Player Matchup

Atlas
Atlas
Hungo--
Atlas
Level 102
God Stats
11W - 6L
1,578 SR
Queue Stats
101W - 86L
1,486 Elo+
Party 1
Anubis
Anubis
Perzto
Anubis
Level 108
God Stats
12W - 4L
1,733 SR
Queue Stats
117W - 122L
1,462 Elo+
Party 1
Ishtar
Ishtar
RDeemo
Ishtar
Level 79
God Stats
3W - 1L
1,503 SR
Queue Stats
58W - 71L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Val-R-01
Tsukuyomi
Level 137
God Stats
53W - 45L
1,510 SR
Queue Stats
507W - 495L
1,438 Elo+
Solo
Nike
Nike
Yazdazkafrazzz
Nike
Level 128
God Stats
2W - 0L
1,527 SR
Queue Stats
394W - 370L
1,470 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,452 Elo+

VS

Team Averages
Level 135
1,438 SR
1,456 Elo+
Vamana
Vamana
AAenforcer716
Vamana
Level 163
God Stats
4W - 5L
1,410 SR
Queue Stats
454W - 440L
1,457 Elo+
Solo
Geb
Geb
Da Paddy Mac
Geb
Level 138
God Stats
2W - 5L
1,374 SR
Queue Stats
121W - 142L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
LiLRoB50
Baron Samedi
Level 129
God Stats
0W - 2L
1,550 SR
Queue Stats
97W - 89L
1,447 Elo+
Solo
Sol
Sol
ShaqAtThe2
Sol
Level 123
God Stats
14W - 7L
1,699 SR
Queue Stats
487W - 479L
1,545 Elo+
Party 2
Camazotz
Camazotz
baldhokage
Camazotz
Level 120
God Stats
0W - 2L
1,157 SR
Queue Stats
140W - 153L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hungo--
Atlas
11
2 / 1 / 5
7,518
578
3,805
10,670
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Perzto
Anubis
14
7 / 1 / 1
8,776
675
8,067
9,480
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
RDeemo
Ishtar
11
0 / 3 / 2
6,421
494
3,663
9,176
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Val-R-01
Tsukuyomi
10
0 / 0 / 6
6,655
512
7,043
10,227
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 0 / 4
8,417
647
9,675
9,961
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,447
419
1,412
9,461
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 3
6,956
535
4,774
11,422
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
LiLRoB50
Baron Samedi
11
1 / 5 / 0
6,436
495
3,832
8,994
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 0
7,880
606
11,559
11,964
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
baldhokage
Camazotz
7
0 / 1 / 0
5,164
397
1,219
7,282
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
3
1.5
W
Atlas
Hungo--
Atlas
2
1
5
4.5
L
Baron Samedi
LiLRoB50
Baron Samedi
1
5
0
0.2
W
Anubis
Perzto
Anubis
7
1
1
7.5
W
Ishtar
RDeemo
Ishtar
0
3
2
0.33
L
4
3
0
1.33
W
Tsukuyomi
Val-R-01
Tsukuyomi
0
0
6
3
W
5
0
4
7
L
Camazotz
baldhokage
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,253
Damage
22,796
49,514
Taken
49,123
28,708
Mitigated
22,529
17,075
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,412
299
179
2,936
9,461
4,932
0
156
9,305
0
25,178
L
4,774
612
0
2,546
11,422
8,031
0
4,726
6,696
26,107
0
W
Atlas
Hungo--
Atlas
3,805
1,974
0
1,944
10,670
8,451
0
5,993
4,677
18,669
0
L
Baron Samedi
LiLRoB50
Baron Samedi
3,832
44
221
1,414
8,994
3,975
0
3,636
5,358
41,092
0
W
Anubis
Perzto
Anubis
8,067
409
0
5,998
9,480
5,124
0
2,455
7,025
80,920
0
W
Ishtar
RDeemo
Ishtar
3,663
1,811
0
2,561
9,176
3,385
0
6,759
2,417
0
36,145
L
11,559
5,492
0
6,013
11,964
3,660
1,077
2,013
9,951
67,708
9,587
W
Tsukuyomi
Val-R-01
Tsukuyomi
7,043
1,556
0
5,822
10,227
4,072
688
4,336
5,891
0
40,752
W
9,675
1,057
0
750
9,961
7,676
187
1,781
8,180
611
57,650
L
Camazotz
baldhokage
Camazotz
1,219
495
0
4,069
7,282
1,931
0
1,755
5,527
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
31,883
317
Minions Killed
298
0
Camps Cleared
0
1,285,623
Distance Traveled
1,103,878
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,447
419
36
3
0
207,741
1
L
Geb
6,956
535
29
2
0
269,717
2
W
Atlas
7,518
578
16
1
0
248,304
3
L
Baron Samedi
6,436
495
78
6
0
228,022
0
W
Anubis
8,776
675
125
10
0
242,617
0
W
Ishtar
6,421
494
55
4
0
237,124
0
L
Sol
7,880
606
117
9
0
229,477
3
W
Tsukuyomi
6,655
512
48
4
0
286,583
0
W
Nike
8,417
647
73
6
0
270,995
0
L
Camazotz
5,164
397
38
3
0
168,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role