Player Matchup

Hun Batz
Hun Batz
BIGIRON444
Hun Batz
Level 111
God Stats
19W - 9L
1,645 SR
Queue Stats
394W - 388L
1,539 Elo+
Party 1
Achilles
Achilles
DankShrek559
Achilles
Level 82
God Stats
3W - 2L
1,493 SR
Queue Stats
63W - 56L
1,522 Elo+
Party 1
Sol
Sol
OKAKALRIGHT
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,488 Elo+
Party 2
Apollo
Apollo
RatDarling
Apollo
Level 67
God Stats
2W - 2L
1,369 SR
Queue Stats
202W - 208L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
xXROCK MUNOZXx
Ne Zha
Level 95
God Stats
1W - 3L
1,130 SR
Queue Stats
144W - 146L
1,540 Elo+
Party 2
Team Averages
Level 78
1,428 SR
1,521 Elo+

VS

Team Averages
Level 70
1,525 SR
1,496 Elo+
Nox
Nox
BrownestSugar
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo
Ganesha
Ganesha
IMGAI
Ganesha
Level 26
God Stats
1W - 2L
1,477 SR
Queue Stats
48W - 47L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Monsterfoot101
Nu Wa
Level 67
God Stats
3W - 7L
1,673 SR
Queue Stats
319W - 328L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
panteraferoz
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Anhur
Anhur
sequeira
Anhur
Level 147
God Stats
0W - 2L
1,476 SR
Queue Stats
75W - 73L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGIRON444
Hun Batz
18
9 / 2 / 6
10,658
888
13,560
11,481
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DankShrek559
Achilles
16
5 / 4 / 6
9,393
783
13,378
14,505
13,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 5
8,876
740
6,600
9,506
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
RatDarling
Apollo
14
2 / 3 / 7
8,558
713
6,131
8,962
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 1 / 11
10,041
837
19,595
8,192
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,333
694
8,596
8,128
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
IMGAI
Ganesha
15
0 / 3 / 6
8,798
733
5,046
18,114
18,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 3 / 4
9,310
776
13,924
9,418
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
panteraferoz
Ah Muzen Cab
14
1 / 6 / 4
7,660
638
10,244
14,329
6,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
sequeira
Anhur
15
2 / 5 / 4
8,390
699
6,703
12,467
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
20
Kills
12
13
Deaths
20
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BIGIRON444
Hun Batz
9
2
6
6
L
4
3
3
1.83
W
Achilles
DankShrek559
Achilles
5
4
6
2
L
Ganesha
IMGAI
Ganesha
0
3
6
1
L
5
3
4
2.33
W
0
3
5
0.83
W
Apollo
RatDarling
Apollo
2
3
7
1.83
L
Ah Muzen Cab
panteraferoz
Ah Muzen Cab
1
6
4
0.5
L
Anhur
sequeira
Anhur
2
5
4
0.8
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,264
Damage
44,513
52,646
Taken
62,456
30,835
Mitigated
36,927
20,238
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BIGIRON444
Hun Batz
13,560
1,037
3,998
3,288
11,481
6,189
329
5,085
6,254
0
23,220
L
8,596
315
768
304
8,128
3,385
0
220
7,723
16,189
0
W
Achilles
DankShrek559
Achilles
13,378
819
1,994
3,547
14,505
13,672
312
6,765
7,321
0
22,783
L
Ganesha
IMGAI
Ganesha
5,046
421
802
4,407
18,114
18,129
0
2,718
15,009
12,934
0
L
13,924
3,458
773
1,529
9,418
3,721
0
1,275
7,997
28,746
0
W
6,600
628
543
3,120
9,506
3,622
488
5,486
3,848
27,537
0
W
Apollo
RatDarling
Apollo
6,131
1,395
577
1,086
8,962
3,268
288
5,420
3,300
0
19,041
L
Ah Muzen Cab
panteraferoz
Ah Muzen Cab
10,244
3,910
375
700
14,329
6,540
0
768
13,389
0
19,519
L
Anhur
sequeira
Anhur
6,703
2,886
1,052
1,580
12,467
5,152
0
1,619
10,586
0
16,782
W
19,595
1,297
0
2,085
8,192
4,084
84
3,603
4,357
0
47,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
42,491
191
Minions Killed
124
0
Camps Cleared
0
1,204,754
Distance Traveled
1,001,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,658
888
40
3
0
255,499
0
L
Nox
8,333
694
20
2
0
234,620
0
W
Achilles
9,393
783
20
2
0
242,722
0
L
Ganesha
8,798
733
0
0
0
202,504
0
L
Nu Wa
9,310
776
45
4
0
201,249
0
W
Sol
8,876
740
54
5
0
225,486
0
W
Apollo
8,558
713
42
4
0
220,387
0
L
Ah Muzen Cab
7,660
638
16
1
0
171,832
0
L
Anhur
8,390
699
43
4
0
191,615
0
W
Ne Zha
10,041
837
35
3
0
260,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role