Player Matchup

Sol
Sol
Marluminatii
Sol
Level 67
God Stats
21W - 6L
1,705 SR
Queue Stats
139W - 115L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
Nexializt-666
Erlang Shen
Level 35
God Stats
9W - 4L
1,578 SR
Queue Stats
17W - 10L
1,592 Elo+
Solo
Da Ji
Da Ji
Pathseeker098
Da Ji
Level 60
God Stats
5W - 2L
1,711 SR
Queue Stats
151W - 117L
1,505 Elo+
Solo
Charon
Charon
Stayxctive
Charon
Level 29
God Stats
7W - 4L
1,562 SR
Queue Stats
82W - 75L
1,464 Elo+
Party 2
Ix Chel
Ix Chel
l3uba
Ix Chel
Level 125
God Stats
11W - 4L
1,667 SR
Queue Stats
99W - 77L
1,540 Elo+
Solo
Team Averages
Level 63
1,645 SR
1,519 Elo+

VS

Team Averages
Level 100
1,492 SR
1,475 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ChopGawds
Gilgamesh
Level 43
God Stats
3W - 6L
1,211 SR
Queue Stats
19W - 26L
1,414 Elo+
Solo
Ishtar
Ishtar
TTVMANDOMANE25
Ishtar
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,537 Elo+
Party 1
Hades
Hades
The1Escanor127
Hades
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
xfrankx
Aphrodite
Level 48
God Stats
2W - 2L
1,748 SR
Queue Stats
22W - 36L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,182
740
3,528
2,618
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Nexializt-666
Erlang Shen
9
1 / 0 / 0
4,472
639
2,374
6,638
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 0
4,777
682
4,486
6,656
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Stayxctive
Charon
5
1 / 1 / 0
4,083
583
1,157
5,143
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
l3uba
Ix Chel
9
0 / 1 / 3
5,264
752
1,982
2,948
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 1 / 0
4,699
671
2,245
6,462
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ChopGawds
Gilgamesh
7
0 / 1 / 0
4,448
635
3,212
6,271
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
3,922
560
2,113
4,538
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 2
4,669
667
4,513
6,676
2,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xfrankx
Aphrodite
1
0 / 0 / 0
1,332
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
L
Gilgamesh
ChopGawds
Gilgamesh
0
1
0
0
W
2
0
1
2.5
W
Erlang Shen
Nexializt-666
Erlang Shen
1
0
0
1
W
3
1
0
3
W
Charon
Stayxctive
Charon
1
1
0
1
L
0
3
0
0
L
1
2
2
1
W
Ix Chel
l3uba
Ix Chel
0
1
3
1.5
L
Aphrodite
xfrankx
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
12,083
24,003
Taken
23,947
10,077
Mitigated
9,590
9,176
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,245
664
0
795
6,462
2,066
0
1,392
5,070
0
22,811
L
Gilgamesh
ChopGawds
Gilgamesh
3,212
1,092
0
1,565
6,271
3,236
0
0
6,271
0
22,931
W
3,528
2,129
0
1,010
2,618
827
830
0
2,618
36,430
1,516
W
Erlang Shen
Nexializt-666
Erlang Shen
2,374
1,012
0
3,497
6,638
3,376
0
0
6,180
0
22,969
W
4,486
971
0
1,077
6,656
2,206
0
2,512
4,144
0
23,091
W
Charon
Stayxctive
Charon
1,157
344
0
1,948
5,143
2,780
239
1,368
3,775
9,389
0
L
2,113
1,115
0
646
4,538
1,640
0
3,955
583
0
19,918
L
4,513
590
370
3,871
6,676
2,648
0
1,301
5,375
29,220
0
W
Ix Chel
l3uba
Ix Chel
1,982
596
377
1,267
2,948
888
0
633
2,315
34,330
0
L
Aphrodite
xfrankx
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
19,070
212
Minions Killed
153
0
Camps Cleared
0
707,547
Distance Traveled
565,292
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,699
671
41
6
0
154,659
0
L
Gilgamesh
4,448
635
39
6
0
141,251
0
W
Sol
5,182
740
62
9
0
142,386
0
W
Erlang Shen
4,472
639
27
4
0
123,603
2
W
Da Ji
4,777
682
29
4
0
159,450
0
W
Charon
4,083
583
17
2
0
144,962
0
L
Ishtar
3,922
560
21
3
0
135,302
0
L
Hades
4,669
667
52
7
0
134,080
0
W
Ix Chel
5,264
752
77
11
0
137,146
0
L
Aphrodite
1,332
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role