Player Matchup

Surtr
Surtr
HoundoomerSmite
Surtr
Level 39
God Stats
1W - 2L
1,532 SR
Queue Stats
5W - 12L
1,387 Elo+
Party 2
Thoth
Thoth
LordMooCow
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
STIGiver
Cthulhu
Level 3
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,391 Elo+

VS

Team Averages
Level 66
1,511 SR
1,494 Elo+
Jormungandr
Jormungandr
DisownedComa009
Jormungandr
Level 18
God Stats
2W - 2L
1,447 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
godisginger
Tsukuyomi
Level 93
God Stats
1W - 0L
1,580 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
sickboyrod
Nu Wa
Level 88
God Stats
3W - 2L
1,507 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
9,007
693
9,446
14,978
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
10
0 / 2 / 3
8,418
648
6,961
9,158
2,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
STIGiver
Cthulhu
10
0 / 3 / 3
8,291
638
4,220
13,936
9,443
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DisownedComa009
Jormungandr
13
3 / 0 / 5
9,892
761
7,065
7,502
7,085
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
godisginger
Tsukuyomi
12
2 / 3 / 7
9,827
756
8,119
10,562
6,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
14
4 / 0 / 4
10,581
814
16,867
7,551
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DisownedComa009
Jormungandr
3
0
5
5.5
L
3
4
0
0.75
L
Thoth
0
2
3
0.75
L
Cthulhu
STIGiver
Cthulhu
0
3
3
0.5
W
Tsukuyomi
godisginger
Tsukuyomi
2
3
7
1.83
W
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
32,051
38,072
Taken
25,615
21,314
Mitigated
15,930
6,019
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DisownedComa009
Jormungandr
7,065
825
345
958
7,502
7,085
0
3,792
3,380
26,779
0
L
9,446
2,828
0
3,832
14,978
9,720
0
9,610
5,368
1,030
34,768
L
Thoth
6,961
398
0
502
9,158
2,151
0
5,076
4,082
49,731
0
L
Cthulhu
STIGiver
Cthulhu
4,220
281
69
1,616
13,936
9,443
0
9,402
4,534
18,882
0
W
Tsukuyomi
godisginger
Tsukuyomi
8,119
1,415
0
2,433
10,562
6,099
0
4,043
6,133
0
35,517
W
Nu Wa
16,867
9,569
0
2,340
7,551
2,746
816
4,361
3,109
59,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
30,300
135
Minions Killed
167
0
Camps Cleared
0
641,958
Distance Traveled
739,544
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,892
761
37
3
0
245,931
5
L
Surtr
9,007
693
25
2
0
231,718
0
L
Thoth
8,418
648
71
5
0
220,084
0
L
Cthulhu
8,291
638
39
3
0
190,156
0
W
Tsukuyomi
9,827
756
36
3
0
250,207
0
W
Nu Wa
10,581
814
94
7
0
243,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role