Player Matchup

Danzaburou
Danzaburou
DecoratedTub7
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
DumbFoundDead97
Ra
Level 122
God Stats
15W - 21L
1,428 SR
Queue Stats
31W - 51L
1,427 Elo+
Party 2
Cerberus
Cerberus
TenTiara652
Cerberus
Level 64
God Stats
8W - 14L
1,297 SR
Queue Stats
18W - 34L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
Vantasel
Hun Batz
Level 63
God Stats
1W - 6L
1,324 SR
Queue Stats
24W - 50L
1,297 Elo+
Solo
Chaac
Chaac
pvtskittlez69
Chaac
Level 61
God Stats
2W - 2L
1,372 SR
Queue Stats
9W - 16L
1,532 Elo+
Party 2
Team Averages
Level 65
1,384 SR
1,422 Elo+

VS

Team Averages
Level 79
1,493 SR
1,394 Elo+
Ratatoskr
Ratatoskr
H0lyDio
Ratatoskr
Level 93
God Stats
9W - 18L
1,418 SR
Queue Stats
37W - 54L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
Hii Andrew
Amaterasu
Level 104
God Stats
7W - 13L
1,519 SR
Queue Stats
170W - 152L
1,499 Elo+
Solo
Izanami
Izanami
SaltyIvoryBalls
Izanami
Level 63
God Stats
4W - 2L
1,612 SR
Queue Stats
85W - 136L
1,356 Elo+
Party 1
Anubis
Anubis
Sushi 8588
Anubis
Level 68
God Stats
5W - 6L
1,175 SR
Queue Stats
132W - 180L
1,375 Elo+
Party 1
Bacchus
Bacchus
WhimperingMouse
Bacchus
Level 68
God Stats
3W - 2L
1,743 SR
Queue Stats
31W - 32L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecoratedTub7
Danzaburou
9
3 / 3 / 0
5,738
522
2,844
4,572
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 0
6,083
553
3,915
6,595
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
TenTiara652
Cerberus
6
0 / 4 / 2
4,343
395
2,164
8,456
6,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
Vantasel
Hun Batz
11
0 / 1 / 1
5,773
525
2,785
8,331
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,891
536
7,157
8,877
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
H0lyDio
Ratatoskr
11
1 / 0 / 2
6,201
564
4,944
6,857
2,333
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Hii Andrew
Amaterasu
11
0 / 0 / 0
6,470
588
3,022
9,767
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
5 / 1 / 2
6,421
584
5,970
4,709
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Sushi 8588
Anubis
10
2 / 2 / 0
6,237
567
3,771
7,892
3,432
9
2 / 3 / 7
6,594
599
4,395
12,056
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DecoratedTub7
Danzaburou
3
3
0
1
L
2
2
0
1
W
Ratatoskr
H0lyDio
Ratatoskr
1
0
2
2
W
Amaterasu
Hii Andrew
Amaterasu
0
0
0
0
W
5
1
2
6
W
Anubis
Sushi 8588
Anubis
2
2
0
1
L
Cerberus
TenTiara652
Cerberus
0
4
2
0.25
L
Hun Batz
Vantasel
Hun Batz
0
1
1
0.5
W
2
3
7
1.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
22,102
36,831
Taken
41,281
19,904
Mitigated
24,772
7,531
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DecoratedTub7
Danzaburou
2,844
1,792
0
568
4,572
1,602
0
1,863
2,709
0
17,324
L
3,915
610
276
2,202
6,595
2,000
0
3,509
3,086
44,180
0
W
Ratatoskr
H0lyDio
Ratatoskr
4,944
1,327
0
500
6,857
2,333
0
498
6,359
0
52,482
W
Amaterasu
Hii Andrew
Amaterasu
3,022
1,814
0
4,989
9,767
8,651
0
0
9,767
0
40,349
W
5,970
4,757
0
829
4,709
1,536
1,311
953
3,756
0
40,877
W
Anubis
Sushi 8588
Anubis
3,771
316
0
3,471
7,892
3,432
369
3,503
4,389
34,416
0
L
Cerberus
TenTiara652
Cerberus
2,164
177
13
2,190
8,456
6,426
0
1,638
6,818
13,699
0
L
Hun Batz
Vantasel
Hun Batz
2,785
755
0
230
8,331
3,136
0
810
7,521
0
45,836
W
4,395
496
194
2,943
12,056
8,820
72
1,125
10,931
20,121
0
L
7,157
1,509
0
2,052
8,877
6,740
0
346
8,531
0
45,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
31,923
288
Minions Killed
288
0
Camps Cleared
0
1,066,411
Distance Traveled
1,074,662
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,738
522
27
2
0
169,378
0
L
Ra
6,083
553
80
7
0
233,735
1
W
Ratatoskr
6,201
564
78
7
0
264,161
1
W
Amaterasu
6,470
588
75
7
0
202,508
2
W
Izanami
6,421
584
57
5
0
209,025
0
W
Anubis
6,237
567
62
6
0
181,603
0
L
Cerberus
4,343
395
45
4
0
222,498
0
L
Hun Batz
5,773
525
76
7
0
226,000
0
W
Bacchus
6,594
599
16
1
0
217,365
2
L
Chaac
5,891
536
60
5
0
214,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role