Player Matchup

Charybdis
Charybdis
Silver I
Awohz
Charybdis
Silver I
Level 99
God Stats
6W - 7L
1,492 SR
Queue Stats
92W - 111L
1,318 MMR
Solo
Scylla
Scylla
Silver III
CryStalniGhT234
Scylla
Silver III
Level 163
God Stats
1W - 1L
1,545 SR
Queue Stats
17W - 20L
1,361 MMR
Party 2
Osiris
Osiris
Silver V
ShaqThe6GOD
Osiris
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,242 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,512 SR
1,307 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,493 SR
1,235 MMR
Maui
Maui
Bronze IV
MaxDeDivine
Maui
Bronze IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,271 MMR
Party 1
Bastet
Bastet
Silver III
StuckUnicorn218
Bastet
Silver III
Level 158
God Stats
23W - 29L
1,478 SR
Queue Stats
238W - 282L
1,076 MMR
Solo
Skadi
Skadi
Bronze III
deathbear21
Skadi
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Awohz
Charybdis
12
2 / 0 / 3
8,511
851
7,735
5,832
2,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 0 / 4
8,027
803
8,854
4,551
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
9
2 / 1 / 3
7,735
774
5,811
6,899
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditeDanzaburouHerculesAthenaSol

VS

Bans
HeraKukulkanGaneshaIx ChelYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
7,035
704
3,007
8,789
9,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
7,355
736
4,389
8,218
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 0
6,905
691
3,328
9,112
3,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Awohz
Charybdis
2
0
3
3.5
W
1
0
4
3
L
1
1
0
1
W
Osiris
2
1
3
3.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
10,724
17,282
Taken
26,119
11,276
Mitigated
16,418
5,040
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Awohz
Charybdis
7,735
4,977
0
2,027
5,832
2,132
540
1,549
4,283
0
46,617
W
8,854
637
0
1,966
4,551
1,436
102
714
3,837
35,687
0
L
3,007
354
120
680
8,789
9,709
0
2,372
6,213
6,480
0
W
Osiris
5,811
1,656
408
639
6,899
7,708
0
1,192
5,707
0
12,529
L
4,389
547
0
1,260
8,218
3,164
0
2,796
5,258
0
30,415
L
3,328
1,162
0
250
9,112
3,545
0
3,361
5,507
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
21,295
139
Minions Killed
99
0
Camps Cleared
0
556,352
Distance Traveled
534,910
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,511
851
73
7
0
191,358
0
W
Scylla
8,027
803
59
6
0
187,570
6
L
Maui
7,035
704
3
0
0
178,464
2
W
Osiris
7,735
774
7
1
0
177,424
0
L
Bastet
7,355
736
57
6
0
177,238
0
L
Skadi
6,905
691
39
4
0
179,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role