Player Matchup

King Arthur
King Arthur
MechaFloyd
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
Peform
Ah Puch
Level 145
God Stats
1W - 0L
1,893 SR
Queue Stats
9W - 13L
1,526 Elo+
Party 1
Medusa
Medusa
YonnyCycles
Medusa
Level 83
God Stats
2W - 1L
1,550 SR
Queue Stats
9W - 11L
1,542 Elo+
Party 1
Team Averages
Level 78
1,648 SR
1,600 Elo+

VS

Team Averages
Level 47
1,704 SR
1,584 Elo+
Izanami
Izanami
EJRDEW
Izanami
Level 27
God Stats
5W - 1L
1,741 SR
Queue Stats
18W - 15L
1,584 Elo+
Party 2
Thor
Thor
SolemnFears
Thor
Level 66
God Stats
0W - 1L
1,808 SR
Queue Stats
18W - 15L
1,584 Elo+
Party 2
Ymir
Ymir
basicdotjpeg
Ymir
Level 49
God Stats
5W - 3L
1,563 SR
Queue Stats
16W - 14L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MechaFloyd
King Arthur
14
5 / 0 / 11
12,018
801
12,138
21,171
20,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Peform
Ah Puch
15
10 / 0 / 8
13,219
881
27,597
4,006
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
13
3 / 0 / 13
11,368
758
8,573
7,202
2,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EJRDEW
Izanami
13
0 / 5 / 0
10,216
681
8,987
17,586
7,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
9,400
627
5,791
17,435
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 0
9,287
619
4,162
22,399
19,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
EJRDEW
Izanami
0
5
0
0
W
King Arthur
MechaFloyd
King Arthur
5
0
11
10.5
W
Ah Puch
Peform
Ah Puch
10
0
8
14
L
0
7
0
0
W
Medusa
3
0
13
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
18,940
32,379
Taken
57,420
25,619
Mitigated
34,515
13,652
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EJRDEW
Izanami
8,987
5,841
0
1,253
17,586
7,444
1,337
7,533
10,053
0
53,779
W
King Arthur
MechaFloyd
King Arthur
12,138
1,915
0
9,638
21,171
20,958
417
2,697
18,474
94
35,619
W
Ah Puch
Peform
Ah Puch
27,597
1,254
0
1,825
4,006
1,738
588
779
3,227
68,420
0
L
5,791
1,102
0
1,230
17,435
8,013
0
9,604
7,831
0
34,557
W
Medusa
8,573
3,397
0
2,189
7,202
2,923
1,813
1,552
5,650
0
50,780
L
4,162
514
0
4,081
22,399
19,058
0
11,393
11,006
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
28,903
142
Minions Killed
169
0
Camps Cleared
0
868,923
Distance Traveled
709,579
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,216
681
99
7
0
244,612
0
W
King Arthur
12,018
801
25
2
0
307,280
6
W
Ah Puch
13,219
881
69
5
0
283,650
6
L
Thor
9,400
627
53
4
0
244,315
1
W
Medusa
11,368
758
48
3
0
277,993
0
L
Ymir
9,287
619
17
1
0
220,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role