Player Matchup

Sun Wukong
Sun Wukong
Anbu Nemesis
Sun Wukong
Level 43
God Stats
10W - 2L
1,683 SR
Queue Stats
81W - 98L
1,276 Elo+
Party 1
Chiron
Chiron
Check A Vibe
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,240 Elo+
Party 1
Agni
Agni
KleinbergKrushr
Agni
Level 67
God Stats
8W - 11L
1,316 SR
Queue Stats
47W - 56L
1,242 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,253 Elo+

VS

Team Averages
Level 38
1,519 SR
1,035 Elo+
Yemoja
Yemoja
Beez3000
Yemoja
Level 68
God Stats
1W - 2L
1,703 SR
Queue Stats
69W - 64L
1,218 Elo+
Solo
Hachiman
Hachiman
Real_RareRich21
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
757 Elo+
Party 2
Ao Kuang
Ao Kuang
rcnumba9
Ao Kuang
Level 32
God Stats
18W - 15L
1,355 SR
Queue Stats
19W - 23L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anbu Nemesis
Sun Wukong
14
2 / 4 / 10
13,204
695
12,586
17,206
19,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
17
5 / 1 / 8
14,250
750
22,313
8,854
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
7 / 3 / 6
15,001
790
23,112
10,765
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beez3000
Yemoja
15
1 / 2 / 3
12,081
636
4,811
22,354
29,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
14
0 / 8 / 3
12,213
643
4,450
21,363
8,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
rcnumba9
Ao Kuang
14
7 / 4 / 1
13,766
725
12,382
27,930
27,066
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
8
8
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anbu Nemesis
Sun Wukong
2
4
10
1.75
L
Yemoja
Beez3000
Yemoja
1
2
3
1.25
W
Chiron
5
1
8
9
W
7
3
6
3.33
L
Hachiman
0
8
3
0.19
L
Ao Kuang
rcnumba9
Ao Kuang
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,011
Damage
21,643
36,825
Taken
71,647
27,930
Mitigated
65,041
5,223
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anbu Nemesis
Sun Wukong
12,586
4,716
0
1,662
17,206
19,291
440
8,446
8,760
0
37,747
L
Yemoja
Beez3000
Yemoja
4,811
1,177
4,467
4,028
22,354
29,448
0
8,384
13,970
28,516
0
W
Chiron
22,313
7,641
1,281
2,280
8,854
3,976
1,437
4,534
4,320
0
60,658
W
23,112
870
0
0
10,765
4,663
412
4,725
6,040
80,101
0
L
Hachiman
4,450
3,256
0
3,271
21,363
8,527
0
8,336
13,027
0
50,248
L
Ao Kuang
rcnumba9
Ao Kuang
12,382
3,640
0
4,644
27,930
27,066
1,230
6,891
21,039
30,664
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
38,060
187
Minions Killed
122
0
Camps Cleared
0
1,000,322
Distance Traveled
806,895
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,204
695
43
2
0
317,561
0
L
Yemoja
12,081
636
29
2
0
256,013
0
W
Chiron
14,250
750
64
3
0
342,314
0
W
Agni
15,001
790
80
4
0
340,447
0
L
Hachiman
12,213
643
69
4
0
229,735
0
L
Ao Kuang
13,766
725
24
1
0
321,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role