Player Matchup

Jing Wei
Jing Wei
Gold I
Keebiee
Jing Wei
Gold I
Level 147
God Stats
0W - 1L
1,277 SR
Queue Stats
94W - 93L
1,673 MMR
Party 1
Bacchus
Bacchus
Gold V
Madetopawnnoobs
Bacchus
Gold V
Level 146
God Stats
0W - 3L
1,199 SR
Queue Stats
66W - 69L
1,336 MMR
Solo
Shiva
Shiva
Silver I
Thorxxv
Shiva
Silver I
Level 105
God Stats
7W - 3L
1,706 SR
Queue Stats
41W - 39L
1,468 MMR
Party 2
Awilix
Awilix
Silver I
VeahGoBeast
Awilix
Silver I
Level 194
God Stats
6W - 9L
1,502 SR
Queue Stats
335W - 355L
1,214 MMR
Party 1
Scylla
Scylla
Bronze IV
vmxde
Scylla
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,278 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,437 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,560 SR
1,394 MMR
Mulan
Mulan
Gold IV
BilbosEichel
Mulan
Gold IV
Level 156
God Stats
10W - 14L
1,568 SR
Queue Stats
422W - 423L
1,349 MMR
Solo
Artemis
Artemis
Gold III
COLTAlien
Artemis
Gold III
Level 107
God Stats
204W - 202L
1,561 SR
Queue Stats
396W - 414L
1,438 MMR
Solo
Aphrodite
Aphrodite
Silver II
GamereteZero
Aphrodite
Silver II
Level 158
God Stats
3W - 3L
1,637 SR
Queue Stats
12W - 10L
1,439 MMR
Solo
Fafnir
Fafnir
Gold IV
ZackAttack26
Fafnir
Gold IV
Level 109
God Stats
7W - 7L
1,535 SR
Queue Stats
47W - 49L
1,330 MMR
Solo
Lancelot
Lancelot
Silver I
xbiGcLoUt97
Lancelot
Silver I
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keebiee
Jing Wei
6
0 / 1 / 0
6,268
313
1,143
3,289
821
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 1 / 7
9,664
483
9,551
15,439
20,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Thorxxv
Shiva
16
5 / 6 / 5
10,759
538
22,874
27,289
25,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
16
6 / 2 / 3
10,123
506
9,177
15,041
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
vmxde
Scylla
13
4 / 8 / 3
8,287
414
8,679
13,925
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorAchillesAnhurMaman BrigitteThanatos

VS

Bans
KukulkanAthenaPoseidonSusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
11,892
595
18,304
22,235
24,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
COLTAlien
Artemis
16
1 / 4 / 4
10,308
515
9,841
12,333
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GamereteZero
Aphrodite
15
2 / 5 / 5
9,734
487
10,185
16,031
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
14
0 / 2 / 9
9,677
484
6,070
15,472
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
xbiGcLoUt97
Lancelot
19
8 / 1 / 4
11,613
581
11,674
13,679
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
18
18
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
W
Artemis
COLTAlien
Artemis
1
4
4
0.75
W
Aphrodite
GamereteZero
Aphrodite
2
5
5
0.9
L
Jing Wei
Keebiee
Jing Wei
0
1
0
0
L
3
1
7
6.5
L
Shiva
Thorxxv
Shiva
5
6
5
1.25
L
Awilix
6
2
3
3.75
W
Fafnir
0
2
9
2.25
L
Scylla
vmxde
Scylla
4
8
3
0.69
W
Lancelot
xbiGcLoUt97
Lancelot
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,424
Damage
56,074
74,983
Taken
79,750
59,721
Mitigated
69,203
12,443
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,304
3,107
0
9,424
22,235
24,089
125
623
21,612
0
85,981
W
Artemis
COLTAlien
Artemis
9,841
3,775
0
746
12,333
6,253
1,159
2,763
9,570
0
97,067
W
Aphrodite
GamereteZero
Aphrodite
10,185
852
2,841
8,351
16,031
8,135
0
7,560
8,471
68,626
0
L
Jing Wei
Keebiee
Jing Wei
1,143
711
0
1,091
3,289
821
0
423
2,866
0
15,721
L
9,551
1,196
0
3,282
15,439
20,296
0
4,224
10,937
32,668
0
L
Shiva
Thorxxv
Shiva
22,874
5,771
0
4,348
27,289
25,632
280
2,316
23,445
220
78,026
L
Awilix
9,177
3,844
0
3,232
15,041
7,905
449
3,474
11,314
0
80,625
W
Fafnir
6,070
1,935
0
3,107
15,472
23,162
28
5,176
10,296
21,064
0
L
Scylla
vmxde
Scylla
8,679
242
0
490
13,925
5,067
0
5,081
8,625
35,806
0
W
Lancelot
xbiGcLoUt97
Lancelot
11,674
1,491
0
299
13,679
7,564
747
3,213
10,466
0
116,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,101
Gold Earned
53,224
337
Minions Killed
565
0
Camps Cleared
0
1,591,020
Distance Traveled
1,858,147
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,892
595
145
7
0
328,570
3
W
Artemis
10,308
515
139
7
0
328,069
0
W
Aphrodite
9,734
487
115
6
0
347,142
5
L
Jing Wei
6,268
313
38
2
0
104,976
0
L
Bacchus
9,664
483
29
1
0
410,770
7
L
Shiva
10,759
538
109
5
0
346,653
1
L
Awilix
10,123
506
112
6
0
393,770
1
W
Fafnir
9,677
484
28
1
0
375,283
5
L
Scylla
8,287
414
49
2
0
334,851
0
W
Lancelot
11,613
581
138
7
0
479,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role