Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
Prophetofgopniks
Charon
Gold I
Level 149
God Stats
96W - 102L
1,486 SR
Queue Stats
928W - 949L
1,591 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Zerpic
Ao Kuang
Platinum III
Level 89
God Stats
6W - 4L
1,431 SR
Queue Stats
269W - 254L
1,829 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
slоwdive
Cu Chulainn
Gold I
Level 146
God Stats
3W - 3L
1,632 SR
Queue Stats
69W - 63L
1,700 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,510 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,422 SR
1,754 MMR
Nike
Nike
Silver II
 
Nike
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
BradleysDad
Agni
Gold III
Level 125
God Stats
0W - 1L
1,204 SR
Queue Stats
25W - 26L
1,594 MMR
Party 1
Nemesis
Nemesis
Masters
TonOncleLeChauve
Nemesis
Masters
Level 63
God Stats
2W - 5L
1,386 SR
Queue Stats
164W - 135L
2,639 MMR
Solo
Khepri
Khepri
Gold I
Tsoyushi
Khepri
Gold I
Level 173
God Stats
10W - 10L
1,519 SR
Queue Stats
398W - 399L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
4 / 2 / 0
5,643
627
3,837
6,842
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
8
1 / 1 / 1
4,747
527
2,732
5,011
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 4
5,620
624
2,633
6,108
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Zerpic
Ao Kuang
10
2 / 4 / 3
5,562
618
3,119
7,917
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
slоwdive
Cu Chulainn
9
1 / 3 / 0
5,086
565
3,548
9,545
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LokiGebAthena

VS

Bans
Maman BrigitteSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
6 / 2 / 1
6,049
672
6,338
7,605
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
 
Izanami
8
0 / 2 / 2
4,979
553
4,083
5,791
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,259
584
3,581
4,662
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 0
6,403
711
8,269
6,641
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Khepri
Tsoyushi
Khepri
5
0 / 1 / 0
4,479
498
911
3,347
1,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
10
10
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
0
2
W
Anhur
 
Anhur
1
1
1
1.5
L
Nike
 
Nike
6
2
1
3.25
L
Izanami
 
Izanami
0
2
2
0.5
L
0
3
2
0.33
W
1
0
4
3
L
4
1
0
4
L
Khepri
Tsoyushi
Khepri
0
1
0
0
W
Ao Kuang
Zerpic
Ao Kuang
2
4
3
0.88
W
Cu Chulainn
slоwdive
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
23,182
35,423
Taken
28,046
15,826
Mitigated
10,991
8,942
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,837
486
0
1,500
6,842
2,076
0
2,198
4,644
34,838
0
W
Anhur
 
Anhur
2,732
1,494
0
2,168
5,011
1,305
0
194
4,817
0
29,255
L
Nike
 
Nike
6,338
1,271
0
731
7,605
3,039
0
2,848
4,757
0
31,883
L
Izanami
 
Izanami
4,083
3,128
0
1,830
5,791
1,799
234
1,534
4,257
0
38,678
L
3,581
308
0
270
4,662
1,543
0
2,561
2,101
36,497
0
W
2,633
412
0
2,626
6,108
3,995
0
1,627
4,481
15,351
0
L
8,269
3,941
0
2,381
6,641
2,926
0
680
5,589
0
41,391
L
Khepri
Tsoyushi
Khepri
911
27
0
671
3,347
1,684
0
1,804
1,543
8,850
0
W
Ao Kuang
Zerpic
Ao Kuang
3,119
845
0
572
7,917
2,124
0
473
7,360
33,766
584
W
Cu Chulainn
slоwdive
Cu Chulainn
3,548
808
0
2,076
9,545
6,326
0
0
9,104
0
29,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
27,169
251
Minions Killed
255
0
Camps Cleared
0
913,676
Distance Traveled
814,850
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,643
627
77
9
0
170,375
1
W
Anhur
4,747
527
59
7
0
173,764
0
L
Nike
6,049
672
46
5
0
175,880
2
L
Izanami
4,979
553
62
7
0
165,806
2
L
Agni
5,259
584
65
7
0
167,719
2
W
Charon
5,620
624
15
2
0
183,199
2
L
Nemesis
6,403
711
72
8
0
183,886
0
L
Khepri
4,479
498
10
1
0
121,559
2
W
Ao Kuang
5,562
618
57
6
0
197,445
0
W
Cu Chulainn
5,086
565
43
5
0
188,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role