Player Matchup

Awilix
Awilix
 
Awilix
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CamBoogie20
Ishtar
Level 144
God Stats
3W - 3L
1,501 SR
Queue Stats
200W - 163L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
K1ngThaGod
Baron Samedi
Level 171
God Stats
2W - 0L
1,464 SR
Queue Stats
211W - 167L
1,601 Elo+
Party 2
Terra
Terra
NiftyMig
Terra
Level 139
God Stats
3W - 0L
1,896 SR
Queue Stats
211W - 166L
1,568 Elo+
Party 2
Nike
Nike
R1NGO69
Nike
Level 157
God Stats
4W - 0L
1,889 SR
Queue Stats
44W - 17L
1,669 Elo+
Solo
Team Averages
Level 155
1,650 SR
1,584 Elo+

VS

Team Averages
Level 115
1,442 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Buverie
Cliodhna
Level 138
God Stats
2W - 4L
1,437 SR
Queue Stats
253W - 341L
1,470 Elo+
Party 1
Yemoja
Yemoja
FLAG3LA
Yemoja
Level 8
God Stats
3W - 1L
1,108 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 1
Scylla
Scylla
Thisisjoe1012
Scylla
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 312L
1,365 Elo+
Party 1
Bastet
Bastet
mimichacha768
Bastet
Level 148
God Stats
16W - 14L
1,666 SR
Queue Stats
267W - 331L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 0 / 5
8,839
589
6,913
8,364
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
13
0 / 2 / 5
7,494
500
14,922
10,606
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
K1ngThaGod
Baron Samedi
14
4 / 3 / 1
9,072
605
9,436
10,775
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
NiftyMig
Terra
13
4 / 1 / 2
8,347
556
4,471
13,841
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
R1NGO69
Nike
16
3 / 2 / 2
9,953
664
12,348
15,379
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 1
6,911
461
8,020
9,045
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Buverie
Cliodhna
15
1 / 4 / 0
8,497
566
7,618
15,127
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
FLAG3LA
Yemoja
8
0 / 4 / 0
6,323
422
2,711
15,942
9,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 0
7,670
511
4,701
10,477
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 0
8,230
549
7,844
17,646
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
7
8
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
5
8.5
L
Neith
 
Neith
0
2
1
0.25
L
Cliodhna
Buverie
Cliodhna
1
4
0
0.25
W
Ishtar
0
2
5
1.25
L
Yemoja
FLAG3LA
Yemoja
0
4
0
0
W
Baron Samedi
K1ngThaGod
Baron Samedi
4
3
1
1.5
W
Terra
NiftyMig
Terra
4
1
2
5
W
Nike
R1NGO69
Nike
3
2
2
2
L
2
2
0
1
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
30,894
58,965
Taken
68,237
39,801
Mitigated
27,442
22,573
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,913
1,707
0
5,129
8,364
3,483
0
1,354
7,010
0
69,862
L
Neith
 
Neith
8,020
2,753
0
1,788
9,045
3,315
477
1,542
7,503
0
63,392
L
Cliodhna
Buverie
Cliodhna
7,618
749
0
4,166
15,127
5,004
0
1,042
14,063
0
78,997
W
Ishtar
14,922
9,276
0
4,395
10,606
4,564
120
1,080
9,526
0
71,212
L
Yemoja
FLAG3LA
Yemoja
2,711
1,359
2,105
2,978
15,942
9,540
108
1,993
13,949
12,762
0
W
Baron Samedi
K1ngThaGod
Baron Samedi
9,436
247
128
3,239
10,775
7,820
155
3,707
7,068
67,742
0
W
Terra
NiftyMig
Terra
4,471
991
973
4,423
13,841
14,170
0
1,271
12,570
28,585
0
W
Nike
R1NGO69
Nike
12,348
798
0
4,286
15,379
9,764
54
0
15,379
0
94,159
L
4,701
364
0
395
10,477
3,360
0
7,039
3,159
57,023
0
L
7,844
1,901
0
3,432
17,646
6,223
0
1,872
15,656
0
72,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
37,631
536
Minions Killed
463
0
Camps Cleared
0
1,537,084
Distance Traveled
1,530,055
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,839
589
96
6
0
365,191
2
L
Neith
6,911
461
106
7
0
274,162
0
L
Cliodhna
8,497
566
133
9
0
332,910
3
W
Ishtar
7,494
500
117
8
0
263,552
0
L
Yemoja
6,323
422
30
2
0
275,576
5
W
Baron Samedi
9,072
605
131
9
0
280,079
0
W
Terra
8,347
556
39
3
0
293,574
4
W
Nike
9,953
664
153
10
0
334,688
2
L
Scylla
7,670
511
98
7
0
306,709
0
L
Bastet
8,230
549
96
6
0
340,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role