Player Matchup

Tsukuyomi
Tsukuyomi
BLOODPREDATOR
Tsukuyomi
Level 62
God Stats
1W - 3L
1,108 SR
Queue Stats
180W - 207L
1,452 Elo+
Solo
Thoth
Thoth
Emrys3112
Thoth
Level 52
God Stats
3W - 0L
1,509 SR
Queue Stats
43W - 37L
1,493 Elo+
Party 3
Shiva
Shiva
IMGAI
Shiva
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
48W - 47L
1,557 Elo+
Solo
Vulcan
Vulcan
Joogy
Vulcan
Level 66
God Stats
1W - 1L
1,231 SR
Queue Stats
125W - 105L
1,524 Elo+
Party 3
Achilles
Achilles
TicklishElbow
Achilles
Level 110
God Stats
4W - 5L
1,420 SR
Queue Stats
316W - 307L
1,555 Elo+
Solo
Team Averages
Level 63
1,309 SR
1,516 Elo+

VS

Team Averages
Level 96
1,496 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Demoratsu
Sun Wukong
Level 145
God Stats
0W - 2L
1,346 SR
Queue Stats
82W - 74L
1,494 Elo+
Party 2
King Arthur
King Arthur
Nerdragz
King Arthur
Level 27
God Stats
0W - 1L
1,627 SR
Queue Stats
10W - 9L
1,584 Elo+
Party 1
He Bo
He Bo
issa-_-vibe9
He Bo
Level 99
God Stats
6W - 6L
1,509 SR
Queue Stats
716W - 732L
1,458 Elo+
Solo
Jormungandr
Jormungandr
xAutumnReign
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
yourself398
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLOODPREDATOR
Tsukuyomi
13
3 / 3 / 19
8,016
802
9,907
10,244
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Emrys3112
Thoth
14
5 / 2 / 14
8,768
877
11,845
5,388
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
IMGAI
Shiva
15
4 / 1 / 16
9,054
905
6,376
10,234
9,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Joogy
Vulcan
16
7 / 1 / 16
9,393
939
14,222
6,861
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
TicklishElbow
Achilles
15
7 / 1 / 16
9,081
908
11,437
12,427
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Demoratsu
Sun Wukong
15
1 / 2 / 3
7,553
755
4,844
13,146
11,257
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Nerdragz
King Arthur
11
0 / 6 / 1
6,331
633
6,598
10,745
10,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 7 / 4
7,360
736
8,735
10,246
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
xAutumnReign
Jormungandr
14
3 / 5 / 1
7,628
763
6,347
11,186
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
12
1 / 6 / 2
6,413
641
5,122
13,270
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
26
Kills
7
8
Deaths
26
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BLOODPREDATOR
Tsukuyomi
3
3
19
4.17
L
Sun Wukong
Demoratsu
Sun Wukong
1
2
3
1.25
W
Thoth
Emrys3112
Thoth
5
2
14
6
W
Shiva
IMGAI
Shiva
4
1
16
12
W
Vulcan
Joogy
Vulcan
7
1
16
15
L
King Arthur
Nerdragz
King Arthur
0
6
1
0.08
W
Achilles
TicklishElbow
Achilles
7
1
16
15
L
2
7
4
0.57
L
Jormungandr
xAutumnReign
Jormungandr
3
5
1
0.7
L
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,787
Damage
31,646
45,154
Taken
58,593
36,299
Mitigated
49,065
15,292
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BLOODPREDATOR
Tsukuyomi
9,907
2,704
705
987
10,244
5,007
441
3,252
6,627
0
15,186
L
Sun Wukong
Demoratsu
Sun Wukong
4,844
736
1,685
5,587
13,146
11,257
0
6,607
6,258
0
16,185
W
Thoth
Emrys3112
Thoth
11,845
138
342
975
5,388
2,442
14
2,069
3,180
19,897
0
W
Shiva
IMGAI
Shiva
6,376
1,297
2,300
1,151
10,234
9,906
270
4,089
5,806
0
18,355
W
Vulcan
Joogy
Vulcan
14,222
3,868
1,115
1,126
6,861
3,689
634
1,332
5,050
31,090
0
L
King Arthur
Nerdragz
King Arthur
6,598
227
446
1,211
10,745
10,958
0
4,227
6,238
0
11,886
W
Achilles
TicklishElbow
Achilles
11,437
1,028
3,037
3,554
12,427
15,255
398
3,571
8,145
0
15,344
L
8,735
355
0
0
10,246
3,237
0
3,402
6,464
14,733
0
L
Jormungandr
xAutumnReign
Jormungandr
6,347
560
0
728
11,186
9,185
0
5,389
5,632
13,983
0
L
Osiris
5,122
1,315
39
1,126
13,270
14,428
0
6,442
6,647
0
9,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
35,285
108
Minions Killed
67
0
Camps Cleared
0
1,065,298
Distance Traveled
888,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,016
802
9
1
0
198,653
0
L
Sun Wukong
7,553
755
17
2
0
213,775
0
W
Thoth
8,768
877
24
2
0
221,212
0
W
Shiva
9,054
905
29
3
0
207,088
0
W
Vulcan
9,393
939
34
3
0
226,002
0
L
King Arthur
6,331
633
11
1
0
172,880
0
W
Achilles
9,081
908
12
1
0
212,343
0
L
He Bo
7,360
736
15
2
0
160,139
0
L
Jormungandr
7,628
763
21
2
0
173,114
0
L
Osiris
6,413
641
3
0
0
168,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role