis
9,338
5,829
0
2,421
14,230
4,540
0
2,191
11,704
0
42,510
W
9,367
420
0
2,053
5,660
2,430
343
2,847
2,813
52,341
0
W
Cu Chulainn
KindaOldBuck
Cu Chulainn
9,050
1,204
0
4,342
17,796
19,392
0
4,725
13,071
0
40,794
L
Cthulhu
MUNANYO666
Cthulhu
6,119
155
166
0
16,339
16,527
0
3,613
12,093
30,044
0
W
Xbalanque
zZ Raul Zz
Xbalanque
20,776
9,129
0
4,645
11,241
5,020
2,024
6,093
5,148
0
75,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
29,574
207
Minions Killed
140
0
Camps Cleared
0
840,411
Distance Traveled
771,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,175
678
43
3
0
253,471
0
L
Charybdis
9,985
666
64
4
0
230,660
0
W
Scylla
12,019
801
76
5
0
287,862
0
W
Cu Chulainn
11,153
744
29
2
0
291,032
0
L
Cthulhu
9,414
628
33
2
0
286,891
0
W
Xbalanque
11,886
792
102
7
0
261,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role