Player Matchup

Cthulhu
Cthulhu
ChefCamel
Cthulhu
Level 79
God Stats
10W - 10L
1,059 SR
Queue Stats
72W - 64L
1,426 Elo+
Party 2
Odin
Odin
Farmer_Morty
Odin
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 79L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
MntDewMe69
Nu Wa
Level 104
God Stats
1W - 2L
1,685 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 2
Hera
Hera
OneB88bH88ker
Hera
Level 123
God Stats
25W - 31L
1,436 SR
Queue Stats
241W - 248L
1,420 Elo+
Solo
Izanami
Izanami
RyzenSeris
Izanami
Level 65
God Stats
3W - 2L
1,166 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Team Averages
Level 88
1,369 SR
1,437 Elo+

VS

Team Averages
Level 45
1,391 SR
1,303 Elo+
Izanami
Izanami
AshetZu
Izanami
Level 23
God Stats
1W - 4L
1,263 SR
Queue Stats
14W - 19L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
KILLER_BEAST567
Gilgamesh
Level 49
God Stats
1W - 4L
1,305 SR
Queue Stats
55W - 88L
1,270 Elo+
Party 1
Mercury
Mercury
MrTrucos
Mercury
Level 89
God Stats
11W - 9L
1,547 SR
Queue Stats
181W - 179L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MuVetzu
Jormungandr
Level 41
God Stats
8W - 7L
1,341 SR
Queue Stats
27W - 42L
1,287 Elo+
Party 1
Scylla
Scylla
lll_lllAlll_
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefCamel
Cthulhu
14
2 / 1 / 14
10,527
554
13,958
15,103
15,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
9 / 0 / 6
11,108
585
9,881
13,399
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
17
9 / 3 / 4
11,986
631
23,921
12,925
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 3 / 7
11,403
600
15,486
10,194
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RyzenSeris
Izanami
13
2 / 2 / 5
8,657
456
5,528
11,998
4,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshetZu
Izanami
11
0 / 6 / 1
7,582
399
4,997
14,197
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KILLER_BEAST567
Gilgamesh
13
2 / 7 / 5
8,814
464
9,834
24,667
16,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
MrTrucos
Mercury
18
7 / 5 / 1
11,327
596
12,734
21,955
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MuVetzu
Jormungandr
11
0 / 2 / 4
7,561
398
6,556
17,034
14,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
12
0 / 12 / 1
7,664
403
2,963
16,412
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
32
Kills
9
9
Deaths
32
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshetZu
Izanami
0
6
1
0.08
W
Cthulhu
ChefCamel
Cthulhu
2
1
14
9
W
9
0
6
12
L
Gilgamesh
KILLER_BEAST567
Gilgamesh
2
7
5
0.64
W
Nu Wa
9
3
4
3.67
L
Mercury
MrTrucos
Mercury
7
5
1
1.5
L
Jormungandr
MuVetzu
Jormungandr
0
2
4
1
W
10
3
7
4.5
W
Izanami
RyzenSeris
Izanami
2
2
5
2.25
L
Scylla
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,774
Damage
37,084
63,619
Taken
94,265
38,523
Mitigated
48,830
16,420
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshetZu
Izanami
4,997
2,959
0
2,960
14,197
4,803
312
8,521
5,474
0
43,362
W
Cthulhu
ChefCamel
Cthulhu
13,958
1,502
3,052
3,677
15,103
15,468
343
5,763
9,340
41,539
0
W
9,881
1,600
0
2,453
13,399
8,710
206
1,885
11,514
0
81,610
L
Gilgamesh
KILLER_BEAST567
Gilgamesh
9,834
2,997
0
1,198
24,667
16,176
0
15,043
9,007
0
49,176
W
Nu Wa
23,921
5,917
433
3,577
12,925
5,297
3,229
788
12,137
97,816
0
L
Mercury
MrTrucos
Mercury
12,734
6,322
0
4,869
21,955
8,122
0
11,789
9,908
0
95,491
L
Jormungandr
MuVetzu
Jormungandr
6,556
3,013
0
3,689
17,034
14,070
248
8,503
8,381
35,161
0
W
15,486
3,920
0
803
10,194
4,331
1,454
1,746
8,448
83,750
0
W
Izanami
RyzenSeris
Izanami
5,528
4,005
119
2,306
11,998
4,717
771
2,302
9,696
0
58,953
L
Scylla
2,963
399
0
1,330
16,412
5,659
0
8,198
8,060
39,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
42,948
486
Minions Killed
378
0
Camps Cleared
0
1,880,897
Distance Traveled
1,816,008
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,582
399
87
5
0
340,277
0
W
Cthulhu
10,527
554
56
3
0
396,594
5
W
Odin
11,108
585
118
6
0
455,227
0
L
Gilgamesh
8,814
464
58
3
0
372,774
0
W
Nu Wa
11,986
631
131
7
0
325,914
1
L
Mercury
11,327
596
136
7
0
429,686
0
L
Jormungandr
7,561
398
39
2
0
368,992
10
W
Hera
11,403
600
114
6
0
344,846
3
W
Izanami
8,657
456
67
4
0
358,316
4
L
Scylla
7,664
403
58
3
0
304,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role