Player Matchup

Zeus
Zeus
DaneDollaa
Zeus
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 71L
1,301 Elo+
Solo
Neith
Neith
Tribo1754
Neith
Level 41
God Stats
8W - 8L
1,433 SR
Queue Stats
61W - 57L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
sobs nelly
Sun Wukong
Level 49
God Stats
4W - 3L
1,692 SR
Queue Stats
33W - 30L
1,422 Elo+
Party 1
Team Averages
Level 48
1,541 SR
1,362 Elo+

VS

Team Averages
Level 35
1,533 SR
1,294 Elo+
Mulan
Mulan
BigDaddyZenz
Mulan
Level 36
God Stats
2W - 2L
1,585 SR
Queue Stats
27W - 42L
1,291 Elo+
Party 2
Zeus
Zeus
PuffPapaMo
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,291 Elo+
Party 2
Ishtar
Ishtar
Sleepy_Vali
Ishtar
Level 39
God Stats
15W - 19L
1,514 SR
Queue Stats
35W - 43L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
8,185
819
6,599
6,049
1,925
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tribo1754
Neith
11
5 / 2 / 3
8,468
847
10,096
9,596
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
sobs nelly
Sun Wukong
11
2 / 0 / 4
7,898
790
5,477
8,805
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,533
753
3,468
10,055
8,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 2
7,366
737
6,857
4,855
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
3 / 4 / 0
7,974
797
7,068
10,022
3,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
5
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
2
3
5
1.5
L
1
2
2
1
L
Ishtar
3
4
0
0.75
W
Neith
Tribo1754
Neith
5
2
3
3.25
W
Sun Wukong
sobs nelly
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
17,393
24,450
Taken
24,932
11,727
Mitigated
14,205
6,414
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
308
0
80
10,055
8,726
0
2,986
6,753
0
12,353
W
6,599
800
0
1,600
6,049
1,925
240
1,739
4,310
32,203
0
L
6,857
983
0
250
4,855
1,749
0
1,449
3,289
28,816
0
L
Ishtar
7,068
4,649
25
1,516
10,022
3,730
0
2,452
7,259
0
23,786
W
Neith
Tribo1754
Neith
10,096
5,467
0
2,115
9,596
3,570
0
2,994
6,602
0
34,341
W
Sun Wukong
sobs nelly
Sun Wukong
5,477
697
0
2,699
8,805
6,232
0
2,774
6,031
0
15,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
22,873
103
Minions Killed
77
0
Camps Cleared
0
521,140
Distance Traveled
482,276
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,533
753
12
1
0
161,032
0
W
Zeus
8,185
819
52
5
0
170,359
0
L
Zeus
7,366
737
41
4
0
165,390
0
L
Ishtar
7,974
797
24
2
0
155,854
3
W
Neith
8,468
847
36
4
0
160,907
0
W
Sun Wukong
7,898
790
15
2
0
189,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role