Player Matchup

Tiamat
Tiamat
BOOTYMENACE__YT
Tiamat
Level 82
God Stats
58W - 50L
1,499 SR
Queue Stats
178W - 172L
1,468 Elo+
Party 1
Kali
Kali
BigMADMo
Kali
Level 68
God Stats
42W - 43L
1,566 SR
Queue Stats
174W - 164L
1,532 Elo+
Solo
Ishtar
Ishtar
FreeWavyJojo
Ishtar
Level 63
God Stats
8W - 11L
1,520 SR
Queue Stats
32W - 32L
1,490 Elo+
Party 1
Ymir
Ymir
LazyMole69
Ymir
Level 106
God Stats
2W - 2L
1,846 SR
Queue Stats
164W - 150L
1,548 Elo+
Solo
Bellona
Bellona
xXxMIDKINOxXx
Bellona
Level 85
God Stats
1W - 1L
1,762 SR
Queue Stats
49W - 50L
1,494 Elo+
Solo
Team Averages
Level 81
1,639 SR
1,506 Elo+

VS

Team Averages
Level 80
1,580 SR
1,504 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ELAYVEEZEE
Artio
Level 106
God Stats
79W - 52L
1,668 SR
Queue Stats
352W - 322L
1,496 Elo+
Solo
Izanami
Izanami
Tacticsmatt
Izanami
Level 82
God Stats
7W - 0L
1,744 SR
Queue Stats
188W - 163L
1,512 Elo+
Party 2
Janus
Janus
jacklegger
Janus
Level 94
God Stats
18W - 26L
1,486 SR
Queue Stats
230W - 234L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,766
596
2,671
4,405
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
8
1 / 2 / 0
4,672
584
2,279
6,993
2,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ishtar
8
0 / 4 / 0
4,128
516
2,308
6,580
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,725
591
3,050
7,026
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
9
1 / 1 / 1
5,568
696
6,072
9,705
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 2 / 0
5,382
673
6,195
8,900
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
 
Susano
8
3 / 0 / 2
4,964
621
5,079
6,665
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
8
1 / 0 / 4
5,321
665
2,538
5,627
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tacticsmatt
Izanami
10
3 / 0 / 0
6,010
751
4,424
3,238
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
11
2 / 0 / 3
5,997
750
4,191
2,638
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Susano
 
Susano
3
0
2
4
L
0
2
0
0
L
Kali
1
2
0
0.5
W
Artio
1
0
4
3
L
Ishtar
0
4
0
0
L
0
1
0
0
W
Izanami
Tacticsmatt
Izanami
3
0
0
3
W
Janus
2
0
3
3.5
L
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
22,427
34,709
Taken
27,068
19,686
Mitigated
13,309
11,459
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,195
3,995
0
3,442
8,900
5,142
0
0
8,900
0
32,891
W
Susano
 
Susano
5,079
1,685
0
670
6,665
2,215
0
1,470
5,195
0
25,165
L
2,671
173
0
1,030
4,405
2,152
0
1,683
2,587
29,298
0
L
Kali
2,279
947
0
3,470
6,993
2,775
0
1,259
5,654
0
19,805
W
Artio
2,538
361
235
2,961
5,627
3,812
0
2,130
3,497
10,222
0
L
Ishtar
2,308
1,358
0
1,092
6,580
1,977
0
676
5,904
0
25,479
L
3,050
970
0
1,802
7,026
4,146
0
2,815
4,130
21,396
0
W
Izanami
Tacticsmatt
Izanami
4,424
3,544
0
942
3,238
1,152
887
668
2,570
0
45,540
W
Janus
4,191
578
0
250
2,638
988
0
1,453
1,185
44,581
0
L
Bellona
6,072
2,643
0
4,065
9,705
8,636
0
0
9,705
0
37,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
27,674
256
Minions Killed
289
0
Camps Cleared
0
793,243
Distance Traveled
889,055
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,382
673
66
8
0
159,264
0
W
Susano
4,964
621
34
4
0
203,795
0
L
Tiamat
4,766
596
66
8
0
167,611
2
L
Kali
4,672
584
44
6
0
153,708
0
W
Artio
5,321
665
14
2
0
183,256
4
L
Ishtar
4,128
516
45
6
0
161,044
0
L
Ymir
4,725
591
29
4
0
154,968
0
W
Izanami
6,010
751
82
10
0
171,743
0
W
Janus
5,997
750
93
12
0
170,997
0
L
Bellona
5,568
696
72
9
0
155,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role