Player Matchup

Nox
Nox
BawzSquirtle
Nox
Level 128
God Stats
8W - 3L
1,676 SR
Queue Stats
98W - 90L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Chewong
Gilgamesh
Level 107
God Stats
6W - 3L
1,607 SR
Queue Stats
255W - 86L
1,808 Elo+
Party 1
Anhur
Anhur
ChunkyWeevil
Anhur
Level 112
God Stats
29W - 6L
1,864 SR
Queue Stats
257W - 87L
1,809 Elo+
Party 1
Hel
Hel
Prionite
Hel
Level 107
God Stats
7W - 8L
1,481 SR
Queue Stats
36W - 37L
1,480 Elo+
Party 2
Sol
Sol
Woahk
Sol
Level 62
God Stats
1W - 0L
1,325 SR
Queue Stats
80W - 83L
1,529 Elo+
Party 2
Team Averages
Level 103
1,591 SR
1,627 Elo+

VS

Team Averages
Level 94
1,523 SR
1,517 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ernestt0
Ix Chel
Level 158
God Stats
5W - 7L
1,576 SR
Queue Stats
205W - 174L
1,653 Elo+
Solo
Freya
Freya
Malum_Leviathan
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,438 Elo+
Party 3
Atlas
Atlas
Ro_Didde
Atlas
Level 18
God Stats
5W - 5L
1,538 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,938
1,188
2,916
3,721
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Chewong
Gilgamesh
11
1 / 0 / 4
5,971
1,194
4,763
4,799
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 3
6,135
1,227
3,809
4,785
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
6,262
1,252
4,456
4,516
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Woahk
Sol
11
0 / 0 / 4
5,511
1,102
3,000
1,919
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

392

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 0 / 1
5,661
1,132
4,911
6,379
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
10
0 / 1 / 0
5,145
1,029
1,953
2,240
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Ernestt0
Ix Chel
11
1 / 1 / 0
6,414
1,283
6,098
3,705
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,302
1,060
1,629
2,384
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Ro_Didde
Atlas
10
0 / 2 / 0
5,612
1,122
2,362
5,455
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
5
Kills
1
1
Deaths
5
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Thanatos
 
Thanatos
0
1
0
0
W
1
1
3
2.5
W
Gilgamesh
Chewong
Gilgamesh
1
0
4
3
W
1
0
3
2.5
L
Ix Chel
Ernestt0
Ix Chel
1
1
0
1
L
0
1
0
0
W
2
0
1
2.5
L
Atlas
Ro_Didde
Atlas
0
2
0
0
W
Sol
Woahk
Sol
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
16,953
19,740
Taken
20,163
10,487
Mitigated
9,140
7,608
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,911
1,667
0
230
6,379
2,022
0
2,687
3,403
0
13,785
L
Thanatos
 
Thanatos
1,953
77
0
677
2,240
850
0
668
1,490
0
2,973
W
2,916
142
0
9
3,721
1,604
0
2,581
1,140
16,175
0
W
Gilgamesh
Chewong
Gilgamesh
4,763
682
0
980
4,799
4,342
0
2,443
2,356
0
12,393
W
3,809
2,711
0
267
4,785
1,953
0
2,061
2,724
0
14,806
L
Ix Chel
Ernestt0
Ix Chel
6,098
313
103
407
3,705
1,436
0
1,922
1,701
26,777
0
L
1,629
528
42
302
2,384
885
0
1,527
857
5,319
0
W
4,456
269
2,981
3,156
4,516
1,813
0
2,149
2,367
11,978
0
L
Atlas
Ro_Didde
Atlas
2,362
877
0
541
5,455
3,947
0
3,552
1,823
4,598
0
W
Sol
Woahk
Sol
3,000
87
0
215
1,919
775
0
855
1,064
7,623
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
28,134
104
Minions Killed
94
5
Camps Cleared
3
531,332
Distance Traveled
445,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,661
1,132
26
5
0
108,347
0
L
Thanatos
5,145
1,029
5
1
3
62,040
0
W
Nox
5,938
1,188
34
7
1
101,062
0
W
Gilgamesh
5,971
1,194
14
3
2
119,681
0
W
Anhur
6,135
1,227
29
6
1
96,865
0
L
Ix Chel
6,414
1,283
54
11
0
105,937
0
L
Freya
5,302
1,060
9
2
0
69,872
0
W
Hel
6,262
1,252
20
4
0
111,398
0
L
Atlas
5,612
1,122
0
0
0
99,446
0
W
Sol
5,511
1,102
7
1
1
102,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role